Player Matchup

Set
Set
D3aD V2
Set
Level 64
God Stats
3W - 5L
1,291 SR
Queue Stats
104W - 119L
1,346 Elo+
Party 1
Loki
Loki
Johnwicked45
Loki
Level 13
God Stats
2W - 2L
1,443 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 3
Cernunnos
Cernunnos
KingAsiko
Cernunnos
Level 17
God Stats
2W - 1L
1,576 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 3
Bellona
Bellona
NG Twitchy 1086
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Oo S a l t y
Baron Samedi
Level 24
God Stats
34W - 25L
1,597 SR
Queue Stats
129W - 130L
1,379 Elo+
Party 1
Team Averages
Level 24
1,481 SR
1,526 Elo+

VS

Team Averages
Level 16
1,477 SR
1,315 Elo+
King Arthur
King Arthur
Deathstroke-otta
King Arthur
Level 24
God Stats
0W - 2L
1,248 SR
Queue Stats
145W - 143L
1,231 Elo+
Party 2
Set
Set
Ed_Jay26
Set
Level 25
God Stats
12W - 9L
1,415 SR
Queue Stats
189W - 183L
1,180 Elo+
Party 2
Loki
Loki
Thatboyzay24
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
lawanda221
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,162 Elo+
Party 2
Olorun
Olorun
sxmibeats
Olorun
Level 7
God Stats
0W - 2L
1,722 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
25 / 0 / 17
14,195
617
25,709
14,870
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 3
8,891
387
1,320
12,042
3,725
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cernunnos
KingAsiko
Cernunnos
19
10 / 5 / 6
12,926
562
17,396
15,292
6,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 5
10,582
460
5,366
11,377
6,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Oo S a l t y
Baron Samedi
19
25 / 1 / 15
14,227
619
29,176
14,098
7,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathstroke-otta
King Arthur
14
0 / 14 / 3
9,103
396
6,412
19,561
8,338
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 7 / 2
11,515
501
16,663
20,228
27,856
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 11 / 0
8,669
377
3,193
14,446
4,678
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
lawanda221
Kumbhakarna
13
1 / 19 / 2
8,693
378
2,217
22,069
9,242
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
sxmibeats
Olorun
13
2 / 15 / 2
9,262
403
8,206
24,280
10,584
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
63
Kills
13
18
Deaths
66
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Set
25
0
17
33.5
L
King Arthur
Deathstroke-otta
King Arthur
0
14
3
0.11
L
9
7
2
1.43
W
0
8
3
0.19
W
Cernunnos
KingAsiko
Cernunnos
10
5
6
2.6
W
3
4
5
1.38
W
Baron Samedi
Oo S a l t y
Baron Samedi
25
1
15
32.5
L
1
11
0
0.09
L
Kumbhakarna
lawanda221
Kumbhakarna
1
19
2
0.11
L
Olorun
sxmibeats
Olorun
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,967
Damage
36,691
67,679
Taken
100,584
31,035
Mitigated
60,698
18,601
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
25,709
15,122
0
4,960
14,870
7,569
3,853
3,884
10,836
0
56,207
L
King Arthur
Deathstroke-otta
King Arthur
6,412
1,356
0
0
19,561
8,338
1,553
5,137
14,424
0
40,374
L
16,663
7,035
0
2,432
20,228
27,856
3,619
4,933
15,295
0
69,678
W
1,320
672
0
0
12,042
3,725
736
403
11,514
0
17,455
W
Cernunnos
KingAsiko
Cernunnos
17,396
9,464
123
3,613
15,292
6,046
6,442
1,081
13,986
0
99,584
W
5,366
960
0
463
11,377
6,311
2,212
1,908
9,369
0
30,379
W
Baron Samedi
Oo S a l t y
Baron Samedi
29,176
3,039
2,433
7,009
14,098
7,384
1,730
3,874
10,099
73,804
0
L
3,193
1,181
0
570
14,446
4,678
0
1,852
12,594
0
34,958
L
Kumbhakarna
lawanda221
Kumbhakarna
2,217
528
0
0
22,069
9,242
132
10,211
11,858
10,257
0
L
Olorun
sxmibeats
Olorun
8,206
3,343
835
2,446
24,280
10,584
2,024
7,043
17,237
30,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,821
Gold Earned
47,242
368
Minions Killed
289
0
Camps Cleared
0
2,018,147
Distance Traveled
1,714,841
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,195
617
59
3
0
406,218
1
L
King Arthur
9,103
396
78
3
0
337,808
0
L
Set
11,515
501
114
5
0
373,741
0
W
Loki
8,891
387
27
1
0
400,255
0
W
Cernunnos
12,926
562
140
6
0
383,167
1
W
Bellona
10,582
460
52
2
0
424,594
4
W
Baron Samedi
14,227
619
90
4
0
403,913
3
L
Loki
8,669
377
49
2
0
365,256
0
L
Kumbhakarna
8,693
378
9
0
0
320,651
1
L
Olorun
9,262
403
39
2
0
317,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role