Player Matchup

Anubis
Anubis
Gremium
Anubis
Level 80
God Stats
8W - 7L
1,558 SR
Queue Stats
204W - 224L
1,393 Elo+
Party 1
Sobek
Sobek
Lazaany
Sobek
Level 8
God Stats
2W - 3L
1,090 SR
Queue Stats
6W - 11L
1,326 Elo+
Party 1
Thor
Thor
VtecHonda
Thor
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 47
1,383 SR
1,407 Elo+

VS

Team Averages
Level 8
1,161 SR
1,500 Elo+
Neith
Neith
Clame
Neith
Level 9
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
DrFleischwurst
Merlin
Level 7
God Stats
0W - 1L
1,084 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
OukaKimura
Yemoja
Level 7
God Stats
0W - 1L
1,182 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gremium
Anubis
16
21 / 5 / 4
12,514
963
22,226
15,680
8,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
Lazaany
Sobek
11
0 / 0 / 19
9,622
740
2,494
8,355
7,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
12
5 / 2 / 14
9,920
763
6,823
7,357
2,841
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clame
Neith
11
3 / 8 / 2
9,091
699
6,182
10,225
3,543
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 7 / 4
8,789
676
7,085
9,096
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
OukaKimura
Yemoja
10
1 / 11 / 5
7,998
615
7,135
16,186
7,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
26
Kills
6
7
Deaths
26
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
Clame
Neith
3
8
2
0.5
L
2
7
4
0.57
W
Anubis
Gremium
Anubis
21
5
4
4.6
W
Sobek
Lazaany
Sobek
0
0
19
9.5
L
Yemoja
OukaKimura
Yemoja
1
11
5
0.32
W
Thor
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
20,402
31,392
Taken
35,507
18,407
Mitigated
13,055
13,542
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Clame
Neith
6,182
2,233
0
1,094
10,225
3,543
0
6,164
4,061
0
35,871
L
7,085
1,082
0
0
9,096
2,412
0
6,936
2,160
31,128
0
W
Anubis
Gremium
Anubis
22,226
644
737
7,765
15,680
8,461
1,237
6,307
9,373
59,755
0
W
Sobek
Lazaany
Sobek
2,494
362
183
1,323
8,355
7,105
823
4,957
3,398
7,627
0
L
Yemoja
OukaKimura
Yemoja
7,135
1,578
565
695
16,186
7,100
0
11,964
4,222
21,191
0
W
Thor
6,823
2,232
819
2,715
7,357
2,841
658
3,395
3,962
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
25,878
109
Minions Killed
105
0
Camps Cleared
0
723,081
Distance Traveled
570,873
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,091
699
34
3
0
185,572
0
L
Merlin
8,789
676
51
4
0
194,979
0
W
Anubis
12,514
963
76
6
0
209,056
3
W
Sobek
9,622
740
5
0
0
244,555
2
L
Yemoja
7,998
615
20
2
0
190,322
0
W
Thor
9,920
763
28
2
0
269,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role