Player Matchup

Ravana
Ravana
Asthmaticc_
Ravana
Level 26
God Stats
2W - 1L
1,396 SR
Queue Stats
10W - 10L
1,338 Elo+
Solo
Amaterasu
Amaterasu
KUZENBO7
Amaterasu
Level 6
God Stats
12W - 11L
1,179 SR
Queue Stats
73W - 72L
1,282 Elo+
Party 1
Ra
Ra
Masterduck777
Ra
Level 24
God Stats
23W - 36L
1,321 SR
Queue Stats
65W - 81L
1,247 Elo+
Solo
Poseidon
Poseidon
XZ_TeraRyzing_ZX
Poseidon
Level 18
God Stats
1W - 0L
1,317 SR
Queue Stats
5W - 8L
1,282 Elo+
Solo
Medusa
Medusa
gardenvvitch
Medusa
Level 62
God Stats
13W - 4L
1,464 SR
Queue Stats
211W - 237L
1,314 Elo+
Party 1
Team Averages
Level 27
1,336 SR
1,293 Elo+

VS

Team Averages
Level 27
1,498 SR
1,267 Elo+
Fenrir
Fenrir
IChinChanI
Fenrir
Level 27
God Stats
13W - 15L
1,496 SR
Queue Stats
95W - 101L
1,289 Elo+
Solo
Horus
Horus
Senpai-_-UwU
Horus
Level 39
God Stats
4W - 5L
1,693 SR
Queue Stats
353W - 386L
1,210 Elo+
Party 2
Susano
Susano
Twentycinco
Susano
Level 16
God Stats
4W - 8L
1,303 SR
Queue Stats
40W - 44L
1,234 Elo+
Solo
Hel
Hel
White_kid28
Hel
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 247L
1,281 Elo+
Party 2
Bellona
Bellona
tezzy1020-tezzy1
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 336L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
1 / 0 / 1
5,278
754
610
3,151
858
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
KUZENBO7
Amaterasu
9
1 / 1 / 0
5,334
762
405
4,137
1,930
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 0 / 0
5,248
750
1,058
993
313
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 0
4,302
615
64
1,206
604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
8
1 / 0 / 0
5,323
760
855
2,167
595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IChinChanI
Fenrir
3
0 / 0 / 0
3,288
470
153
1,483
302
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 1 / 0
2,941
420
358
926
281
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
2
0 / 4 / 0
3,111
444
624
2,591
509
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 0
3,375
482
454
1,285
349
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
2,886
412
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
1
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ravana
1
0
1
1.5
L
Fenrir
IChinChanI
Fenrir
0
0
0
0
W
Amaterasu
KUZENBO7
Amaterasu
1
1
0
1
W
2
0
0
2
L
0
1
0
0
L
Susano
0
4
0
0
L
0
1
0
0
W
0
0
0
0
W
Medusa
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,992
Damage
1,589
11,654
Taken
6,285
4,300
Mitigated
1,441
4,845
Healing
1,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
610
212
0
1,947
3,151
858
266
0
3,151
0
20,029
L
Fenrir
IChinChanI
Fenrir
153
86
0
806
1,483
302
0
64
1,419
0
4,187
W
Amaterasu
KUZENBO7
Amaterasu
405
195
0
1,931
4,137
1,930
1,446
0
4,137
0
16,386
W
1,058
453
42
418
993
313
1,830
454
539
25,843
0
L
358
309
0
224
926
281
0
0
926
0
626
L
Susano
624
423
0
0
2,591
509
0
191
2,347
0
4,848
L
454
189
81
383
1,285
349
26
867
418
7,889
0
W
64
32
0
7
1,206
604
1,566
0
1,206
7,929
0
W
Medusa
855
649
0
500
2,167
595
2,788
0
2,167
0
19,311
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,485
Gold Earned
15,601
192
Minions Killed
25
0
Camps Cleared
0
586,646
Distance Traveled
230,324
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,278
754
45
6
0
140,158
3
L
Fenrir
3,288
470
11
2
0
46,160
0
W
Amaterasu
5,334
762
43
6
0
118,720
3
W
Ra
5,248
750
50
7
0
95,595
1
L
Horus
2,941
420
1
0
0
20,199
0
L
Susano
3,111
444
3
0
0
101,008
0
L
Hel
3,375
482
10
1
0
57,082
0
W
Poseidon
4,302
615
12
2
0
125,051
0
W
Medusa
5,323
760
42
6
0
107,122
2
L
Bellona
2,886
412
0
0
0
5,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role