Player Matchup

Fenrir
Fenrir
Havicwolf40
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Ra
Ra
Javier0599
Ra
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
262W - 307L
1,324 Elo+
Solo
Apollo
Apollo
RIP your ree
Apollo
Level 29
God Stats
25W - 32L
1,540 SR
Queue Stats
76W - 81L
1,509 Elo+
Solo
Izanami
Izanami
ajeiy
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,369 Elo+
Solo
Neith
Neith
johnnyblaze570
Neith
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,394 Elo+

VS

Team Averages
Level 26
1,511 SR
1,293 Elo+
Mercury
Mercury
Muhkey13
Mercury
Level 79
God Stats
4W - 1L
1,717 SR
Queue Stats
75W - 86L
1,402 Elo+
Party 1
Nemesis
Nemesis
XTheGhost_Inside
Nemesis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 80L
1,369 Elo+
Solo
Baba Yaga
Baba Yaga
Xenthrym
Baba Yaga
Level 10
God Stats
7W - 7L
1,379 SR
Queue Stats
10W - 11L
1,264 Elo+
Party 1
Heimdallr
Heimdallr
elguapo665
Heimdallr
Level 28
God Stats
21W - 16L
1,633 SR
Queue Stats
268W - 282L
1,441 Elo+
Solo
Bakasura
Bakasura
giani_king
Bakasura
Level 7
God Stats
2W - 1L
1,325 SR
Queue Stats
3W - 2L
991 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 9 / 2
7,110
339
2,769
8,958
2,612
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
9 / 4 / 4
10,767
513
11,285
10,866
4,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
19
8 / 5 / 1
12,819
610
15,749
20,200
9,574
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ajeiy
Izanami
16
7 / 6 / 5
11,020
525
9,208
18,697
6,599
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 6 / 2
9,347
445
6,247
11,930
4,394
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Muhkey13
Mercury
20
14 / 4 / 5
13,738
654
13,624
17,893
6,176
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 6 / 6
9,365
446
5,378
13,205
5,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
Xenthrym
Baba Yaga
16
6 / 3 / 11
11,367
541
14,348
12,217
4,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
elguapo665
Heimdallr
20
7 / 5 / 2
12,893
614
13,126
12,226
5,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
giani_king
Bakasura
14
1 / 10 / 5
9,208
438
4,700
12,811
4,218
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
27
Kills
29
30
Deaths
28
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
9
2
0.11
L
9
4
4
2.75
W
Mercury
Muhkey13
Mercury
14
4
5
4.13
L
Apollo
8
5
1
1.7
W
1
6
6
0.67
W
Baba Yaga
Xenthrym
Baba Yaga
6
3
11
3.83
L
Izanami
ajeiy
Izanami
7
6
5
1.58
W
Heimdallr
elguapo665
Heimdallr
7
5
2
1.6
W
Bakasura
giani_king
Bakasura
1
10
5
0.35
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,258
Damage
51,176
70,651
Taken
68,352
27,790
Mitigated
25,166
18,760
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,769
623
0
74
8,958
2,612
252
3,164
5,750
0
8,239
L
11,285
1,584
1,737
4,204
10,866
4,611
92
3,013
7,694
50,824
0
W
Mercury
Muhkey13
Mercury
13,624
8,938
0
7,861
17,893
6,176
506
4,251
13,642
0
104,908
L
Apollo
15,749
8,350
0
6,875
20,200
9,574
3,084
475
19,505
0
94,384
W
5,378
1,731
0
861
13,205
5,030
846
1,316
11,889
0
23,283
W
Baba Yaga
Xenthrym
Baba Yaga
14,348
1,091
0
3,659
12,217
4,696
1,747
2,319
9,898
59,243
0
L
Izanami
ajeiy
Izanami
9,208
5,702
0
4,718
18,697
6,599
2,160
5,185
13,512
0
64,785
W
Heimdallr
elguapo665
Heimdallr
13,126
6,268
0
4,530
12,226
5,046
1,998
697
11,529
0
79,066
W
Bakasura
giani_king
Bakasura
4,700
3,509
0
2,074
12,811
4,218
844
2,702
10,109
0
17,271
L
6,247
3,444
0
1,152
11,930
4,394
1,779
2,511
9,228
0
41,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,063
Gold Earned
56,571
449
Minions Killed
447
0
Camps Cleared
0
1,814,574
Distance Traveled
1,954,842
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,110
339
7
0
0
228,499
0
L
Ra
10,767
513
92
4
0
399,691
6
W
Mercury
13,738
654
125
6
0
473,627
0
L
Apollo
12,819
610
169
8
0
497,072
1
W
Nemesis
9,365
446
38
2
0
381,178
0
W
Baba Yaga
11,367
541
100
5
0
368,671
0
L
Izanami
11,020
525
116
6
0
322,706
3
W
Heimdallr
12,893
614
144
7
0
387,122
0
W
Bakasura
9,208
438
40
2
0
344,244
0
L
Neith
9,347
445
65
3
0
366,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role