Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Freakaholic
Ah Muzen Cab
Level 13
God Stats
3W - 3L
1,388 SR
Queue Stats
5W - 22L
1,036 Elo+
Solo
Yemoja
Yemoja
Kriticarr94
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,013 Elo+
Party 1
Pele
Pele
RiseOne93
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,463 SR
1,183 Elo+

VS

Team Averages
Level 17
1,600 SR
1,074 Elo+
Bastet
Bastet
ImWhisky
Bastet
Level 16
God Stats
1W - 0L
1,801 SR
Queue Stats
3W - 2L
1,433 Elo+
Solo
Ymir
Ymir
ischessi
Ymir
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 22L
894 Elo+
Party 2
Agni
Agni
tfreeforest
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
894 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freakaholic
Ah Muzen Cab
12
1 / 6 / 8
9,493
593
7,846
11,877
3,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
13
3 / 6 / 8
10,295
643
5,317
14,103
9,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
12
6 / 6 / 4
10,295
643
11,036
15,456
5,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ImWhisky
Bastet
16
15 / 1 / 3
12,717
795
15,783
10,569
3,906
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
13
0 / 5 / 12
9,518
595
3,256
14,558
13,923
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 6 / 13
10,762
673
14,471
13,497
3,485
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
10
Kills
18
18
Deaths
12
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Freakaholic
Ah Muzen Cab
1
6
8
0.83
W
Bastet
ImWhisky
Bastet
15
1
3
16.5
L
Yemoja
3
6
8
1.17
L
Pele
6
6
4
1.33
W
Ymir
0
5
12
1.2
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,199
Damage
33,510
41,436
Taken
38,624
18,439
Mitigated
21,314
6,477
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Freakaholic
Ah Muzen Cab
7,846
4,248
0
2,717
11,877
3,956
0
6,704
5,023
0
43,735
W
Bastet
ImWhisky
Bastet
15,783
2,696
0
0
10,569
3,906
85
1,234
9,335
0
35,874
L
Yemoja
5,317
755
1,240
1,560
14,103
9,414
252
4,774
9,279
24,847
0
L
Pele
11,036
2,275
0
960
15,456
5,069
0
7,035
8,221
0
34,857
W
Ymir
3,256
1,222
0
375
14,558
13,923
179
2,239
12,319
18,464
0
W
14,471
1,760
0
4,621
13,497
3,485
1,644
1,860
11,637
43,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
32,997
140
Minions Killed
146
0
Camps Cleared
0
688,602
Distance Traveled
899,255
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,493
593
67
4
0
174,174
1
W
Bastet
12,717
795
40
3
0
362,896
5
L
Yemoja
10,295
643
28
2
0
260,730
4
L
Pele
10,295
643
45
3
0
253,698
0
W
Ymir
9,518
595
43
3
0
264,882
2
W
Agni
10,762
673
63
4
0
271,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role