Player Matchup

Vamana
Vamana
Sacredemon
Vamana
Level 67
God Stats
4W - 0L
1,828 SR
Queue Stats
73W - 46L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
Silth
Baron Samedi
Level 45
God Stats
4W - 4L
1,376 SR
Queue Stats
74W - 44L
1,588 Elo+
Party 2
Bacchus
Bacchus
TreiWynn
Bacchus
Level 65
God Stats
8W - 3L
1,613 SR
Queue Stats
24W - 10L
1,603 Elo+
Party 2
Team Averages
Level 59
1,606 SR
1,593 Elo+

VS

Team Averages
Level 98
1,494 SR
1,490 Elo+
Ah Puch
Ah Puch
NECR0N0MIC0N
Ah Puch
Level 61
God Stats
6W - 6L
1,510 SR
Queue Stats
17W - 28L
1,333 Elo+
Solo
Jing Wei
Jing Wei
NocturnalPrime
Jing Wei
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
defauser
Sylvanus
Level 107
God Stats
9W - 11L
1,473 SR
Queue Stats
29W - 32L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Sacredemon
Vamana
20
12 / 5 / 10
19,507
697
28,877
40,442
54,015
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Silth
Baron Samedi
20
10 / 6 / 14
18,335
655
35,661
27,331
30,847
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
TreiWynn
Bacchus
18
2 / 6 / 18
16,574
592
19,176
28,649
46,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NECR0N0MIC0N
Ah Puch
18
4 / 11 / 5
15,670
560
29,988
33,683
20,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
19
6 / 6 / 10
17,443
623
24,908
31,152
14,235
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
defauser
Sylvanus
19
7 / 7 / 4
17,913
640
14,351
29,539
44,590
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
36
24
Kills
17
17
Deaths
24
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
NECR0N0MIC0N
Ah Puch
4
11
5
0.59
L
Jing Wei
6
6
10
1.83
W
Vamana
Sacredemon
Vamana
12
5
10
3.4
W
Baron Samedi
Silth
Baron Samedi
10
6
14
2.83
W
Bacchus
TreiWynn
Bacchus
2
6
18
1.83
L
Sylvanus
defauser
Sylvanus
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,714
Damage
69,247
96,422
Taken
94,374
131,482
Mitigated
79,494
32,582
Healing
30,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
NECR0N0MIC0N
Ah Puch
29,988
1,304
1,244
6,918
33,683
20,669
0
20,097
13,586
79,605
0
L
Jing Wei
24,908
17,024
0
6,770
31,152
14,235
1,481
18,026
13,126
0
85,630
W
Vamana
Sacredemon
Vamana
28,877
15,237
0
10,888
40,442
54,015
665
20,033
20,409
0
103,018
W
Baron Samedi
Silth
Baron Samedi
35,661
3,211
7,282
10,645
27,331
30,847
826
13,983
13,348
107,255
0
W
Bacchus
TreiWynn
Bacchus
19,176
1,292
1,414
2,353
28,649
46,620
1,157
11,520
16,304
43,986
0
L
Sylvanus
defauser
Sylvanus
14,351
2,487
6,266
8,988
29,539
44,590
199
16,810
12,729
41,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,416
Gold Earned
51,026
257
Minions Killed
202
0
Camps Cleared
0
1,477,721
Distance Traveled
1,195,788
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
15,670
560
80
3
0
399,410
3
L
Jing Wei
17,443
623
91
3
0
461,944
2
W
Vamana
19,507
697
112
4
0
524,354
4
W
Baron Samedi
18,335
655
97
3
0
445,289
0
W
Bacchus
16,574
592
48
2
0
508,078
8
L
Sylvanus
17,913
640
31
1
0
334,434
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role