Player Matchup

Anubis
Anubis
AlucardDevil66
Anubis
Level 17
God Stats
16W - 13L
1,646 SR
Queue Stats
26W - 26L
1,283 Elo+
Solo
Odin
Odin
Nightcrawler2515
Odin
Level 22
God Stats
1W - 3L
1,258 SR
Queue Stats
31W - 27L
1,283 Elo+
Solo
Mulan
Mulan
Oydri
Mulan
Level 7
God Stats
0W - 2L
1,222 SR
Queue Stats
7W - 8L
1,053 Elo+
Solo
Bakasura
Bakasura
StopRagingRN
Bakasura
Level 24
God Stats
0W - 1L
1,409 SR
Queue Stats
10W - 15L
1,469 Elo+
Solo
Nox
Nox
thatbawmike
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,593 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,336 Elo+

VS

Team Averages
Level 14
1,499 SR
1,406 Elo+
Cthulhu
Cthulhu
AFTERLIFE214
Cthulhu
Level 24
God Stats
15W - 5L
1,501 SR
Queue Stats
47W - 33L
1,339 Elo+
Party 1
Kukulkan
Kukulkan
ArcCova
Kukulkan
Level 18
God Stats
9W - 8L
1,657 SR
Queue Stats
71W - 62L
1,607 Elo+
Solo
Medusa
Medusa
Davesters_yt
Medusa
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ares
Ares
UnknownEsper00
Ares
Level 7
God Stats
1W - 1L
1,336 SR
Queue Stats
9W - 10L
1,376 Elo+
Party 1
Pele
Pele
madarauchia27
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 67L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 17
13,561
969
18,878
13,767
6,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 6 / 13
13,782
984
16,712
25,752
9,479
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Oydri
Mulan
20
3 / 12 / 12
12,911
922
9,933
22,575
12,235
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
StopRagingRN
Bakasura
20
16 / 9 / 10
16,569
1,184
25,585
26,993
10,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 7 / 21
13,464
962
13,379
21,680
7,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFTERLIFE214
Cthulhu
20
4 / 9 / 25
14,615
1,044
21,129
23,949
24,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ArcCova
Kukulkan
20
26 / 3 / 10
19,666
1,405
51,714
11,116
4,402
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
7 / 8 / 17
14,752
1,054
17,340
13,240
5,043
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 9 / 24
12,790
914
8,179
22,080
30,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 10 / 18
12,926
923
4,306
21,342
7,087

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
132
39
Kills
38
38
Deaths
39
73
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AFTERLIFE214
Cthulhu
4
9
25
1.83
L
6
4
17
3.63
W
Kukulkan
ArcCova
Kukulkan
26
3
10
10.33
W
Medusa
7
8
17
1.94
L
9
6
13
2.58
L
Mulan
Oydri
Mulan
3
12
12
0.75
L
Bakasura
StopRagingRN
Bakasura
16
9
10
2.33
W
0
9
24
1.33
W
1
10
18
1
L
5
7
21
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,487
Damage
102,668
110,767
Taken
91,727
46,576
Mitigated
70,996
6,165
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AFTERLIFE214
Cthulhu
21,129
1,802
2,562
1,031
23,949
24,256
0
10,167
12,925
39,798
0
L
18,878
569
194
707
13,767
6,000
0
10,844
2,848
38,997
0
W
Kukulkan
ArcCova
Kukulkan
51,714
6,323
1,484
1,956
11,116
4,402
0
4,266
6,205
99,237
0
W
Medusa
17,340
9,100
0
755
13,240
5,043
0
3,568
8,885
0
29,200
L
16,712
6,645
0
0
25,752
9,479
0
16,366
9,336
0
45,100
L
Mulan
Oydri
Mulan
9,933
2,574
0
592
22,575
12,235
0
16,158
6,242
925
23,031
L
Bakasura
StopRagingRN
Bakasura
25,585
19,043
598
1,667
26,993
10,970
0
18,657
8,161
0
52,808
W
8,179
1,242
595
1,415
22,080
30,208
0
6,846
14,283
15,128
0
W
4,306
632
0
336
21,342
7,087
0
8,335
12,637
0
28,703
L
13,379
4,128
900
1,507
21,680
7,892
0
18,422
3,158
22,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,287
Gold Earned
74,749
217
Minions Killed
248
13
Camps Cleared
2
1,140,954
Distance Traveled
1,147,446
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,615
1,044
36
3
1
260,952
0
L
Anubis
13,561
969
59
4
0
239,168
0
W
Kukulkan
19,666
1,405
137
10
0
256,529
0
W
Medusa
14,752
1,054
16
1
1
224,303
2
L
Odin
13,782
984
54
4
0
219,849
0
L
Mulan
12,911
922
27
2
0
181,328
1
L
Bakasura
16,569
1,184
60
4
13
289,012
0
W
Ares
12,790
914
6
0
0
184,728
2
W
Pele
12,926
923
53
4
0
220,934
0
L
Nox
13,464
962
17
1
0
211,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role