Player Matchup

Pele
Pele
MrYummies
Pele
Level 23
God Stats
32W - 24L
1,677 SR
Queue Stats
118W - 97L
1,382 Elo+
Solo
Hun Batz
Hun Batz
Ritz508
Hun Batz
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,254 Elo+
Party 2
Artemis
Artemis
Rothgarne
Artemis
Level 23
God Stats
1W - 1L
1,279 SR
Queue Stats
9W - 15L
1,388 Elo+
Solo
Bakasura
Bakasura
Rowski
Bakasura
Level 18
God Stats
10W - 13L
1,421 SR
Queue Stats
62W - 51L
1,250 Elo+
Party 2
Bellona
Bellona
gotporter
Bellona
Level 22
God Stats
15W - 8L
1,641 SR
Queue Stats
168W - 197L
1,389 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,332 Elo+

VS

Team Averages
Level 16
1,460 SR
1,272 Elo+
Olorun
Olorun
AncientLorMastR
Olorun
Level 6
God Stats
8W - 13L
1,247 SR
Queue Stats
16W - 25L
1,273 Elo+
Party 1
Nemesis
Nemesis
Double Duble
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 126L
1,040 Elo+
Solo
Mulan
Mulan
HATE_ON_ME_HATER
Mulan
Level 28
God Stats
7W - 5L
1,543 SR
Queue Stats
89W - 105L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Howeller1989
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,223 Elo+
Party 1
Nu Wa
Nu Wa
Magic-Lucky-Mike
Nu Wa
Level 26
God Stats
4W - 16L
1,509 SR
Queue Stats
53W - 71L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 0 / 1
6,984
698
2,974
4,864
1,634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
Ritz508
Hun Batz
7
1 / 2 / 2
5,202
520
2,963
5,737
1,528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Rothgarne
Artemis
12
6 / 0 / 0
7,053
705
4,632
4,321
1,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Rowski
Bakasura
9
3 / 0 / 1
6,364
636
1,657
6,420
1,781
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
gotporter
Bellona
9
2 / 1 / 2
5,987
599
2,652
5,495
3,302
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,614
461
2,598
4,990
1,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Double Duble
Nemesis
6
0 / 8 / 1
4,034
403
1,256
7,636
2,119
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 1 / 0
3,393
339
0
871
259
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Cthulhu
Howeller1989
Cthulhu
6
0 / 6 / 0
4,033
403
1,341
6,442
3,241
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 1 / 0
4,667
467
4,529
3,876
802
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
16
Kills
3
3
Deaths
19
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Nemesis
Double Duble
Nemesis
0
8
1
0.06
L
0
1
0
0
L
Cthulhu
Howeller1989
Cthulhu
0
6
0
0
L
2
1
0
2
W
Pele
4
0
1
4.5
W
Hun Batz
Ritz508
Hun Batz
1
2
2
1
W
Artemis
Rothgarne
Artemis
6
0
0
6
W
Bakasura
Rowski
Bakasura
3
0
1
3.5
W
Bellona
gotporter
Bellona
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,878
Damage
9,724
26,837
Taken
23,815
9,642
Mitigated
7,766
9,290
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,598
1,416
93
623
4,990
1,345
1,189
0
4,845
15,548
0
L
Nemesis
Double Duble
Nemesis
1,256
1,048
0
100
7,636
2,119
0
0
7,458
0
5,293
L
0
0
0
0
871
259
0
0
871
0
142
L
Cthulhu
Howeller1989
Cthulhu
1,341
346
0
166
6,442
3,241
0
0
6,442
12,303
0
L
4,529
2,081
87
587
3,876
802
757
0
3,701
16,387
0
W
Pele
2,974
335
0
1,031
4,864
1,634
3,004
1,445
3,419
0
38,457
W
Hun Batz
Ritz508
Hun Batz
2,963
1,044
0
0
5,737
1,528
608
2,495
3,242
0
13,367
W
Artemis
Rothgarne
Artemis
4,632
3,118
0
1,621
4,321
1,397
2,778
1,358
2,788
0
32,639
W
Bakasura
Rowski
Bakasura
1,657
1,238
0
3,856
6,420
1,781
315
494
5,926
0
21,221
W
Bellona
gotporter
Bellona
2,652
695
0
2,782
5,495
3,302
457
2,501
2,994
0
17,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,590
Gold Earned
20,741
249
Minions Killed
71
0
Camps Cleared
0
923,399
Distance Traveled
593,580
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,614
461
17
2
0
153,094
0
L
Nemesis
4,034
403
9
1
0
164,379
1
L
Mulan
3,393
339
0
0
0
8,115
0
L
Cthulhu
4,033
403
19
2
0
116,143
2
L
Nu Wa
4,667
467
26
3
0
151,849
2
W
Pele
6,984
698
78
8
0
199,564
0
W
Hun Batz
5,202
520
24
2
0
216,785
1
W
Artemis
7,053
705
64
6
0
128,485
0
W
Bakasura
6,364
636
45
5
0
206,390
0
W
Bellona
5,987
599
38
4
0
172,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role