Player Matchup

Zeus
Zeus
BRAWLER SNIPER
Zeus
Level 25
God Stats
22W - 13L
1,614 SR
Queue Stats
80W - 77L
1,256 Elo+
Party 2
Mercury
Mercury
RUN-AxelBTW
Mercury
Level 28
God Stats
11W - 2L
1,465 SR
Queue Stats
104W - 63L
1,418 Elo+
Solo
Medusa
Medusa
WildmansWrath
Medusa
Level 51
God Stats
3W - 2L
1,372 SR
Queue Stats
62W - 59L
1,304 Elo+
Party 2
Team Averages
Level 35
1,484 SR
1,326 Elo+

VS

Team Averages
Level 37
1,520 SR
1,247 Elo+
Thanatos
Thanatos
DEADSPAWN123
Thanatos
Level 17
God Stats
1W - 1L
1,714 SR
Queue Stats
4W - 13L
1,077 Elo+
Party 1
Fenrir
Fenrir
SirPacheco18
Fenrir
Level 18
God Stats
8W - 9L
1,347 SR
Queue Stats
14W - 23L
1,206 Elo+
Solo
Sol
Sol
Splittem
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 8
15,494
738
29,361
13,748
4,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
RUN-AxelBTW
Mercury
16
4 / 9 / 12
13,975
665
8,132
17,504
5,591
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

18
5 / 9 / 12
14,071
670
18,065
23,660
8,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DEADSPAWN123
Thanatos
14
5 / 7 / 5
12,577
599
9,498
17,858
5,407
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
14
1 / 7 / 10
12,220
582
8,980
23,409
16,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
12 / 6 / 5
14,799
705
27,434
28,220
7,745
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
20
Kills
18
19
Deaths
20
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
L
Thanatos
DEADSPAWN123
Thanatos
5
7
5
1.07
W
Mercury
RUN-AxelBTW
Mercury
4
9
12
1.11
L
Fenrir
1
7
10
0.86
L
12
6
5
2.42
W
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,558
Damage
45,912
54,912
Taken
69,487
18,761
Mitigated
29,782
11,845
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,361
3,967
651
2,785
13,748
4,839
1,148
6,596
7,152
100,165
0
L
Thanatos
DEADSPAWN123
Thanatos
9,498
3,082
0
5,769
17,858
5,407
352
8,092
9,766
0
19,418
W
Mercury
RUN-AxelBTW
Mercury
8,132
5,214
559
2,816
17,504
5,591
621
8,418
9,086
0
35,181
L
Fenrir
8,980
1,583
0
2,849
23,409
16,630
0
9,998
13,411
0
15,233
L
27,434
11,581
0
15,420
28,220
7,745
3,136
11,347
16,873
123,451
0
W
18,065
7,069
0
5,034
23,660
8,331
1,228
12,525
11,135
0
54,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,540
Gold Earned
39,596
198
Minions Killed
178
0
Camps Cleared
0
983,416
Distance Traveled
998,920
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,494
738
123
6
0
337,882
1
L
Thanatos
12,577
599
20
1
0
350,378
2
W
Mercury
13,975
665
33
2
0
317,298
0
L
Fenrir
12,220
582
15
1
0
338,750
1
L
Sol
14,799
705
143
7
0
309,792
3
W
Medusa
14,071
670
42
2
0
328,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role