Player Matchup

Susano
Susano
CHIIIIIIRATA777
Susano
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
280W - 287L
1,168 Elo+
Solo
Bakasura
Bakasura
Foster_Child02
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,321 Elo+
Party 2
Guan Yu
Guan Yu
Fosterchild17
Guan Yu
Level 10
God Stats
2W - 2L
1,606 SR
Queue Stats
3W - 11L
1,165 Elo+
Party 2
Neith
Neith
TheShyStoner
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
946 Elo+
Solo
Olorun
Olorun
terminator71989
Olorun
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 11
1,521 SR
1,220 Elo+

VS

Team Averages
Level 21
1,568 SR
1,303 Elo+
Hercules
Hercules
CR1T1C4L H1T281
Hercules
Level 18
God Stats
53W - 48L
1,652 SR
Queue Stats
218W - 241L
1,365 Elo+
Party 1
Hel
Hel
McPicWho
Hel
Level 13
God Stats
23W - 21L
1,380 SR
Queue Stats
34W - 31L
1,161 Elo+
Solo
He Bo
He Bo
OfficialFunk
He Bo
Level 28
God Stats
11W - 10L
1,515 SR
Queue Stats
281W - 326L
1,368 Elo+
Party 1
Fenrir
Fenrir
SolarPuppet1464
Fenrir
Level 18
God Stats
10W - 13L
1,502 SR
Queue Stats
48W - 71L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
ju4nolaci
Heimdallr
Level 29
God Stats
8W - 2L
1,789 SR
Queue Stats
107W - 104L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 16 / 2
7,200
360
6,208
16,530
4,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
11
1 / 16 / 1
7,565
378
6,026
23,272
6,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
11
3 / 7 / 2
7,890
395
5,700
23,364
14,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 4 / 2
8,071
404
8,821
11,861
3,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 12 / 0
7,351
368
3,879
17,327
6,223
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
8 / 1 / 6
11,663
583
8,617
13,885
13,771
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 1 / 10
11,681
584
16,894
9,610
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
11 / 2 / 15
12,132
607
11,716
9,684
2,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 14
11,459
573
9,154
11,920
4,374
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
ju4nolaci
Heimdallr
19
19 / 3 / 7
13,162
658
25,371
20,857
9,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
106
7
Kills
54
55
Deaths
9
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
16
2
0.13
W
Hercules
8
1
6
11
L
Bakasura
1
16
1
0.09
L
Guan Yu
3
7
2
0.57
W
9
1
10
14
W
11
2
15
9.25
W
7
2
14
7
L
1
4
2
0.5
W
Heimdallr
ju4nolaci
Heimdallr
19
3
7
7.5
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
71,752
92,354
Taken
65,956
35,354
Mitigated
33,699
9,700
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,208
660
0
270
16,530
4,385
716
4,265
12,240
0
24,208
W
Hercules
8,617
3,155
0
6,946
13,885
13,771
1,529
3,785
9,808
0
57,873
L
Bakasura
6,026
4,326
0
2,901
23,272
6,969
111
7,343
15,777
0
20,623
L
Guan Yu
5,700
1,412
442
2,412
23,364
14,091
372
9,133
14,154
0
28,371
W
16,894
2,268
5,895
6,122
9,610
3,248
2,779
563
8,677
45,267
0
W
11,716
1,489
0
2,391
9,684
2,783
1,272
972
8,662
68,392
0
W
9,154
2,155
0
4,837
11,920
4,374
2,244
2,472
9,208
0
54,636
L
8,821
1,709
0
1,260
11,861
3,686
0
5,086
6,775
0
39,435
W
Heimdallr
ju4nolaci
Heimdallr
25,371
18,291
55
9,383
20,857
9,523
5,075
2,344
18,046
0
99,014
L
3,879
2,291
66
2,349
17,327
6,223
0
2,783
14,469
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,077
Gold Earned
60,097
261
Minions Killed
456
0
Camps Cleared
0
1,617,022
Distance Traveled
1,850,486
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,200
360
37
2
0
240,430
0
W
Hercules
11,663
583
106
5
0
403,641
2
L
Bakasura
7,565
378
51
3
0
301,444
6
L
Guan Yu
7,890
395
40
2
0
366,644
0
W
Hel
11,681
584
69
3
0
338,476
3
W
He Bo
12,132
607
83
4
0
376,574
6
W
Fenrir
11,459
573
70
4
0
364,014
2
L
Neith
8,071
404
67
3
0
394,094
0
W
Heimdallr
13,162
658
128
6
0
367,781
3
L
Olorun
7,351
368
66
3
0
314,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role