Player Matchup

Yemoja
Yemoja
Cipotín
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,104 Elo+
Party 1
Kukulkan
Kukulkan
RaroxxD
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,104 Elo+
Party 1
Nemesis
Nemesis
studentsbook18
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,104 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,104 Elo+

VS

Team Averages
Level 20
1,500 SR
1,267 Elo+
Cthulhu
Cthulhu
Antoineious
Cthulhu
Level 16
God Stats
20W - 23L
1,501 SR
Queue Stats
25W - 38L
1,273 Elo+
Party 2
Xbalanque
Xbalanque
KzlBob
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 69L
1,205 Elo+
Solo
Merlin
Merlin
MoonShot52
Merlin
Level 32
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 41L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cipotín
Yemoja
16
3 / 5 / 19
14,461
723
11,906
15,791
10,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
RaroxxD
Kukulkan
19
19 / 4 / 7
15,902
795
34,987
16,371
6,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
5 / 4 / 17
13,537
677
12,385
19,378
9,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Antoineious
Cthulhu
15
3 / 6 / 7
12,300
615
11,355
30,615
26,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
KzlBob
Xbalanque
15
1 / 15 / 8
12,207
610
6,635
19,652
7,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MoonShot52
Merlin
19
9 / 6 / 2
15,337
767
23,072
22,283
8,846
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
27
Kills
13
13
Deaths
27
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Antoineious
Cthulhu
3
6
7
1.08
W
Yemoja
Cipotín
Yemoja
3
5
19
2.5
L
Xbalanque
KzlBob
Xbalanque
1
15
8
0.33
L
Merlin
MoonShot52
Merlin
9
6
2
1.67
W
Kukulkan
RaroxxD
Kukulkan
19
4
7
5.63
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
41,062
51,540
Taken
72,550
26,182
Mitigated
42,603
20,159
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Antoineious
Cthulhu
11,355
592
158
6,111
30,615
26,603
264
22,092
8,523
33,685
0
W
Yemoja
Cipotín
Yemoja
11,906
2,632
9,351
3,742
15,791
10,296
729
12,791
3,000
35,161
0
L
Xbalanque
KzlBob
Xbalanque
6,635
3,528
0
1,457
19,652
7,154
536
12,234
7,418
0
26,741
L
Merlin
MoonShot52
Merlin
23,072
155
0
5,232
22,283
8,846
500
12,875
9,408
91,043
0
W
Kukulkan
RaroxxD
Kukulkan
34,987
4,872
0
2,627
16,371
6,825
2,462
9,161
7,210
95,140
0
W
12,385
3,763
0
4,439
19,378
9,061
510
12,611
6,767
0
49,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
39,844
186
Minions Killed
183
0
Camps Cleared
0
947,778
Distance Traveled
912,835
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,300
615
39
2
0
330,398
1
W
Yemoja
14,461
723
36
2
0
294,544
1
L
Xbalanque
12,207
610
32
2
0
266,643
0
L
Merlin
15,337
767
112
6
0
315,794
1
W
Kukulkan
15,902
795
103
5
0
297,527
0
W
Nemesis
13,537
677
47
2
0
355,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role