Player Matchup

Hel
Hel
Force_killer54
Hel
Level 29
God Stats
9W - 2L
1,798 SR
Queue Stats
40W - 18L
1,768 Elo+
Party 2
Skadi
Skadi
JackKingOff
Skadi
Level 22
God Stats
11W - 3L
1,541 SR
Queue Stats
34W - 26L
1,641 Elo+
Party 2
Odin
Odin
marzmonsta12
Odin
Level 89
God Stats
1W - 0L
1,467 SR
Queue Stats
59W - 25L
1,746 Elo+
Party 2
Team Averages
Level 47
1,602 SR
1,718 Elo+

VS

Team Averages
Level 79
1,635 SR
1,581 Elo+
Izanami
Izanami
Chief_Pound
Izanami
Level 105
God Stats
8W - 8L
1,844 SR
Queue Stats
255W - 229L
1,572 Elo+
Party 1
Nox
Nox
Heylotto
Nox
Level 104
God Stats
4W - 5L
1,501 SR
Queue Stats
346W - 300L
1,505 Elo+
Party 1
Ymir
Ymir
jona2341
Ymir
Level 28
God Stats
33W - 17L
1,559 SR
Queue Stats
42W - 19L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 15
11,899
700
11,000
12,195
3,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
10 / 2 / 7
12,870
757
12,443
10,238
3,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 4 / 12
11,619
683
8,691
16,840
14,142
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chief_Pound
Izanami
14
2 / 7 / 7
11,081
652
11,813
11,496
4,410
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 7 / 5
11,612
683
11,199
10,117
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
13
3 / 6 / 5
10,741
632
7,070
16,444
18,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
9
9
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Chief_Pound
Izanami
2
7
7
0.79
W
5
3
15
4.17
L
4
7
5
0.93
W
10
2
7
6.75
L
Ymir
3
6
5
0.92
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,134
Damage
30,082
39,273
Taken
38,057
21,078
Mitigated
27,876
13,673
Healing
2,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Chief_Pound
Izanami
11,813
7,392
0
726
11,496
4,410
510
3,589
7,907
0
66,638
W
11,000
744
4,787
6,260
12,195
3,634
551
7,073
5,072
47,253
0
L
11,199
686
0
540
10,117
4,540
540
2,627
7,490
36,305
0
W
12,443
6,376
0
1,750
10,238
3,302
1,269
6,258
3,855
0
62,268
L
Ymir
7,070
821
12
1,522
16,444
18,926
58
4,867
11,577
15,390
0
W
8,691
2,223
0
876
16,840
14,142
313
4,584
11,981
0
34,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
33,434
195
Minions Killed
185
0
Camps Cleared
0
862,983
Distance Traveled
757,771
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,081
652
113
7
0
245,537
0
W
Hel
11,899
700
45
3
0
303,158
1
L
Nox
11,612
683
54
3
0
255,805
1
W
Skadi
12,870
757
112
7
0
302,427
1
L
Ymir
10,741
632
18
1
0
256,429
0
W
Odin
11,619
683
38
2
0
257,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role