Player Matchup

Arachne
Arachne
GR0SSE M0LLE
Arachne
Level 80
God Stats
24W - 11L
1,648 SR
Queue Stats
258W - 246L
1,411 Elo+
Solo
Rama
Rama
P1NCH3xCHUCKYx
Rama
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 87L
1,404 Elo+
Solo
Merlin
Merlin
Rinku2
Merlin
Level 62
God Stats
33W - 38L
1,493 SR
Queue Stats
222W - 225L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Wonky_Willy69
Cthulhu
Level 52
God Stats
41W - 28L
1,590 SR
Queue Stats
518W - 513L
1,381 Elo+
Solo
Bakasura
Bakasura
Zam_89
Bakasura
Level 125
God Stats
15W - 14L
1,471 SR
Queue Stats
144W - 155L
1,280 Elo+
Solo
Team Averages
Level 76
1,540 SR
1,375 Elo+

VS

Team Averages
Level 86
1,474 SR
1,378 Elo+
Vulcan
Vulcan
Creatures66
Vulcan
Level 64
God Stats
1W - 10L
1,500 SR
Queue Stats
300W - 317L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
JohnnyXtreme5000
Kukulkan
Level 135
God Stats
27W - 18L
1,458 SR
Queue Stats
106W - 118L
1,378 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nayruuu
Ah Muzen Cab
Level 108
God Stats
11W - 5L
1,663 SR
Queue Stats
317W - 311L
1,360 Elo+
Party 1
Arachne
Arachne
Stayy__Goldd
Arachne
Level 55
God Stats
19W - 22L
1,518 SR
Queue Stats
120W - 134L
1,428 Elo+
Party 1
Yemoja
Yemoja
xOrgnL_SaLaZonx
Yemoja
Level 67
God Stats
1W - 3L
1,232 SR
Queue Stats
107W - 86L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GR0SSE M0LLE
Arachne
18
12 / 0 / 3
11,412
671
14,447
13,344
5,666
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 7
8,149
479
5,423
8,783
2,947
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Rinku2
Merlin
14
1 / 2 / 4
8,875
522
8,236
9,385
3,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
12
1 / 3 / 8
8,629
508
8,442
16,272
8,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Zam_89
Bakasura
16
4 / 0 / 3
10,368
610
8,735
12,146
5,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 2 / 0
7,894
464
6,940
6,737
2,258
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 3 / 1
7,797
459
5,226
6,808
2,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Nayruuu
Ah Muzen Cab
11
2 / 5 / 1
7,106
418
13,059
11,912
3,442
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
Stayy__Goldd
Arachne
9
1 / 5 / 0
6,517
383
5,101
13,713
3,289
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 5 / 2
7,462
439
5,768
15,799
10,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
20
Kills
6
6
Deaths
20
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
0
1
W
Arachne
GR0SSE M0LLE
Arachne
12
0
3
13.5
L
0
3
1
0.17
L
Ah Muzen Cab
Nayruuu
Ah Muzen Cab
2
5
1
0.5
W
2
1
7
5.5
W
Merlin
Rinku2
Merlin
1
2
4
1.5
L
Arachne
Stayy__Goldd
Arachne
1
5
0
0.2
W
Cthulhu
1
3
8
1.67
W
Bakasura
Zam_89
Bakasura
4
0
3
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,283
Damage
36,094
59,930
Taken
54,969
26,115
Mitigated
21,588
25,489
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,940
3,384
0
415
6,737
2,258
450
4,995
1,742
41,555
0
W
Arachne
GR0SSE M0LLE
Arachne
14,447
10,119
0
8,936
13,344
5,666
110
1,350
11,994
0
92,489
L
5,226
49
207
748
6,808
2,063
0
341
5,530
52,503
0
L
Ah Muzen Cab
Nayruuu
Ah Muzen Cab
13,059
5,590
0
3,298
11,912
3,442
0
5,182
6,310
0
48,409
W
5,423
4,395
0
3,435
8,783
2,947
1,280
3,162
5,621
0
33,828
W
Merlin
Rinku2
Merlin
8,236
867
0
1,143
9,385
3,248
244
4,707
4,678
58,848
0
L
Arachne
Stayy__Goldd
Arachne
5,101
3,839
0
2,447
13,713
3,289
0
717
12,466
0
28,322
W
Cthulhu
8,442
381
1,387
3,267
16,272
8,644
302
5,254
11,018
30,401
0
W
Bakasura
Zam_89
Bakasura
8,735
5,883
0
7,321
12,146
5,610
4,132
3,461
8,685
0
49,877
L
5,768
963
1,405
1,969
15,799
10,536
0
5,443
10,356
20,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
36,776
489
Minions Killed
353
0
Camps Cleared
0
1,644,232
Distance Traveled
1,460,401
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,894
464
83
5
0
268,794
2
W
Arachne
11,412
671
147
9
0
380,630
0
L
Kukulkan
7,797
459
115
7
0
319,355
0
L
Ah Muzen Cab
7,106
418
88
5
0
293,411
4
W
Rama
8,149
479
77
5
0
287,481
7
W
Merlin
8,875
522
94
6
0
298,701
3
L
Arachne
6,517
383
42
2
0
312,480
2
W
Cthulhu
8,629
508
38
2
0
319,385
7
W
Bakasura
10,368
610
133
8
0
358,035
6
L
Yemoja
7,462
439
25
1
0
266,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role