Player Matchup

Kuzenbo
Kuzenbo
Mark21f
Kuzenbo
Level 37
God Stats
15W - 7L
1,759 SR
Queue Stats
79W - 65L
1,464 Elo+
Party 1
Hades
Hades
TheBear_King08
Hades
Level 26
God Stats
6W - 1L
1,911 SR
Queue Stats
22W - 18L
1,299 Elo+
Party 1
Horus
Horus
bearfluid
Horus
Level 102
God Stats
4W - 3L
1,543 SR
Queue Stats
205W - 174L
1,462 Elo+
Party 1
Team Averages
Level 55
1,738 SR
1,408 Elo+

VS

Team Averages
Level 54
1,380 SR
1,321 Elo+
Cthulhu
Cthulhu
Blazing_Jedi420
Cthulhu
Level 68
God Stats
91W - 86L
1,451 SR
Queue Stats
405W - 433L
1,365 Elo+
Party 2
Ra
Ra
Gmeraz5150
Ra
Level 17
God Stats
8W - 9L
1,202 SR
Queue Stats
67W - 62L
1,204 Elo+
Party 2
Thanatos
Thanatos
SpaceCowboyTony
Thanatos
Level 78
God Stats
21W - 22L
1,485 SR
Queue Stats
361W - 392L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mark21f
Kuzenbo
15
6 / 0 / 20
13,278
738
10,703
19,015
28,556
Magic Focus

Magic Focus

+20
Magical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
11 / 1 / 13
12,936
719
13,043
12,635
6,808
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
bearfluid
Horus
16
10 / 3 / 14
12,934
719
17,468
18,815
16,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 1
12,053
670
19,386
19,322
14,484
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 12 / 1
9,584
532
7,654
14,148
3,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
2 / 8 / 2
11,823
657
10,974
16,934
4,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
27
Kills
4
4
Deaths
27
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
0
12
1
0.04
W
Kuzenbo
Mark21f
Kuzenbo
6
0
20
16
L
Thanatos
2
8
2
0.38
W
11
1
13
17.5
W
Horus
bearfluid
Horus
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,214
Damage
38,014
50,465
Taken
50,404
52,264
Mitigated
22,366
12,906
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,386
877
402
883
19,322
14,484
146
10,835
8,262
57,815
0
L
7,654
1,148
1,424
1,059
14,148
3,067
424
6,223
7,650
27,946
0
W
Kuzenbo
Mark21f
Kuzenbo
10,703
4,611
0
575
19,015
28,556
574
9,485
9,530
30,826
0
L
Thanatos
10,974
2,834
0
9,053
16,934
4,815
0
6,732
9,927
0
43,345
W
13,043
678
1,040
3,230
12,635
6,808
1,475
6,144
6,491
50,494
0
W
Horus
bearfluid
Horus
17,468
6,416
2,994
5,067
18,815
16,900
1,063
11,476
7,339
0
42,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,148
Gold Earned
33,460
134
Minions Killed
164
0
Camps Cleared
0
884,943
Distance Traveled
873,994
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,053
670
68
4
0
334,668
0
L
Ra
9,584
532
44
2
0
237,484
2
W
Kuzenbo
13,278
738
25
1
0
306,185
0
L
Thanatos
11,823
657
52
3
0
301,842
3
W
Hades
12,936
719
63
4
0
281,730
0
W
Horus
12,934
719
46
3
0
297,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role