Player Matchup

Janus
Janus
GOSDEN-69
Janus
Level 29
God Stats
34W - 47L
1,500 SR
Queue Stats
36W - 50L
1,255 Elo+
Solo
Cthulhu
Cthulhu
Itz-_-Reggie
Cthulhu
Level 16
God Stats
1W - 4L
1,360 SR
Queue Stats
27W - 52L
1,088 Elo+
Solo
Jormungandr
Jormungandr
KaiTheWolf2006
Jormungandr
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 60L
982 Elo+
Party 1
Bastet
Bastet
Orangey Water
Bastet
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 55L
1,254 Elo+
Party 1
Awilix
Awilix
xXth3-Ch1ck3nXx
Awilix
Level 22
God Stats
5W - 7L
1,361 SR
Queue Stats
43W - 47L
1,191 Elo+
Solo
Team Averages
Level 22
1,444 SR
1,154 Elo+

VS

Team Averages
Level 13
1,386 SR
1,161 Elo+
Sun Wukong
Sun Wukong
Cazarill1980
Sun Wukong
Level 27
God Stats
4W - 3L
1,583 SR
Queue Stats
71W - 80L
1,215 Elo+
Solo
Set
Set
Giulio23032007
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,039 Elo+
Solo
Fenrir
Fenrir
HundLu
Fenrir
Level 5
God Stats
5W - 10L
1,184 SR
Queue Stats
5W - 10L
1,062 Elo+
Party 2
Ao Kuang
Ao Kuang
L2_Echse
Ao Kuang
Level 14
God Stats
1W - 3L
1,375 SR
Queue Stats
6W - 9L
1,340 Elo+
Party 2
Ratatoskr
Ratatoskr
ewwqZ_
Ratatoskr
Level 6
God Stats
0W - 3L
1,287 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GOSDEN-69
Janus
20
3 / 2 / 2
15,522
517
19,985
12,418
12,120
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Itz-_-Reggie
Cthulhu
13
4 / 10 / 8
11,505
384
6,235
17,939
6,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
KaiTheWolf2006
Jormungandr
20
3 / 10 / 9
14,966
499
11,412
23,131
19,816
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
17 / 3 / 14
17,706
590
20,577
22,232
10,328
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
15 / 6 / 15
16,024
534
32,179
21,208
9,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cazarill1980
Sun Wukong
20
0 / 2 / 1
13,675
456
6,615
23,459
24,606
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 9 / 1
13,199
440
15,661
28,351
17,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
HundLu
Fenrir
16
3 / 10 / 11
11,789
393
10,506
23,200
7,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
L2_Echse
Ao Kuang
19
12 / 9 / 7
14,262
475
20,302
26,618
10,086
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
ewwqZ_
Ratatoskr
16
7 / 15 / 9
12,281
409
13,649
21,369
6,655
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
60
42
Kills
31
31
Deaths
45
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cazarill1980
Sun Wukong
0
2
1
0.25
W
Janus
GOSDEN-69
Janus
3
2
2
2
L
9
9
1
1.06
L
Fenrir
HundLu
Fenrir
3
10
11
0.85
W
Cthulhu
Itz-_-Reggie
Cthulhu
4
10
8
0.8
W
Jormungandr
KaiTheWolf2006
Jormungandr
3
10
9
0.75
L
Ao Kuang
L2_Echse
Ao Kuang
12
9
7
1.72
W
17
3
14
8
L
Ratatoskr
ewwqZ_
Ratatoskr
7
15
9
0.77
W
15
6
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,388
Damage
66,733
96,928
Taken
122,997
58,947
Mitigated
65,642
13,262
Healing
18,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cazarill1980
Sun Wukong
6,615
2,011
0
2,642
23,459
24,606
124
13,269
9,290
0
99,767
W
Janus
GOSDEN-69
Janus
19,985
2,496
0
903
12,418
12,120
971
2,041
9,777
116,559
0
L
15,661
9,094
0
4,091
28,351
17,059
1,949
8,032
20,269
0
84,713
L
Fenrir
HundLu
Fenrir
10,506
4,748
0
4,931
23,200
7,236
567
3,847
19,328
0
32,354
W
Cthulhu
Itz-_-Reggie
Cthulhu
6,235
1,747
0
0
17,939
6,912
100
6,251
11,643
20,131
0
W
Jormungandr
KaiTheWolf2006
Jormungandr
11,412
2,426
0
0
23,131
19,816
691
4,529
18,602
69,463
0
L
Ao Kuang
L2_Echse
Ao Kuang
20,302
7,728
0
6,114
26,618
10,086
2,640
8,065
18,453
86,975
0
W
20,577
6,929
0
6,190
22,232
10,328
3,952
3,459
18,773
0
123,355
L
Ratatoskr
ewwqZ_
Ratatoskr
13,649
9,700
0
332
21,369
6,655
729
6,954
14,365
0
29,159
W
32,179
19,965
267
5,902
21,208
9,771
2,156
4,242
16,966
0
86,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,723
Gold Earned
65,206
539
Minions Killed
486
0
Camps Cleared
0
2,426,604
Distance Traveled
2,354,800
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,675
456
179
6
0
451,576
1
W
Janus
15,522
517
195
7
0
555,113
2
L
Set
13,199
440
109
4
0
522,585
0
L
Fenrir
11,789
393
53
2
0
462,002
3
W
Cthulhu
11,505
384
25
1
0
350,319
0
W
Jormungandr
14,966
499
101
3
0
390,097
1
L
Ao Kuang
14,262
475
124
4
0
481,532
0
W
Bastet
17,706
590
132
4
0
579,964
8
L
Ratatoskr
12,281
409
21
1
0
437,105
0
W
Awilix
16,024
534
86
3
0
551,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role