Player Matchup

Nu Wa
Nu Wa
BreaK_DwN
Nu Wa
Level 28
God Stats
4W - 5L
1,252 SR
Queue Stats
66W - 55L
1,567 Elo+
Party 1
Yemoja
Yemoja
Coro275
Yemoja
Level 16
God Stats
10W - 7L
1,582 SR
Queue Stats
11W - 13L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
ExoRems
Cthulhu
Level 36
God Stats
13W - 13L
1,616 SR
Queue Stats
121W - 112L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
HalexR
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,485 Elo+
Party 1
Artemis
Artemis
SirhcDA
Artemis
Level 20
God Stats
12W - 7L
1,560 SR
Queue Stats
21W - 18L
1,443 Elo+
Party 1
Team Averages
Level 25
1,502 SR
1,477 Elo+

VS

Team Averages
Level 22
1,499 SR
1,508 Elo+
Chang'e
Chang'e
Avitz
Chang'e
Level 22
God Stats
25W - 28L
1,521 SR
Queue Stats
174W - 181L
1,463 Elo+
Solo
Pele
Pele
BrianSh
Pele
Level 29
God Stats
3W - 3L
1,473 SR
Queue Stats
206W - 202L
1,485 Elo+
Solo
Freya
Freya
Mountain_Dewz_69
Freya
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 176L
1,491 Elo+
Solo
Amaterasu
Amaterasu
PMARQUES98
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,566 Elo+
Solo
Mulan
Mulan
TranquiLox
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BreaK_DwN
Nu Wa
20
16 / 7 / 12
16,211
579
49,340
25,747
9,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Coro275
Yemoja
17
0 / 7 / 15
13,256
473
5,523
24,406
27,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
ExoRems
Cthulhu
20
7 / 4 / 5
15,159
541
25,569
32,381
31,743
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
HalexR
Ne Zha
19
9 / 8 / 15
14,994
536
16,049
28,749
17,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
SirhcDA
Artemis
19
5 / 12 / 10
14,029
501
17,841
22,133
8,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Avitz
Chang'e
20
14 / 8 / 13
14,838
530
38,038
28,653
10,108
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
BrianSh
Pele
14
0 / 7 / 5
9,472
338
2,721
19,669
5,425
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 6 / 1
8,075
288
547
12,718
3,416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
PMARQUES98
Amaterasu
20
9 / 8 / 12
12,971
463
23,715
43,955
53,573
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
20
15 / 9 / 11
15,344
548
37,164
37,884
35,768
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
80
37
Kills
38
38
Deaths
38
57
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Avitz
Chang'e
14
8
13
2.56
W
Nu Wa
BreaK_DwN
Nu Wa
16
7
12
3.14
L
Pele
BrianSh
Pele
0
7
5
0.36
W
Yemoja
Coro275
Yemoja
0
7
15
1.07
W
Cthulhu
ExoRems
Cthulhu
7
4
5
2.38
W
Ne Zha
HalexR
Ne Zha
9
8
15
2.06
L
0
6
1
0.08
L
Amaterasu
PMARQUES98
Amaterasu
9
8
12
1.88
W
Artemis
SirhcDA
Artemis
5
12
10
0.83
L
Mulan
15
9
11
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,322
Damage
102,185
133,416
Taken
142,879
94,177
Mitigated
108,290
49,091
Healing
43,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Avitz
Chang'e
38,038
3,737
7,754
12,703
28,653
10,108
432
17,781
10,747
109,338
0
W
Nu Wa
BreaK_DwN
Nu Wa
49,340
10,517
1,008
4,358
25,747
9,906
3,754
7,768
17,604
115,649
0
L
Pele
BrianSh
Pele
2,721
490
0
819
19,669
5,425
0
10,951
8,643
0
26,518
W
Yemoja
Coro275
Yemoja
5,523
1,972
12,305
4,794
24,406
27,235
2,238
7,340
16,757
19,912
0
W
Cthulhu
ExoRems
Cthulhu
25,569
3,244
2,220
12,008
32,381
31,743
1,108
9,661
21,889
81,918
0
W
Ne Zha
HalexR
Ne Zha
16,049
6,726
0
7,796
28,749
17,094
2,254
8,382
19,958
0
89,173
L
547
306
0
2,972
12,718
3,416
0
6,677
6,016
14,443
0
L
Amaterasu
PMARQUES98
Amaterasu
23,715
8,737
462
11,900
43,955
53,573
0
28,934
14,162
0
56,985
W
Artemis
SirhcDA
Artemis
17,841
10,819
620
3,982
22,133
8,199
5,543
5,434
16,424
0
70,822
L
Mulan
37,164
6,804
0
6,741
37,884
35,768
0
15,818
21,866
0
116,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,649
Gold Earned
60,700
509
Minions Killed
396
0
Camps Cleared
0
2,280,807
Distance Traveled
2,035,194
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,838
530
132
5
0
457,023
1
W
Nu Wa
16,211
579
163
6
0
451,714
1
L
Pele
9,472
338
40
1
0
421,137
0
W
Yemoja
13,256
473
25
1
0
492,134
2
W
Cthulhu
15,159
541
126
5
0
454,508
1
W
Ne Zha
14,994
536
112
4
0
491,223
0
L
Freya
8,075
288
24
1
0
230,742
0
L
Amaterasu
12,971
463
67
2
0
475,520
0
W
Artemis
14,029
501
83
3
0
391,228
1
L
Mulan
15,344
548
133
5
0
450,772
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role