Player Matchup

Cthulhu
Cthulhu
YungDoc8116
Cthulhu
Level 67
God Stats
3W - 0L
1,707 SR
Queue Stats
25W - 14L
1,578 Elo+
Party 2
Discordia
Discordia
YungLoch
Discordia
Level 114
God Stats
2W - 0L
1,711 SR
Queue Stats
41W - 35L
1,566 Elo+
Party 2
Odin
Odin
YungWedge
Odin
Level 69
God Stats
8W - 4L
1,588 SR
Queue Stats
23W - 22L
1,513 Elo+
Party 2
Team Averages
Level 83
1,669 SR
1,552 Elo+

VS

Team Averages
Level 87
1,527 SR
1,519 Elo+
Sylvanus
Sylvanus
FocusedCrowd308
Sylvanus
Level 83
God Stats
1W - 3L
1,478 SR
Queue Stats
174W - 175L
1,486 Elo+
Party 1
Bastet
Bastet
SC Baugh
Bastet
Level 106
God Stats
4W - 5L
1,500 SR
Queue Stats
160W - 166L
1,539 Elo+
Solo
Janus
Janus
VeinTrain
Janus
Level 71
God Stats
0W - 1L
1,604 SR
Queue Stats
259W - 230L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
YungDoc8116
Cthulhu
16
6 / 3 / 11
12,823
675
20,507
34,539
19,602
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
YungLoch
Discordia
18
12 / 2 / 5
14,846
781
28,318
13,914
3,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
14
1 / 7 / 15
11,993
631
9,721
19,177
6,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
3 / 7 / 4
12,244
644
10,983
27,959
36,201
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
SC Baugh
Bastet
16
7 / 6 / 3
13,101
690
20,343
24,917
15,916
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
VeinTrain
Janus
15
1 / 6 / 8
11,685
615
17,144
19,319
7,602
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
19
Kills
11
12
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
7
4
0.71
L
Bastet
SC Baugh
Bastet
7
6
3
1.42
L
Janus
VeinTrain
Janus
1
6
8
0.83
W
Cthulhu
YungDoc8116
Cthulhu
6
3
11
3.83
W
Discordia
YungLoch
Discordia
12
2
5
7.25
W
Odin
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,546
Damage
48,470
67,630
Taken
72,195
29,258
Mitigated
59,719
20,739
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
10,983
3,230
4,660
8,730
27,959
36,201
0
19,089
8,870
36,198
0
L
Bastet
SC Baugh
Bastet
20,343
6,488
1,161
6,007
24,917
15,916
12
15,787
9,130
0
49,053
L
Janus
VeinTrain
Janus
17,144
893
831
1,976
19,319
7,602
0
13,976
5,343
61,125
0
W
Cthulhu
YungDoc8116
Cthulhu
20,507
580
1,987
11,282
34,539
19,602
626
14,938
19,361
51,065
0
W
Discordia
YungLoch
Discordia
28,318
1,458
1,279
3,171
13,914
3,280
1,447
4,539
9,100
82,867
0
W
Odin
9,721
1,704
599
2,421
19,177
6,376
1,010
8,653
10,324
0
29,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,662
Gold Earned
37,030
203
Minions Killed
160
0
Camps Cleared
0
1,073,322
Distance Traveled
1,007,245
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,244
644
34
2
0
276,962
1
L
Bastet
13,101
690
45
2
0
370,177
1
L
Janus
11,685
615
81
4
0
360,106
0
W
Cthulhu
12,823
675
59
3
0
371,144
1
W
Discordia
14,846
781
88
5
0
354,163
0
W
Odin
11,993
631
56
3
0
348,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role