Player Matchup

Janus
Janus
StanForMayor
Janus
Level 28
God Stats
0W - 1L
1,521 SR
Queue Stats
108W - 112L
1,310 Elo+
Party 2
Bellona
Bellona
TTV_PoNgY_PoNgYt
Bellona
Level 17
God Stats
0W - 2L
1,349 SR
Queue Stats
25W - 18L
1,204 Elo+
Party 2
Pele
Pele
specialspecial
Pele
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,066 Elo+
Party 2
Team Averages
Level 19
1,457 SR
1,193 Elo+

VS

Team Averages
Level 32
1,507 SR
1,269 Elo+
Fenrir
Fenrir
GC2486
Fenrir
Level 12
God Stats
3W - 4L
1,560 SR
Queue Stats
25W - 18L
1,317 Elo+
Party 1
Ganesha
Ganesha
n1nja1000000000
Ganesha
Level 67
God Stats
3W - 3L
1,650 SR
Queue Stats
29W - 17L
1,277 Elo+
Party 1
Neith
Neith
xYxProphecyxYx
Neith
Level 17
God Stats
22W - 14L
1,313 SR
Queue Stats
117W - 183L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
10,350
647
15,945
13,772
3,798
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 2
10,830
677
4,765
11,757
7,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 8 / 3
9,972
623
6,159
16,237
5,306
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GC2486
Fenrir
16
14 / 1 / 4
13,090
818
11,194
12,428
6,001
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 2 / 18
12,033
752
10,297
16,594
20,480
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 6 / 7
12,006
750
9,643
12,467
5,204
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
9
Kills
22
22
Deaths
9
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GC2486
Fenrir
14
1
4
16
L
3
8
5
0.69
L
3
6
2
0.67
W
0
2
18
4.5
L
3
8
3
0.56
W
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
31,134
41,766
Taken
41,489
16,767
Mitigated
31,685
5,137
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GC2486
Fenrir
11,194
2,051
0
1,876
12,428
6,001
221
4,487
7,816
0
31,110
L
15,945
2,195
584
2,202
13,772
3,798
0
3,749
10,023
45,505
0
L
4,765
1,497
0
629
11,757
7,663
0
3,254
8,503
0
12,896
W
10,297
613
980
939
16,594
20,480
400
5,409
11,110
33,429
0
L
6,159
379
0
1,722
16,237
5,306
0
3,338
12,899
0
28,786
W
9,643
6,805
0
2,100
12,467
5,204
3,147
6,185
6,232
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
37,129
99
Minions Killed
156
0
Camps Cleared
0
605,393
Distance Traveled
839,743
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,090
818
54
3
0
336,015
1
L
Janus
10,350
647
48
3
0
221,595
0
L
Bellona
10,830
677
11
1
0
151,206
0
W
Ganesha
12,033
752
5
0
0
286,627
0
L
Pele
9,972
623
40
3
0
232,592
0
W
Neith
12,006
750
97
6
0
217,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role