Player Matchup

Nemesis
Nemesis
Baxiaa
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,077 Elo+
Party 4
Yemoja
Yemoja
Captian_Keef
Yemoja
Level 27
God Stats
87W - 87L
1,465 SR
Queue Stats
380W - 409L
1,316 Elo+
Party 2
Merlin
Merlin
CoraCora
Merlin
Level 23
God Stats
1W - 2L
1,464 SR
Queue Stats
263W - 285L
1,327 Elo+
Party 2
Neith
Neith
Dbug245
Neith
Level 29
God Stats
1W - 9L
1,188 SR
Queue Stats
13W - 25L
1,336 Elo+
Party 4
Kukulkan
Kukulkan
claudia31
Kukulkan
Level 26
God Stats
35W - 32L
1,514 SR
Queue Stats
94W - 95L
1,365 Elo+
Solo
Team Averages
Level 24
1,426 SR
1,284 Elo+

VS

Team Averages
Level 26
1,436 SR
1,331 Elo+
Merlin
Merlin
ComicalxCarp
Merlin
Level 53
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 28L
1,294 Elo+
Party 1
Arachne
Arachne
Destiny777
Arachne
Level 25
God Stats
7W - 13L
1,300 SR
Queue Stats
46W - 54L
1,286 Elo+
Party 3
Osiris
Osiris
DjayRaytrain
Osiris
Level 28
God Stats
12W - 17L
1,543 SR
Queue Stats
381W - 432L
1,356 Elo+
Solo
Olorun
Olorun
bequico
Olorun
Level 22
God Stats
7W - 13L
1,337 SR
Queue Stats
42W - 50L
1,218 Elo+
Party 3
Bellona
Bellona
kharj0
Bellona
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baxiaa
Nemesis
20
3 / 19 / 15
14,268
951
14,303
32,802
12,237
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
20
2 / 1 / 20
15,116
1,008
10,397
26,368
22,045
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
CoraCora
Merlin
20
6 / 11 / 11
15,618
1,041
20,833
20,757
7,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Dbug245
Neith
20
6 / 5 / 9
14,761
984
19,072
18,991
6,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
claudia31
Kukulkan
20
9 / 7 / 9
16,234
1,082
26,096
22,610
12,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
14 / 3 / 14
17,123
1,142
39,644
13,456
5,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Destiny777
Arachne
20
11 / 6 / 11
16,075
1,072
21,585
19,045
6,586
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
20
9 / 7 / 18
16,289
1,086
26,817
32,893
34,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Olorun
bequico
Olorun
19
4 / 5 / 8
13,551
903
9,406
9,127
3,424
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
kharj0
Bellona
20
5 / 5 / 18
15,497
1,033
15,620
23,967
17,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
112
26
Kills
43
43
Deaths
26
64
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baxiaa
Nemesis
3
19
15
0.55
L
Yemoja
2
1
20
12
W
Merlin
14
3
14
7
L
Merlin
CoraCora
Merlin
6
11
11
1.05
L
Neith
Dbug245
Neith
6
5
9
2.1
W
Arachne
Destiny777
Arachne
11
6
11
2.75
W
Osiris
9
7
18
2.57
W
Olorun
bequico
Olorun
4
5
8
1.6
L
Kukulkan
claudia31
Kukulkan
9
7
9
1.93
W
Bellona
kharj0
Bellona
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,701
Damage
113,072
121,528
Taken
98,488
60,617
Mitigated
66,920
9,587
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baxiaa
Nemesis
14,303
7,208
0
2,675
32,802
12,237
0
15,184
17,618
0
36,471
L
Yemoja
10,397
2,783
2,172
1,426
26,368
22,045
0
10,327
16,041
33,955
0
W
Merlin
39,644
3,347
594
1,308
13,456
5,099
0
8,509
4,947
78,078
0
L
Merlin
CoraCora
Merlin
20,833
2,823
0
0
20,757
7,475
0
5,869
14,888
56,338
0
L
Neith
Dbug245
Neith
19,072
13,156
279
2,726
18,991
6,704
0
7,132
11,859
0
37,807
W
Arachne
Destiny777
Arachne
21,585
17,920
0
2,967
19,045
6,586
0
11,828
7,217
0
33,743
W
Osiris
26,817
10,573
1,131
3,639
32,893
34,266
0
17,133
15,760
1,237
51,048
W
Olorun
bequico
Olorun
9,406
5,353
448
1,530
9,127
3,424
0
5,284
3,843
30,339
0
L
Kukulkan
claudia31
Kukulkan
26,096
3,389
0
309
22,610
12,156
0
11,898
10,712
71,259
0
W
Bellona
kharj0
Bellona
15,620
3,832
0
232
23,967
17,545
0
14,572
9,395
299
38,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,997
Gold Earned
78,535
332
Minions Killed
258
8
Camps Cleared
10
1,262,422
Distance Traveled
1,189,936
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,268
951
45
3
0
240,770
1
L
Yemoja
15,116
1,008
53
4
1
260,575
0
W
Merlin
17,123
1,142
91
6
1
276,147
0
L
Merlin
15,618
1,041
91
6
4
229,524
0
L
Neith
14,761
984
43
3
3
264,360
0
W
Arachne
16,075
1,072
19
1
7
243,227
0
W
Osiris
16,289
1,086
54
4
0
267,868
0
W
Olorun
13,551
903
43
3
0
118,964
0
L
Kukulkan
16,234
1,082
100
7
0
267,193
0
W
Bellona
15,497
1,033
51
3
2
283,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role