Player Matchup

Xing Tian
Xing Tian
I-TheKhan-I
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,306 Elo+
Party 2
Fenrir
Fenrir
NeZeR_ZeiKaa
Fenrir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,339 Elo+
Party 2
Ra
Ra
albatorpgm
Ra
Level 17
God Stats
2W - 3L
1,375 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 2
Team Averages
Level 40
1,458 SR
1,325 Elo+

VS

Team Averages
Level 19
1,501 SR
1,262 Elo+
Pele
Pele
NeSpuoorcccaahh
Pele
Level 15
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1
Ra
Ra
deyv_2002
Ra
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
24W - 50L
1,230 Elo+
Party 1
Kukulkan
Kukulkan
javilillojavi_16
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
I-TheKhan-I
Xing Tian
14
7 / 1 / 11
11,224
802
6,751
13,022
12,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
14
12 / 3 / 10
11,396
814
15,208
12,872
5,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 15
10,955
783
6,969
11,018
4,403
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 1
10,679
763
11,314
13,811
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 2
9,409
672
8,498
10,387
2,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 8 / 1
8,223
587
4,213
9,497
2,815
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
8
8
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
I-TheKhan-I
Xing Tian
7
1
11
12.5
L
4
9
1
0.5
W
Fenrir
12
3
10
5.67
W
4
4
15
2.88
L
3
6
2
0.67
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,928
Damage
24,025
36,912
Taken
33,695
21,958
Mitigated
10,006
8,797
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
I-TheKhan-I
Xing Tian
6,751
853
1,119
2,410
13,022
12,553
359
3,829
9,193
19,962
0
L
11,314
3,556
0
1,185
13,811
4,286
0
7,496
6,315
0
31,372
W
Fenrir
15,208
2,281
0
1,238
12,872
5,002
1,671
3,927
8,513
0
35,204
W
6,969
781
1,017
3,013
11,018
4,403
125
5,031
5,987
70,497
0
L
8,498
757
232
2,232
10,387
2,905
0
3,600
6,787
40,040
0
L
4,213
675
0
0
9,497
2,815
92
2,679
6,818
13,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,575
Gold Earned
28,311
167
Minions Killed
118
0
Camps Cleared
0
717,863
Distance Traveled
590,816
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,224
802
29
2
0
242,836
0
L
Pele
10,679
763
44
3
0
221,841
1
W
Fenrir
11,396
814
27
2
0
251,638
0
W
Ra
10,955
783
111
8
0
223,389
2
L
Ra
9,409
672
51
4
0
212,750
2
L
Kukulkan
8,223
587
23
2
0
156,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role