Player Matchup

Hel
Hel
Xemnas002
Hel
Level 86
God Stats
10W - 7L
1,663 SR
Queue Stats
111W - 106L
1,359 Elo+
Party 1
Yemoja
Yemoja
nworbnilloc
Yemoja
Level 16
God Stats
62W - 48L
1,476 SR
Queue Stats
68W - 67L
1,304 Elo+
Party 1
Arachne
Arachne
roseburn13
Arachne
Level 27
God Stats
1W - 2L
1,146 SR
Queue Stats
9W - 22L
1,090 Elo+
Solo
Team Averages
Level 43
1,428 SR
1,251 Elo+

VS

Team Averages
Level 13
1,375 SR
1,293 Elo+
Anhur
Anhur
FrothyUrine
Anhur
Level 5
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IronBerserker
Cthulhu
Level 17
God Stats
4W - 3L
1,341 SR
Queue Stats
33W - 33L
1,234 Elo+
Solo
Tyr
Tyr
toeinfector
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,237
660
8,612
10,417
5,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
13
5 / 0 / 6
10,349
739
9,558
10,476
8,814
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
roseburn13
Arachne
12
4 / 1 / 5
9,426
673
8,847
11,352
3,733
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
7,393
528
6,208
10,872
3,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
12
2 / 3 / 0
8,232
588
13,972
14,054
11,127
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 2
7,711
551
4,041
13,564
9,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Cthulhu
2
3
0
0.67
W
4
1
8
8
W
Yemoja
5
0
6
8
W
Arachne
roseburn13
Arachne
4
1
5
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,017
Damage
24,221
32,245
Taken
38,490
18,226
Mitigated
23,947
22,305
Healing
5,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,208
2,601
0
355
10,872
3,455
200
6,583
4,289
0
14,276
L
Cthulhu
13,972
813
1,525
1,815
14,054
11,127
0
5,949
8,105
44,419
0
W
8,612
247
10,269
7,465
10,417
5,679
101
5,381
4,586
30,500
0
W
Yemoja
9,558
1,746
1,420
0
10,476
8,814
544
3,988
6,088
31,479
0
W
Arachne
roseburn13
Arachne
8,847
7,689
738
2,413
11,352
3,733
345
3,752
7,225
0
34,784
L
4,041
621
0
2,175
13,564
9,365
238
5,689
7,875
0
24,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
23,336
140
Minions Killed
115
0
Camps Cleared
0
782,082
Distance Traveled
751,003
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,393
528
29
2
0
210,714
0
L
Cthulhu
8,232
588
51
4
0
288,151
2
W
Hel
9,237
660
45
3
0
284,201
0
W
Yemoja
10,349
739
49
4
0
246,870
0
W
Arachne
9,426
673
46
3
0
251,011
2
L
Tyr
7,711
551
35
3
0
252,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role