Player Matchup

Achilles
Achilles
AlexGaymer24
Achilles
Level 105
God Stats
1W - 2L
1,327 SR
Queue Stats
118W - 117L
1,444 Elo+
Solo
Nox
Nox
Atomic Garden25
Nox
Level 64
God Stats
8W - 5L
1,532 SR
Queue Stats
34W - 29L
1,528 Elo+
Party 2
Ganesha
Ganesha
Dewphoric
Ganesha
Level 81
God Stats
3W - 4L
1,524 SR
Queue Stats
43W - 39L
1,501 Elo+
Party 2
Raijin
Raijin
Pub Gubbler
Raijin
Level 105
God Stats
1W - 0L
1,860 SR
Queue Stats
10W - 7L
1,485 Elo+
Party 1
Izanami
Izanami
Sparkle Nads
Izanami
Level 64
God Stats
6W - 2L
1,631 SR
Queue Stats
6W - 3L
1,516 Elo+
Party 1
Team Averages
Level 84
1,575 SR
1,495 Elo+

VS

Team Averages
Level 90
1,539 SR
1,487 Elo+
King Arthur
King Arthur
BeatenYeti
King Arthur
Level 67
God Stats
1W - 1L
1,629 SR
Queue Stats
41W - 42L
1,465 Elo+
Solo
Ravana
Ravana
KamirooWolf
Ravana
Level 85
God Stats
3W - 5L
1,621 SR
Queue Stats
77W - 54L
1,534 Elo+
Party 3
Hel
Hel
MrGameStopzAll
Hel
Level 142
God Stats
19W - 22L
1,424 SR
Queue Stats
147W - 162L
1,402 Elo+
Solo
Thanatos
Thanatos
xVDR2000x
Thanatos
Level 53
God Stats
8W - 7L
1,511 SR
Queue Stats
92W - 80L
1,513 Elo+
Party 3
Merlin
Merlin
xXCoy0teCojoXx
Merlin
Level 101
God Stats
27W - 23L
1,509 SR
Queue Stats
37W - 28L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlexGaymer24
Achilles
20
4 / 6 / 23
15,251
953
22,156
27,200
31,148
The Sledge

The Sledge

+40
Physical Power
+300
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Magical Protection and 10 Physical Protection. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+40
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing and regeneration for 8 seconds.

20
8 / 5 / 15
16,394
1,025
23,063
17,868
7,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - When you deal damage to an enemy god mark them to take 7.5% increased damage from all sources. This effect lasts for 10s and can only occur once every 10s.

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Ganesha
Dewphoric
Ganesha
20
1 / 2 / 30
16,523
1,033
11,204
19,181
26,844
Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Raijin
20
10 / 10 / 17
16,670
1,042
27,546
25,385
9,666
Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Sparkle Nads
Izanami
20
13 / 10 / 15
17,196
1,075
33,693
27,304
8,995
Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Mace

Mace

+15
Physical Power

Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+20
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeatenYeti
King Arthur
20
5 / 11 / 16
15,635
977
18,975
36,146
43,251
Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 50% health with an ability you deal an additional 15 + 2 per player level Physical damage. Can only trigger once per enemy per ability.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+300
Health
+150
Mana
+20%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Magical Protection and 10 Physical Protection. Stacks up to 3 times.

Void Shield

Void Shield

+20
Physical Power
+60
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Heartseeker

Heartseeker

+75
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Ravana
20
11 / 8 / 12
16,864
1,054
23,691
23,583
10,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+25
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker

Heartseeker

+75
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

20
6 / 2 / 15
17,228
1,077
11,020
21,363
18,158
Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lotus Crown

Lotus Crown

+30
Magical Power
+60
Physical Protection
+20
Mp 5

PASSIVE - Any god affected by your ability heals gains 20 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+90
Magical Power
+200
Health
+7%
Movement Speed

AURA - Allied gods within 70 units have their Healing from abilities increased by 10%. If you have taken or dealt damage in the last 5s, their Healing from abilities is increased by an additional 15%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
xVDR2000x
Thanatos
20
9 / 5 / 11
16,368
1,023
17,908
19,193
7,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

Heartseeker

Heartseeker

+75
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

20
2 / 10 / 16
15,640
978
41,285
25,791
10,437
Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Soul Reaver

Soul Reaver

+110
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+10
Magical Penetration

PASSIVE - When you deal damage to an enemy god mark them to take 7.5% increased damage from all sources. This effect lasts for 10s and can only occur once every 10s.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
103
36
Kills
33
33
Deaths
36
100
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlexGaymer24
Achilles
4
6
23
2.58
W
8
5
15
3.1
L
King Arthur
BeatenYeti
King Arthur
5
11
16
1.18
W
Ganesha
Dewphoric
Ganesha
1
2
30
8
L
Ravana
11
8
12
2.13
L
6
2
15
6.75
W
Raijin
10
10
17
1.85
W
Izanami
Sparkle Nads
Izanami
13
10
15
2.05
L
Thanatos
xVDR2000x
Thanatos
9
5
11
2.9
L
2
10
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,662
Damage
112,879
116,938
Taken
126,076
84,542
Mitigated
89,898
15,972
Healing
33,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlexGaymer24
Achilles
22,156
10,066
1,068
2,400
27,200
31,148
0
13,212
13,988
0
32,588
W
23,063
1,016
945
500
17,868
7,889
0
6,465
11,403
43,847
0
L
King Arthur
BeatenYeti
King Arthur
18,975
4,204
0
465
36,146
43,251
0
19,045
17,101
620
37,749
W
Ganesha
Dewphoric
Ganesha
11,204
599
1,236
506
19,181
26,844
0
8,660
10,521
33,434
0
L
Ravana
23,691
8,098
0
1,141
23,583
10,268
0
11,719
11,864
0
35,025
L
11,020
264
10,697
10,677
21,363
18,158
0
10,468
10,895
53,431
0
W
Raijin
27,546
2,264
710
2,230
25,385
9,666
0
8,455
16,930
58,729
0
W
Izanami
Sparkle Nads
Izanami
33,693
28,646
0
6,377
27,304
8,995
0
16,133
11,171
0
80,949
L
Thanatos
xVDR2000x
Thanatos
17,908
4,354
996
7,786
19,193
7,784
0
8,410
10,783
0
31,949
L
41,285
1,507
0
1,432
25,791
10,437
0
12,171
13,620
89,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,034
Gold Earned
81,735
290
Minions Killed
301
4
Camps Cleared
9
1,468,275
Distance Traveled
1,542,735
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,251
953
15
1
1
344,000
1
W
Nox
16,394
1,025
69
4
0
270,044
0
L
King Arthur
15,635
977
46
3
2
292,687
0
W
Ganesha
16,523
1,033
5
0
0
316,295
0
L
Ravana
16,864
1,054
23
1
1
338,029
0
L
Hel
17,228
1,077
101
6
4
327,925
1
W
Raijin
16,670
1,042
81
5
0
266,790
0
W
Izanami
17,196
1,075
120
8
3
271,146
0
L
Thanatos
16,368
1,023
23
1
1
348,122
0
L
Merlin
15,640
978
108
7
1
235,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role