Player Matchup

Set
Set
G-BABYmaker08
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,142 Elo+
Solo
Cthulhu
Cthulhu
THENLTOXIC
Cthulhu
Level 11
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 3L
1,039 Elo+
Party 2
Kuzenbo
Kuzenbo
kojibeef92
Kuzenbo
Level 18
God Stats
5W - 11L
1,378 SR
Queue Stats
40W - 68L
1,229 Elo+
Solo
Hercules
Hercules
shufilingking
Hercules
Level 7
God Stats
0W - 2L
1,128 SR
Queue Stats
0W - 4L
996 Elo+
Party 2
Awilix
Awilix
zorritocampeon
Awilix
Level 27
God Stats
0W - 1L
1,412 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Team Averages
Level 14
1,329 SR
1,181 Elo+

VS

Team Averages
Level 17
1,410 SR
1,241 Elo+
Chaac
Chaac
AimesBblazin90
Chaac
Level 17
God Stats
2W - 7L
1,272 SR
Queue Stats
14W - 18L
1,234 Elo+
Solo
Nemesis
Nemesis
DeUnVrGaZo7
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 262L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
Onetitanloco
Kukulkan
Level 18
God Stats
37W - 39L
1,521 SR
Queue Stats
83W - 100L
1,278 Elo+
Party 1
Ne Zha
Ne Zha
PlainThrower400
Ne Zha
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
schrutefarms302
Cthulhu
Level 18
God Stats
5W - 6L
1,257 SR
Queue Stats
56W - 62L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
7,902
395
6,450
19,919
9,824
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Cthulhu
THENLTOXIC
Cthulhu
13
3 / 3 / 3
8,366
418
7,116
15,513
12,363
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
kojibeef92
Kuzenbo
11
2 / 3 / 2
8,387
419
7,633
17,548
15,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
shufilingking
Hercules
13
3 / 2 / 3
8,261
413
4,000
15,638
13,013
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

11
1 / 10 / 5
7,222
361
6,552
17,574
6,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 4
11,716
586
21,115
28,474
20,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
DeUnVrGaZo7
Nemesis
15
4 / 1 / 5
10,355
518
10,063
8,898
3,392
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
Onetitanloco
Kukulkan
15
7 / 2 / 3
11,139
557
15,391
7,494
3,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 7
8,967
448
6,126
10,064
3,477
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 6
10,724
536
8,643
15,927
10,711
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
27
29
Deaths
12
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
W
Nemesis
DeUnVrGaZo7
Nemesis
4
1
5
6.5
L
1
11
2
0.18
W
Kukulkan
Onetitanloco
Kukulkan
7
2
3
4.25
W
2
6
7
0.92
L
Cthulhu
THENLTOXIC
Cthulhu
3
3
3
1.5
L
Kuzenbo
kojibeef92
Kuzenbo
2
3
2
1
W
3
2
6
3
L
Hercules
shufilingking
Hercules
3
2
3
2.25
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,751
Damage
61,338
86,192
Taken
70,857
56,855
Mitigated
41,085
6,892
Healing
26,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,115
3,377
0
16,220
28,474
20,226
1,025
5,179
23,220
18,417
55,698
W
Nemesis
DeUnVrGaZo7
Nemesis
10,063
3,384
0
1,501
8,898
3,392
1,387
3,191
5,682
0
47,148
L
6,450
3,485
0
1,140
19,919
9,824
106
10,307
9,612
0
30,878
W
Kukulkan
Onetitanloco
Kukulkan
15,391
573
0
1,927
7,494
3,279
4,250
702
6,767
69,389
0
W
6,126
1,536
0
941
10,064
3,477
3,216
1,555
8,087
0
20,979
L
Cthulhu
THENLTOXIC
Cthulhu
7,116
182
539
0
15,513
12,363
0
4,339
11,174
32,008
0
L
Kuzenbo
kojibeef92
Kuzenbo
7,633
2,174
0
0
17,548
15,520
0
5,265
12,283
25,757
0
W
8,643
390
0
5,494
15,927
10,711
2,084
4,122
11,660
38,745
0
L
Hercules
shufilingking
Hercules
4,000
817
0
2,557
15,638
13,013
0
5,917
9,721
0
22,465
L
6,552
1,874
759
1,897
17,574
6,135
413
3,612
13,962
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
52,901
198
Minions Killed
403
0
Camps Cleared
0
1,729,017
Distance Traveled
1,865,400
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,716
586
92
5
0
333,867
0
W
Nemesis
10,355
518
90
5
0
406,327
0
L
Set
7,902
395
48
2
0
268,519
2
W
Kukulkan
11,139
557
120
6
0
360,174
7
W
Ne Zha
8,967
448
32
2
0
399,949
2
L
Cthulhu
8,366
418
54
3
0
352,232
0
L
Kuzenbo
8,387
419
29
1
0
405,221
5
W
Cthulhu
10,724
536
69
3
0
365,083
0
L
Hercules
8,261
413
31
2
0
335,887
5
L
Awilix
7,222
361
36
2
0
367,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role