Player Matchup

Artemis
Artemis
CatALity_
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,265 Elo+
Solo
Cerberus
Cerberus
KingSlayerMowl
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Zajno
Cthulhu
Level 13
God Stats
9W - 4L
1,677 SR
Queue Stats
9W - 8L
1,407 Elo+
Solo
Mercury
Mercury
danthebutcher99
Mercury
Level 16
God Stats
4W - 2L
1,476 SR
Queue Stats
74W - 59L
1,359 Elo+
Solo
Ravana
Ravana
trumpmoneythrash
Ravana
Level 8
God Stats
16W - 21L
1,588 SR
Queue Stats
190W - 165L
1,368 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,344 Elo+

VS

Team Averages
Level 15
1,334 SR
1,248 Elo+
Thanatos
Thanatos
EroticPandaParty
Thanatos
Level 17
God Stats
12W - 17L
1,240 SR
Queue Stats
136W - 161L
1,283 Elo+
Solo
Loki
Loki
Low Vanity
Loki
Level 15
God Stats
0W - 3L
1,259 SR
Queue Stats
17W - 20L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
MeltedComet8240
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,128 Elo+
Solo
Ares
Ares
Nick Clapped
Ares
Level 27
God Stats
4W - 13L
1,326 SR
Queue Stats
33W - 39L
1,405 Elo+
Party 1
Thor
Thor
spookygod19
Thor
Level 11
God Stats
0W - 3L
1,348 SR
Queue Stats
3W - 10L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CatALity_
Artemis
20
5 / 3 / 9
14,418
801
14,570
8,854
3,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
17
0 / 0 / 2
12,635
702
0
0
0
Cthulhu
Zajno
Cthulhu
20
12 / 3 / 27
18,554
1,031
31,817
41,099
43,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 10 / 18
16,375
910
27,251
25,960
11,468
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
18 / 4 / 22
19,850
1,103
33,799
24,124
22,674
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 4
18,435
1,024
20,748
26,479
29,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 12 / 11
16,590
922
31,632
27,209
13,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 19 / 8
14,614
812
10,227
39,475
25,743
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
5 / 1 / 9
16,164
898
20,138
14,731
23,649
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 6 / 5
13,151
731
1,089
11,275
4,371
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
45
Kills
19
20
Deaths
45
78
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
CatALity_
Artemis
5
3
9
3.17
L
8
7
4
1.43
W
Cerberus
0
0
2
1
L
6
12
11
0.96
L
0
19
8
0.21
L
5
1
9
9.5
W
Cthulhu
Zajno
Cthulhu
12
3
27
8.5
W
10
10
18
1.9
L
0
6
5
0.42
W
18
4
22
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,437
Damage
83,834
100,037
Taken
119,169
81,099
Mitigated
97,248
28,205
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CatALity_
Artemis
14,570
13,529
0
2,586
8,854
3,912
0
5,844
2,785
0
19,565
L
20,748
8,916
0
9,038
26,479
29,848
0
7,362
17,820
0
61,191
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
31,632
14,408
0
0
27,209
13,637
0
6,593
20,441
0
50,742
L
10,227
1,626
0
0
39,475
25,743
0
10,270
28,805
19,019
0
L
20,138
435
590
1,715
14,731
23,649
0
3,758
10,898
27,881
0
W
Cthulhu
Zajno
Cthulhu
31,817
3,452
1,171
20,477
41,099
43,045
0
10,742
27,756
64,753
0
W
27,251
21,807
0
1,222
25,960
11,468
0
5,991
19,769
0
36,096
L
1,089
462
0
0
11,275
4,371
0
3,834
6,683
0
3,530
W
33,799
15,267
0
2,749
24,124
22,674
0
7,000
16,930
0
56,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,832
Gold Earned
78,954
149
Minions Killed
177
4
Camps Cleared
4
1,131,306
Distance Traveled
1,361,072
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,418
801
8
0
0
109,130
0
L
Thanatos
18,435
1,024
88
5
2
341,906
0
W
Cerberus
12,635
702
0
0
0
0
0
L
Loki
16,590
922
50
3
0
329,800
0
L
Cthulhu
14,614
812
27
2
1
230,510
0
L
Ares
16,164
898
9
1
0
321,513
0
W
Cthulhu
18,554
1,031
85
5
0
346,549
3
W
Mercury
16,375
910
18
1
2
314,138
0
L
Thor
13,151
731
3
0
1
137,343
1
W
Ravana
19,850
1,103
38
2
2
361,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role