Player Matchup

Scylla
Scylla
DatboiJoe6949
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 130L
1,291 Elo+
Solo
Fenrir
Fenrir
Fl1ame
Fenrir
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 189L
1,314 Elo+
Solo
Athena
Athena
ItsCurtisBabyy
Athena
Level 66
God Stats
0W - 3L
1,176 SR
Queue Stats
21W - 34L
1,356 Elo+
Solo
Team Averages
Level 59
1,392 SR
1,320 Elo+

VS

Team Averages
Level 81
1,551 SR
1,315 Elo+
Sun Wukong
Sun Wukong
Alexx0_0x
Sun Wukong
Level 69
God Stats
17W - 14L
1,497 SR
Queue Stats
111W - 155L
1,252 Elo+
Solo
Hachiman
Hachiman
BoudinBandit
Hachiman
Level 106
God Stats
3W - 1L
1,533 SR
Queue Stats
61W - 63L
1,395 Elo+
Solo
Kukulkan
Kukulkan
QueenofHearts282
Kukulkan
Level 67
God Stats
5W - 7L
1,622 SR
Queue Stats
64W - 83L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 9
11,978
705
9,393
12,550
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Fl1ame
Fenrir
14
8 / 4 / 6
11,615
683
10,364
13,839
6,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 1 / 2
9,077
534
1,022
7,406
7,169
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexx0_0x
Sun Wukong
13
3 / 6 / 3
11,726
690
7,680
13,132
8,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
BoudinBandit
Hachiman
16
3 / 7 / 3
12,268
722
10,381
12,777
4,131
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 3 / 3
11,586
682
6,171
6,964
2,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
8
8
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexx0_0x
Sun Wukong
3
6
3
0.75
W
Hachiman
BoudinBandit
Hachiman
3
7
3
0.64
L
7
3
9
3.83
L
Fenrir
Fl1ame
Fenrir
8
4
6
2.75
L
0
1
2
1
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,779
Damage
24,232
33,795
Taken
32,873
18,386
Mitigated
14,800
7,569
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexx0_0x
Sun Wukong
7,680
3,025
0
2,455
13,132
8,294
312
4,336
8,796
0
51,172
W
Hachiman
BoudinBandit
Hachiman
10,381
5,415
0
1,474
12,777
4,131
715
4,112
8,665
0
60,975
L
9,393
1,392
0
5,739
12,550
4,640
550
1,160
11,390
61,493
0
L
Fenrir
Fl1ame
Fenrir
10,364
2,328
0
1,830
13,839
6,577
0
2,416
11,123
0
32,461
L
1,022
314
0
0
7,406
7,169
0
2,757
4,649
7,765
0
W
6,171
738
255
2,776
6,964
2,375
795
2,385
4,579
52,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
35,580
143
Minions Killed
211
0
Camps Cleared
0
603,569
Distance Traveled
851,035
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,726
690
52
3
0
285,284
2
W
Hachiman
12,268
722
78
5
0
279,897
4
L
Scylla
11,978
705
95
6
0
259,661
1
L
Fenrir
11,615
683
37
2
0
252,475
0
L
Athena
9,077
534
11
1
0
91,433
0
W
Kukulkan
11,586
682
81
5
0
285,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role