Player Matchup

Zeus
Zeus
SgtNuzzles
Zeus
Level 22
God Stats
1W - 0L
1,527 SR
Queue Stats
75W - 82L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
SunOfGwyn
Cthulhu
Level 99
God Stats
2W - 1L
1,556 SR
Queue Stats
13W - 21L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
WGSMN
Heimdallr
Level 108
God Stats
1W - 1L
1,418 SR
Queue Stats
12W - 17L
1,407 Elo+
Party 1
Team Averages
Level 76
1,501 SR
1,397 Elo+

VS

Team Averages
Level 17
1,479 SR
1,296 Elo+
Chaac
Chaac
Friendrequest
Chaac
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
65W - 63L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Vanillawafer930
Kukulkan
Level 15
God Stats
15W - 30L
1,258 SR
Queue Stats
15W - 30L
1,049 Elo+
Solo
Sol
Sol
assorted-scrub2
Sol
Level 6
God Stats
4W - 8L
1,449 SR
Queue Stats
21W - 42L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 7
12,749
750
13,207
10,489
3,564
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SunOfGwyn
Cthulhu
16
7 / 2 / 15
12,403
730
15,859
20,658
9,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WGSMN
Heimdallr
17
10 / 2 / 8
12,497
735
14,730
15,632
6,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 1
10,656
627
16,576
23,309
22,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
1 / 9 / 3
10,134
596
8,177
12,593
4,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 11 / 3
9,498
559
7,030
15,002
4,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
27
Kills
7
7
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
7
1
0.79
W
10
3
7
4.5
W
Cthulhu
SunOfGwyn
Cthulhu
7
2
15
7.25
L
Kukulkan
1
9
3
0.28
W
Heimdallr
WGSMN
Heimdallr
10
2
8
7
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,796
Damage
31,783
46,779
Taken
50,904
19,466
Mitigated
31,983
21,045
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,576
2,936
0
6,697
23,309
22,864
0
13,780
9,529
266
42,627
W
13,207
3,680
0
1,287
10,489
3,564
610
2,487
7,849
57,412
0
W
Cthulhu
SunOfGwyn
Cthulhu
15,859
1,438
905
10,109
20,658
9,457
0
8,416
11,872
55,025
0
L
Kukulkan
8,177
641
0
1,046
12,593
4,566
0
7,359
5,234
34,729
0
W
Heimdallr
WGSMN
Heimdallr
14,730
7,328
0
8,744
15,632
6,445
1,236
5,327
10,155
0
82,512
L
7,030
1,067
0
1,769
15,002
4,553
0
7,979
7,020
22,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,649
Gold Earned
30,288
231
Minions Killed
135
0
Camps Cleared
0
909,617
Distance Traveled
834,349
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,656
627
49
3
0
294,617
1
W
Zeus
12,749
750
63
4
0
263,580
0
W
Cthulhu
12,403
730
58
3
0
348,384
3
L
Kukulkan
10,134
596
54
3
0
268,456
0
W
Heimdallr
12,497
735
110
6
0
297,653
1
L
Sol
9,498
559
32
2
0
271,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role