Player Matchup

Arachne
Arachne
CruentaUmbra
Arachne
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Sol
Sol
Judisk22
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 134L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Stargin_
Guan Yu
Level 4
God Stats
0W - 1L
1,252 SR
Queue Stats
109W - 97L
1,500 Elo+
Party 1
Susano
Susano
koko_thnk
Susano
Level 8
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
pisunkoviyzlodiy
Ymir
Level 8
God Stats
5W - 5L
1,166 SR
Queue Stats
100W - 112L
1,500 Elo+
Party 1
Team Averages
Level 6
1,339 SR
1,500 Elo+

VS

Team Averages
Level 27
1,456 SR
1,241 Elo+
Anubis
Anubis
GrImReApEr-_-531
Anubis
Level 26
God Stats
29W - 32L
1,458 SR
Queue Stats
84W - 123L
1,179 Elo+
Party 2
Neith
Neith
MikeMo23
Neith
Level 42
God Stats
50W - 77L
1,376 SR
Queue Stats
67W - 110L
1,191 Elo+
Party 2
Vamana
Vamana
ZaCkyVeAngence
Vamana
Level 29
God Stats
24W - 22L
1,510 SR
Queue Stats
60W - 98L
1,195 Elo+
Party 2
Jormungandr
Jormungandr
beucanea
Jormungandr
Level 8
God Stats
10W - 10L
1,374 SR
Queue Stats
10W - 13L
1,209 Elo+
Party 2
Ao Kuang
Ao Kuang
chrisv22
Ao Kuang
Level 28
God Stats
9W - 9L
1,563 SR
Queue Stats
48W - 44L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CruentaUmbra
Arachne
15
1 / 12 / 1
9,433
449
3,946
15,763
6,492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 10 / 1
9,046
431
16,213
17,124
7,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Stargin_
Guan Yu
11
2 / 8 / 7
7,865
375
6,832
20,426
15,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
koko_thnk
Susano
12
0 / 9 / 4
7,472
356
4,604
16,057
4,430
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
5 / 8 / 6
8,776
418
12,591
24,520
9,831
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 8
12,411
591
17,044
12,706
6,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
MikeMo23
Neith
17
12 / 2 / 3
12,629
601
12,521
9,629
3,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 5 / 12
10,847
517
18,984
17,427
17,184
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
beucanea
Jormungandr
13
2 / 5 / 10
10,755
512
8,907
17,628
12,947
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
chrisv22
Ao Kuang
19
13 / 1 / 2
13,513
643
16,313
25,109
10,144
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
81
11
Kills
46
47
Deaths
14
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
CruentaUmbra
Arachne
1
12
1
0.13
W
12
1
8
16
L
3
10
1
0.35
W
Neith
MikeMo23
Neith
12
2
3
6.75
L
Guan Yu
Stargin_
Guan Yu
2
8
7
0.69
W
7
5
12
2.6
W
Jormungandr
beucanea
Jormungandr
2
5
10
1.4
W
Ao Kuang
chrisv22
Ao Kuang
13
1
2
14
L
Susano
koko_thnk
Susano
0
9
4
0.22
L
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,186
Damage
73,769
93,890
Taken
82,499
44,218
Mitigated
50,623
10,980
Healing
40,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
CruentaUmbra
Arachne
3,946
2,385
0
2,232
15,763
6,492
800
346
15,367
0
61,812
W
17,044
908
1,071
7,669
12,706
6,781
2,562
6,784
5,922
67,040
0
L
16,213
4,489
0
1,530
17,124
7,579
0
10,541
6,380
49,101
0
W
Neith
MikeMo23
Neith
12,521
7,454
0
2,659
9,629
3,567
2,151
1,521
8,108
0
55,452
L
Guan Yu
Stargin_
Guan Yu
6,832
3,244
980
3,554
20,426
15,886
0
9,489
10,570
0
16,669
W
18,984
9,571
510
6,084
17,427
17,184
1,339
7,306
10,121
0
46,491
W
Jormungandr
beucanea
Jormungandr
8,907
2,433
183
1,348
17,628
12,947
322
7,462
10,166
31,183
0
W
Ao Kuang
chrisv22
Ao Kuang
16,313
7,514
0
20,824
25,109
10,144
1,586
5,731
19,378
121,670
0
L
Susano
koko_thnk
Susano
4,604
369
0
1,916
16,057
4,430
0
6,246
9,686
0
36,322
L
12,591
4,320
0
768
24,520
9,831
0
15,807
8,379
29,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
60,155
290
Minions Killed
454
0
Camps Cleared
0
1,576,206
Distance Traveled
1,685,084
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,433
449
105
5
0
352,392
5
W
Anubis
12,411
591
116
6
0
297,162
9
L
Sol
9,046
431
79
4
0
320,395
0
W
Neith
12,629
601
119
6
0
323,039
3
L
Guan Yu
7,865
375
17
1
0
334,520
2
W
Vamana
10,847
517
45
2
0
383,554
4
W
Jormungandr
10,755
512
42
2
0
327,766
4
W
Ao Kuang
13,513
643
132
6
0
353,563
5
L
Susano
7,472
356
54
3
0
260,463
0
L
Ymir
8,776
418
35
2
0
308,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role