Player Matchup

Geb
Geb
B1URP
Geb
Level 28
God Stats
10W - 8L
1,716 SR
Queue Stats
77W - 92L
1,240 Elo+
Solo
Bakasura
Bakasura
Edlthu
Bakasura
Level 14
God Stats
10W - 4L
1,504 SR
Queue Stats
104W - 106L
1,067 Elo+
Solo
Fenrir
Fenrir
GnomeSaying
Fenrir
Level 8
God Stats
9W - 2L
1,444 SR
Queue Stats
16W - 5L
1,342 Elo+
Party 2
Discordia
Discordia
Jrodstewdog
Discordia
Level 19
God Stats
10W - 4L
1,645 SR
Queue Stats
40W - 31L
1,237 Elo+
Solo
Anhur
Anhur
N3WMET4
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,562 SR
1,277 Elo+

VS

Team Averages
Level 18
1,336 SR
1,056 Elo+
Nemesis
Nemesis
Kai494
Nemesis
Level 26
God Stats
12W - 15L
1,442 SR
Queue Stats
169W - 179L
1,269 Elo+
Party 3
Ares
Ares
Lowdog360
Ares
Level 3
God Stats
20W - 21L
1,167 SR
Queue Stats
63W - 80L
879 Elo+
Party 3
Ra
Ra
TTone1995
Ra
Level 27
God Stats
27W - 34L
1,496 SR
Queue Stats
48W - 75L
900 Elo+
Party 1
Sun Wukong
Sun Wukong
billthekid6117
Sun Wukong
Level 7
God Stats
64W - 70L
1,188 SR
Queue Stats
100W - 117L
1,010 Elo+
Party 1
Artemis
Artemis
kleryson
Artemis
Level 27
God Stats
18W - 30L
1,385 SR
Queue Stats
33W - 51L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
B1URP
Geb
16
3 / 3 / 18
12,824
534
5,962
12,028
15,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Edlthu
Bakasura
18
5 / 3 / 7
13,258
552
15,558
18,214
9,593
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
20
9 / 0 / 10
14,657
611
8,079
13,566
9,793
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Jrodstewdog
Discordia
19
12 / 1 / 12
14,497
604
28,335
11,247
4,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
N3WMET4
Anhur
20
18 / 1 / 6
14,474
603
16,299
15,124
6,742
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kai494
Nemesis
14
4 / 4 / 0
10,245
427
8,593
16,657
4,090
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
10
0 / 10 / 0
8,540
356
3,409
18,055
9,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 9 / 2
9,803
408
6,973
14,138
3,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
billthekid6117
Sun Wukong
17
2 / 15 / 1
10,737
447
6,213
23,256
8,654
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
kleryson
Artemis
14
1 / 10 / 0
9,401
392
7,961
23,043
6,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
47
Kills
8
8
Deaths
48
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
B1URP
Geb
3
3
18
4
W
Bakasura
Edlthu
Bakasura
5
3
7
2.83
W
Fenrir
9
0
10
14
W
Discordia
Jrodstewdog
Discordia
12
1
12
18
L
Nemesis
Kai494
Nemesis
4
4
0
1
L
Ares
0
10
0
0
W
Anhur
N3WMET4
Anhur
18
1
6
21
L
1
9
2
0.22
L
Sun Wukong
billthekid6117
Sun Wukong
2
15
1
0.17
L
Artemis
kleryson
Artemis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,233
Damage
33,149
70,179
Taken
95,149
46,276
Mitigated
31,751
22,827
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
B1URP
Geb
5,962
843
306
549
12,028
15,586
668
2,322
9,706
22,400
0
W
Bakasura
Edlthu
Bakasura
15,558
13,320
0
6,182
18,214
9,593
4,756
3,213
15,001
0
62,092
W
Fenrir
8,079
1,917
0
7,022
13,566
9,793
2,700
806
12,760
0
120,584
W
Discordia
Jrodstewdog
Discordia
28,335
1,961
0
500
11,247
4,562
1,155
2,666
8,581
93,849
0
L
Nemesis
Kai494
Nemesis
8,593
4,006
330
4,844
16,657
4,090
0
2,301
14,051
0
46,080
L
Ares
3,409
267
0
0
18,055
9,079
303
3,372
13,892
15,735
0
W
Anhur
N3WMET4
Anhur
16,299
8,089
0
8,268
15,124
6,742
3,311
1,375
13,749
0
115,507
L
6,973
1,250
666
778
14,138
3,067
260
7,750
6,388
43,599
0
L
Sun Wukong
billthekid6117
Sun Wukong
6,213
2,288
0
1,316
23,256
8,654
1,807
12,135
10,691
0
66,143
L
Artemis
kleryson
Artemis
7,961
4,337
219
3,242
23,043
6,861
799
8,739
14,164
0
54,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,710
Gold Earned
48,726
604
Minions Killed
354
0
Camps Cleared
0
2,252,229
Distance Traveled
1,793,120
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,824
534
16
1
0
398,678
6
W
Bakasura
13,258
552
134
6
0
529,046
1
W
Fenrir
14,657
611
149
6
0
461,481
1
W
Discordia
14,497
604
156
7
0
449,837
0
L
Nemesis
10,245
427
64
3
0
324,074
0
L
Ares
8,540
356
16
1
0
387,032
0
W
Anhur
14,474
603
149
6
0
413,187
1
L
Ra
9,803
408
81
3
0
351,618
0
L
Sun Wukong
10,737
447
112
5
0
389,247
1
L
Artemis
9,401
392
81
3
0
341,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role