Player Matchup

Ra
Ra
EmirCevik
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
HolyVasu
Xing Tian
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,553 Elo+
Solo
Anhur
Anhur
QualityAttacking
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 69L
1,558 Elo+
Solo
King Arthur
King Arthur
Rudy256
King Arthur
Level 7
God Stats
0W - 2L
1,200 SR
Queue Stats
5W - 2L
1,508 Elo+
Party 2
Fenrir
Fenrir
jakew2001
Fenrir
Level 29
God Stats
2W - 2L
1,735 SR
Queue Stats
29W - 28L
1,506 Elo+
Party 2
Team Averages
Level 18
1,487 SR
1,516 Elo+

VS

Team Averages
Level 21
1,585 SR
1,500 Elo+
Anubis
Anubis
AntonioPaiva54
Anubis
Level 17
God Stats
37W - 27L
1,593 SR
Queue Stats
136W - 141L
1,458 Elo+
Solo
Bakasura
Bakasura
Aryszen
Bakasura
Level 17
God Stats
2W - 1L
1,510 SR
Queue Stats
25W - 16L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
Chrys
Xing Tian
Level 17
God Stats
4W - 0L
1,797 SR
Queue Stats
24W - 16L
1,539 Elo+
Party 1
Artemis
Artemis
LambLettuce
Artemis
Level 28
God Stats
107W - 92L
1,664 SR
Queue Stats
208W - 241L
1,541 Elo+
Solo
Zeus
Zeus
MisterWasGeht
Zeus
Level 26
God Stats
4W - 2L
1,362 SR
Queue Stats
116W - 100L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 15 / 5
14,408
480
9,715
20,301
5,251
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
HolyVasu
Xing Tian
19
1 / 8 / 5
14,275
476
9,475
25,760
25,470
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 12 / 1
12,271
409
9,376
25,099
6,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Rudy256
King Arthur
18
0 / 10 / 7
12,568
419
4,933
22,024
9,906
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
jakew2001
Fenrir
20
8 / 8 / 2
16,578
553
19,393
31,222
11,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 13
19,080
636
34,771
17,813
9,433
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
Aryszen
Bakasura
20
22 / 4 / 11
18,185
606
34,168
36,316
17,901
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Chrys
Xing Tian
20
4 / 4 / 21
15,500
517
13,888
26,967
44,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
LambLettuce
Artemis
19
7 / 3 / 4
14,178
473
13,143
10,625
4,126
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 0 / 0
8,377
279
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
102
12
Kills
53
53
Deaths
12
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
20
1
13
26.5
W
Bakasura
Aryszen
Bakasura
22
4
11
6.88
W
Xing Tian
Chrys
Xing Tian
4
4
21
3.63
L
3
15
5
0.37
L
Xing Tian
HolyVasu
Xing Tian
1
8
5
0.44
W
Artemis
LambLettuce
Artemis
7
3
4
3
W
0
0
0
0
L
0
12
1
0.04
L
King Arthur
Rudy256
King Arthur
0
10
7
0.35
L
Fenrir
jakew2001
Fenrir
8
8
2
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,892
Damage
95,970
124,406
Taken
91,721
59,491
Mitigated
75,806
18,661
Healing
34,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,771
1,014
1,464
10,285
17,813
9,433
2,345
3,755
13,933
145,060
0
W
Bakasura
Aryszen
Bakasura
34,168
23,859
0
19,079
36,316
17,901
1,171
6,626
29,565
0
158,377
W
Xing Tian
Chrys
Xing Tian
13,888
1,636
0
1,580
26,967
44,346
606
8,635
17,519
56,938
0
L
9,715
1,322
1,477
2,221
20,301
5,251
599
10,464
8,732
66,416
0
L
Xing Tian
HolyVasu
Xing Tian
9,475
697
0
0
25,760
25,470
761
10,827
13,268
47,760
0
W
Artemis
LambLettuce
Artemis
13,143
7,649
0
2,531
10,625
4,126
1,359
1,389
9,236
0
93,504
W
0
0
0
0
0
0
0
0
0
967
0
L
9,376
3,323
144
3,576
25,099
6,963
805
3,989
19,554
0
80,467
L
King Arthur
Rudy256
King Arthur
4,933
358
0
1,276
22,024
9,906
462
12,450
8,340
0
42,133
L
Fenrir
jakew2001
Fenrir
19,393
4,464
0
9,967
31,222
11,901
0
9,975
20,337
0
128,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,100
Gold Earned
75,320
491
Minions Killed
632
0
Camps Cleared
0
2,385,436
Distance Traveled
1,879,376
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,080
636
215
7
0
479,508
4
W
Bakasura
18,185
606
220
7
0
633,332
0
W
Xing Tian
15,500
517
59
2
0
482,880
6
L
Ra
14,408
480
119
4
0
437,526
0
L
Xing Tian
14,275
476
52
2
0
463,166
3
W
Artemis
14,178
473
135
5
0
270,233
3
W
Zeus
8,377
279
3
0
0
13,423
0
L
Anhur
12,271
409
105
4
0
403,760
1
L
King Arthur
12,568
419
72
2
0
544,640
6
L
Fenrir
16,578
553
143
5
0
536,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role