Player Matchup

Anubis
Anubis
Dfrs_1859
Anubis
Level 109
God Stats
13W - 9L
1,431 SR
Queue Stats
408W - 474L
1,465 Elo+
Party 2
Fenrir
Fenrir
JMSuarez2106
Fenrir
Level 104
God Stats
3W - 4L
1,366 SR
Queue Stats
27W - 43L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
Jbolivar99
Sylvanus
Level 104
God Stats
8W - 12L
1,529 SR
Queue Stats
161W - 216L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
carodas
Heimdallr
Level 65
God Stats
2W - 2L
1,472 SR
Queue Stats
32W - 38L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
davidamp
Cthulhu
Level 127
God Stats
2W - 0L
1,698 SR
Queue Stats
90W - 79L
1,543 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,463 Elo+

VS

Team Averages
Level 92
1,385 SR
1,563 Elo+
Merlin
Merlin
Emulxte
Merlin
Level 69
God Stats
7W - 15L
1,487 SR
Queue Stats
157W - 145L
1,496 Elo+
Solo
Nox
Nox
GearTech_ExE
Nox
Level 60
God Stats
2W - 10L
1,146 SR
Queue Stats
70W - 54L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
bogs fn binny
Cthulhu
Level 156
God Stats
3W - 4L
1,591 SR
Queue Stats
587W - 518L
1,617 Elo+
Party 1
Thanatos
Thanatos
st3llarhyp3rion
Thanatos
Level 109
God Stats
1W - 5L
1,251 SR
Queue Stats
68W - 60L
1,599 Elo+
Party 1
Olorun
Olorun
takeoffuchiha
Olorun
Level 65
God Stats
10W - 15L
1,449 SR
Queue Stats
209W - 157L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dfrs_1859
Anubis
20
10 / 5 / 8
15,844
634
19,083
20,612
8,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
11 / 4 / 12
14,610
584
16,968
23,550
12,776
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jbolivar99
Sylvanus
18
2 / 0 / 17
13,337
533
10,894
17,431
19,379
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
carodas
Heimdallr
19
7 / 5 / 11
12,749
510
13,956
18,220
7,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
davidamp
Cthulhu
20
12 / 4 / 8
14,950
598
14,406
24,954
24,922
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Emulxte
Merlin
20
6 / 11 / 5
13,620
545
18,080
19,796
6,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 9 / 7
11,127
445
8,574
16,187
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
17
4 / 7 / 4
11,513
461
16,130
19,514
24,430
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
20
6 / 8 / 4
14,097
564
12,873
22,924
9,103
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 7 / 1
10,497
420
9,236
20,517
7,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
42
Kills
17
18
Deaths
42
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dfrs_1859
Anubis
10
5
8
2.8
L
Merlin
Emulxte
Merlin
6
11
5
0.77
L
0
9
7
0.39
W
Fenrir
11
4
12
4.25
W
Sylvanus
Jbolivar99
Sylvanus
2
0
17
10.5
L
Cthulhu
4
7
4
0.86
W
Heimdallr
carodas
Heimdallr
7
5
11
2.5
W
Cthulhu
davidamp
Cthulhu
12
4
8
4
L
Thanatos
6
8
4
1
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,307
Damage
64,893
104,767
Taken
98,938
73,223
Mitigated
53,322
55,151
Healing
28,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dfrs_1859
Anubis
19,083
966
0
9,369
20,612
8,954
1,586
12,726
7,834
98,703
0
L
Merlin
Emulxte
Merlin
18,080
854
0
1,930
19,796
6,098
70
9,218
10,553
91,308
0
L
8,574
686
0
1,636
16,187
5,935
888
9,033
6,749
49,008
0
W
Fenrir
16,968
4,057
0
10,006
23,550
12,776
3,118
7,244
16,131
0
103,222
W
Sylvanus
Jbolivar99
Sylvanus
10,894
1,407
7,946
11,877
17,431
19,379
666
9,830
7,351
42,198
0
L
Cthulhu
16,130
814
0
1,464
19,514
24,430
0
7,627
11,792
62,664
0
W
Heimdallr
carodas
Heimdallr
13,956
7,464
0
5,675
18,220
7,192
3,487
11,559
6,436
0
82,078
W
Cthulhu
davidamp
Cthulhu
14,406
1,392
1,071
9,207
24,954
24,922
603
9,844
14,995
75,886
0
L
Thanatos
12,873
2,952
0
16,051
22,924
9,103
0
9,817
12,982
0
84,642
L
9,236
4,368
690
7,080
20,517
7,756
2,478
8,013
12,479
65,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,490
Gold Earned
60,854
637
Minions Killed
547
0
Camps Cleared
0
2,233,287
Distance Traveled
2,048,426
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,844
634
198
8
0
405,233
2
L
Merlin
13,620
545
129
5
0
416,818
4
L
Nox
11,127
445
73
3
0
384,346
0
W
Fenrir
14,610
584
119
5
0
482,766
2
W
Sylvanus
13,337
533
55
2
0
406,148
8
L
Cthulhu
11,513
461
99
4
0
423,757
3
W
Heimdallr
12,749
510
122
5
0
449,992
5
W
Cthulhu
14,950
598
143
6
0
489,148
8
L
Thanatos
14,097
564
131
5
0
426,734
5
L
Olorun
10,497
420
115
5
0
396,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role