Player Matchup

Discordia
Discordia
 
Discordia
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
EyeOfStorms13
Hera
Level 27
God Stats
18W - 21L
1,504 SR
Queue Stats
138W - 170L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
genx135_6
Tsukuyomi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 41L
1,289 Elo+
Solo
Team Averages
Level 49
1,501 SR
1,421 Elo+

VS

Team Averages
Level 62
1,523 SR
1,351 Elo+
Hercules
Hercules
BangzEnzo
Hercules
Level 28
God Stats
19W - 16L
1,556 SR
Queue Stats
66W - 69L
1,327 Elo+
Solo
Arachne
Arachne
Ghoul-Peerez
Arachne
Level 29
God Stats
1W - 1L
1,514 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Hera
Hera
LargoCoin9011
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 2 / 3
9,083
699
9,649
7,209
2,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 3 / 2
9,742
749
3,250
5,825
2,085
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
genx135_6
Tsukuyomi
13
0 / 4 / 6
9,136
703
7,412
9,278
3,687
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BangzEnzo
Hercules
5
0 / 1 / 1
6,818
524
74
1,427
445
Boots

Boots

+6%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arachne
Ghoul-Peerez
Arachne
13
5 / 3 / 2
9,267
713
5,417
13,593
5,061
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 4
9,203
708
6,518
10,541
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
8
Kills
9
9
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
3
2.25
L
Hercules
BangzEnzo
Hercules
0
1
1
0.5
W
5
3
2
2
L
Arachne
Ghoul-Peerez
Arachne
5
3
2
2
L
4
4
4
1.5
W
Tsukuyomi
genx135_6
Tsukuyomi
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
12,009
22,312
Taken
25,561
7,881
Mitigated
9,105
6,189
Healing
5,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,649
350
270
2,330
7,209
2,109
1,166
2,719
4,490
28,826
0
L
Hercules
BangzEnzo
Hercules
74
0
246
386
1,427
445
0
403
1,024
0
2,176
W
3,250
1,298
475
351
5,825
2,085
1,037
1,657
4,168
37,598
0
L
Arachne
Ghoul-Peerez
Arachne
5,417
4,134
0
4,133
13,593
5,061
0
6,558
6,972
0
23,174
L
6,518
1,237
0
640
10,541
3,599
0
5,954
4,500
32,577
0
W
Tsukuyomi
genx135_6
Tsukuyomi
7,412
1,226
0
2,763
9,278
3,687
128
2,206
7,072
0
41,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,961
Gold Earned
25,288
176
Minions Killed
74
0
Camps Cleared
0
726,423
Distance Traveled
501,013
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,083
699
49
4
0
227,824
4
L
Hercules
6,818
524
3
0
0
41,269
0
W
Hera
9,742
749
53
4
0
230,725
4
L
Arachne
9,267
713
35
3
0
238,028
0
L
Hera
9,203
708
36
3
0
221,716
1
W
Tsukuyomi
9,136
703
74
6
0
267,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role