Player Matchup

Neith
Neith
Drowkin4567
Neith
Level 14
God Stats
0W - 4L
1,246 SR
Queue Stats
5W - 13L
1,090 Elo+
Solo
Hel
Hel
Lord-Rimuru993
Hel
Level 17
God Stats
17W - 15L
1,442 SR
Queue Stats
39W - 45L
1,250 Elo+
Solo
Fafnir
Fafnir
MooytheNinja
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 81L
1,139 Elo+
Solo
Hera
Hera
SubduedCarton31
Hera
Level 28
God Stats
12W - 12L
1,620 SR
Queue Stats
104W - 97L
1,249 Elo+
Solo
Nike
Nike
TheOnlySans
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,308 Elo+
Solo
Team Averages
Level 21
1,462 SR
1,207 Elo+

VS

Team Averages
Level 29
1,571 SR
1,269 Elo+
Bakasura
Bakasura
Chumper_34
Bakasura
Level 26
God Stats
17W - 9L
1,639 SR
Queue Stats
95W - 101L
1,270 Elo+
Party 1
Skadi
Skadi
HooseYoDaddy
Skadi
Level 28
God Stats
37W - 19L
1,676 SR
Queue Stats
69W - 73L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
damnitDrago
Amaterasu
Level 29
God Stats
6W - 7L
1,593 SR
Queue Stats
48W - 60L
1,247 Elo+
Party 1
Pele
Pele
kcaJkennoS
Pele
Level 24
God Stats
8W - 11L
1,488 SR
Queue Stats
298W - 334L
1,243 Elo+
Solo
Cerberus
Cerberus
yohoodat
Cerberus
Level 39
God Stats
41W - 41L
1,459 SR
Queue Stats
78W - 97L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,564
357
9,201
16,105
4,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 8 / 1
9,578
399
12,138
17,006
4,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
12
0 / 10 / 2
8,068
336
5,007
17,004
22,355
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 8 / 0
8,175
341
14,273
11,398
5,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 6 / 1
10,314
430
6,922
15,891
5,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chumper_34
Bakasura
17
4 / 1 / 13
12,329
514
7,661
15,796
7,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
17 / 0 / 11
13,205
550
23,920
13,765
5,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
damnitDrago
Amaterasu
18
4 / 4 / 4
12,421
518
10,411
17,443
13,584
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 1 / 12
13,007
542
12,553
14,391
6,233
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
yohoodat
Cerberus
17
9 / 1 / 21
12,408
517
9,719
20,359
16,556
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
102
6
Kills
41
41
Deaths
7
4
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Chumper_34
Bakasura
4
1
13
10.5
L
0
9
0
0
W
17
0
11
22.5
L
4
8
1
0.56
L
Fafnir
0
10
2
0.1
L
0
8
0
0
L
2
6
1
0.42
W
Amaterasu
damnitDrago
Amaterasu
4
4
4
1.5
W
7
1
12
13
W
Cerberus
yohoodat
Cerberus
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,541
Damage
64,264
77,404
Taken
81,754
43,387
Mitigated
48,866
13,261
Healing
34,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Chumper_34
Bakasura
7,661
6,093
0
6,621
15,796
7,090
2,351
7,446
8,350
0
46,969
L
9,201
4,096
0
2,494
16,105
4,516
482
1,829
14,146
0
51,306
W
23,920
14,495
0
7,202
13,765
5,403
5,202
5,359
8,406
0
89,087
L
12,138
617
623
6,290
17,006
4,973
595
1,739
14,989
45,891
0
L
Fafnir
5,007
1,286
0
1,560
17,004
22,355
0
3,244
13,650
14,317
0
L
14,273
2,999
99
2,195
11,398
5,895
39
2,171
9,037
50,026
0
L
6,922
1,075
0
0
15,891
5,648
1,027
736
14,915
0
54,056
W
Amaterasu
damnitDrago
Amaterasu
10,411
4,196
0
6,546
17,443
13,584
3,952
6,891
10,552
0
65,079
W
12,553
3,180
0
4,826
14,391
6,233
2,597
3,551
10,840
0
88,118
W
Cerberus
yohoodat
Cerberus
9,719
1,064
52
8,839
20,359
16,556
1,053
8,171
11,760
36,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,699
Gold Earned
63,370
354
Minions Killed
525
0
Camps Cleared
0
1,809,213
Distance Traveled
2,222,431
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,329
514
99
4
0
490,589
0
L
Neith
8,564
357
91
4
0
340,455
3
W
Skadi
13,205
550
127
5
0
410,821
1
L
Hel
9,578
399
82
3
0
327,976
0
L
Fafnir
8,068
336
17
1
0
329,466
1
L
Hera
8,175
341
74
3
0
396,429
7
L
Nike
10,314
430
90
4
0
414,887
1
W
Amaterasu
12,421
518
96
4
0
431,355
5
W
Pele
13,007
542
132
6
0
457,590
0
W
Cerberus
12,408
517
71
3
0
432,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role