Player Matchup

Cthulhu
Cthulhu
Bad4helf
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Scylla
Scylla
DemonicHyde
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Graykuz
Olorun
Level 29
God Stats
1W - 1L
1,712 SR
Queue Stats
49W - 46L
1,519 Elo+
Solo
Artemis
Artemis
Powzers
Artemis
Level 25
God Stats
0W - 2L
1,292 SR
Queue Stats
33W - 46L
1,328 Elo+
Solo
Bakasura
Bakasura
Telzeal
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,595 Elo+
Party 1
Team Averages
Level 27
1,501 SR
1,429 Elo+

VS

Team Averages
Level 41
1,572 SR
1,414 Elo+
Sobek
Sobek
Fartknockers50
Sobek
Level 48
God Stats
7W - 3L
1,748 SR
Queue Stats
72W - 61L
1,400 Elo+
Party 2
Nox
Nox
SaultySugar
Nox
Level 29
God Stats
4W - 3L
1,631 SR
Queue Stats
233W - 266L
1,503 Elo+
Solo
Serqet
Serqet
ThaiPing
Serqet
Level 17
God Stats
2W - 1L
1,282 SR
Queue Stats
61W - 60L
1,450 Elo+
Party 2
Ares
Ares
YaWaffles
Ares
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 96L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
turlss
Cu Chulainn
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
5W - 7L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bad4helf
Cthulhu
16
0 / 3 / 14
9,391
671
9,456
9,996
5,167
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Scylla
15
1 / 7 / 12
9,318
666
14,130
10,776
4,028
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Graykuz
Olorun
17
3 / 6 / 9
9,933
710
17,281
12,928
5,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Powzers
Artemis
18
7 / 5 / 5
10,519
751
17,538
13,843
6,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Telzeal
Bakasura
19
10 / 10 / 5
12,046
860
19,916
16,122
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 16
11,689
835
10,134
27,359
24,689
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 4 / 13
10,749
768
7,206
9,787
4,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
ThaiPing
Serqet
16
5 / 6 / 15
10,349
739
6,049
14,523
8,308
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
19
5 / 1 / 18
11,492
821
11,551
22,374
15,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
turlss
Cu Chulainn
20
7 / 6 / 14
11,872
848
21,452
17,673
18,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
107
21
Kills
31
31
Deaths
21
45
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bad4helf
Cthulhu
0
3
14
2.33
L
Scylla
1
7
12
1
W
8
4
16
4
L
Olorun
Graykuz
Olorun
3
6
9
1.25
L
Artemis
Powzers
Artemis
7
5
5
1.9
W
6
4
13
3.13
L
Bakasura
Telzeal
Bakasura
10
10
5
1.25
W
Serqet
ThaiPing
Serqet
5
6
15
2.08
W
Ares
5
1
18
14
W
Cu Chulainn
turlss
Cu Chulainn
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,321
Damage
56,392
63,665
Taken
91,716
27,962
Mitigated
70,873
16,678
Healing
36,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bad4helf
Cthulhu
9,456
298
392
838
9,996
5,167
0
6,027
3,782
17,421
0
L
Scylla
14,130
1,942
1,632
688
10,776
4,028
0
4,059
6,010
23,384
0
W
10,134
1,343
2,693
11,430
27,359
24,689
562
11,361
14,970
28,632
0
L
Olorun
Graykuz
Olorun
17,281
9,139
3,677
3,073
12,928
5,780
532
6,329
6,230
29,087
0
L
Artemis
Powzers
Artemis
17,538
7,364
1,644
3,789
13,843
6,118
1,224
6,624
6,916
0
31,472
W
7,206
719
1,424
1,699
9,787
4,507
1,609
5,419
4,368
20,439
0
L
Bakasura
Telzeal
Bakasura
19,916
10,564
0
945
16,122
6,869
42
7,802
7,439
0
28,018
W
Serqet
ThaiPing
Serqet
6,049
885
2,625
1,618
14,523
8,308
695
6,451
7,857
0
7,421
W
Ares
11,551
477
1,981
10,402
22,374
15,350
508
9,540
12,015
21,431
0
W
Cu Chulainn
turlss
Cu Chulainn
21,452
2,715
152
2,937
17,673
18,019
788
8,096
9,319
3,238
36,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,207
Gold Earned
56,151
126
Minions Killed
138
0
Camps Cleared
0
1,113,659
Distance Traveled
1,205,483
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,391
671
19
1
0
231,189
1
L
Scylla
9,318
666
25
2
0
231,612
4
W
Sobek
11,689
835
34
2
0
233,722
1
L
Olorun
9,933
710
32
2
0
208,552
0
L
Artemis
10,519
751
17
1
0
225,117
0
W
Nox
10,749
768
28
2
0
228,783
0
L
Bakasura
12,046
860
33
2
0
217,189
2
W
Serqet
10,349
739
11
1
0
245,061
2
W
Ares
11,492
821
16
1
0
264,587
3
W
Cu Chulainn
11,872
848
49
4
0
233,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role