Player Matchup

King Arthur
King Arthur
CillyWhilly
King Arthur
Level 131
God Stats
2W - 2L
1,352 SR
Queue Stats
109W - 95L
1,602 Elo+
Party 1
Chang'e
Chang'e
Introspicere
Chang'e
Level 89
God Stats
11W - 12L
1,686 SR
Queue Stats
78W - 61L
1,562 Elo+
Party 1
Set
Set
Jmanbraus
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 14L
1,590 Elo+
Party 1
Team Averages
Level 79
1,513 SR
1,585 Elo+

VS

Team Averages
Level 50
1,516 SR
1,468 Elo+
Neith
Neith
ArticularBoss4
Neith
Level 17
God Stats
2W - 2L
1,539 SR
Queue Stats
3W - 2L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Kabonkawon
Cthulhu
Level 29
God Stats
38W - 37L
1,527 SR
Queue Stats
38W - 47L
1,442 Elo+
Party 2
Set
Set
ZalorX1080
Set
Level 103
God Stats
2W - 2L
1,483 SR
Queue Stats
72W - 103L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CillyWhilly
King Arthur
18
3 / 3 / 10
13,501
643
14,431
23,548
29,147
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Introspicere
Chang'e
19
7 / 3 / 6
14,401
686
15,839
19,326
7,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 5
13,092
623
13,618
14,077
6,221
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
11,530
549
11,860
12,182
3,806
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kabonkawon
Cthulhu
16
4 / 3 / 5
12,846
612
15,890
18,090
15,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 6 / 3
13,257
631
12,526
19,887
8,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
15
Kills
10
10
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
King Arthur
CillyWhilly
King Arthur
3
3
10
2.67
W
Chang'e
Introspicere
Chang'e
7
3
6
3.33
W
5
4
5
1.88
L
Cthulhu
Kabonkawon
Cthulhu
4
3
5
2.17
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,888
Damage
40,276
56,951
Taken
50,159
42,750
Mitigated
27,801
24,201
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,860
5,407
0
2,325
12,182
3,806
968
2,379
9,528
0
36,952
W
King Arthur
CillyWhilly
King Arthur
14,431
1,849
0
3,475
23,548
29,147
842
6,037
17,511
0
58,313
W
Chang'e
Introspicere
Chang'e
15,839
897
6,620
11,754
19,326
7,382
785
7,280
12,046
88,960
0
W
13,618
5,338
0
2,352
14,077
6,221
556
2,805
11,272
0
63,878
L
Cthulhu
Kabonkawon
Cthulhu
15,890
123
504
1,160
18,090
15,537
0
6,330
11,320
31,172
0
L
12,526
5,933
0
5,323
19,887
8,458
767
7,202
12,205
0
80,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,994
Gold Earned
37,633
277
Minions Killed
196
0
Camps Cleared
0
1,131,441
Distance Traveled
1,091,284
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,530
549
42
2
0
304,235
1
W
King Arthur
13,501
643
96
5
0
381,864
1
W
Chang'e
14,401
686
100
5
0
370,414
2
W
Set
13,092
623
81
4
0
379,163
2
L
Cthulhu
12,846
612
49
2
0
408,183
1
L
Set
13,257
631
105
5
0
378,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role