Player Matchup

Osiris
Osiris
Gold IV
ElectricChipz
Osiris
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,570 MMR
Party 2
Hercules
Hercules
Gold III
Gamingninja01
Hercules
Gold III
Level 158
God Stats
0W - 1L
1,607 SR
Queue Stats
39W - 20L
1,720 MMR
Party 2
Thoth
Thoth
Platinum IV
SnoekiePoekiee
Thoth
Platinum IV
Level 149
God Stats
6W - 3L
1,587 SR
Queue Stats
137W - 62L
1,941 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,564 SR
1,744 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,720 SR
1,568 MMR
Chiron
Chiron
Platinum II
BUl337
Chiron
Platinum II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,877 MMR
Party 1
Achilles
Achilles
Silver II
MiF777
Achilles
Silver II
Level 127
God Stats
4W - 2L
1,713 SR
Queue Stats
62W - 70L
1,326 MMR
Party 1
Chang'e
Chang'e
Gold V
OscarScripeTV
Chang'e
Gold V
Level 160
God Stats
2W - 2L
1,945 SR
Queue Stats
180W - 192L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
17,022
587
21,872
40,499
51,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Gamingninja01
Hercules
20
4 / 3 / 7
16,634
574
20,262
40,001
53,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 2 / 3
16,441
567
36,702
20,098
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditePersephoneSobekCthulhuTerra

VS

Bans
DiscordiaYemojaMedusaKumbhakarnaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BUl337
Chiron
20
5 / 3 / 6
17,603
607
41,050
26,826
9,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
MiF777
Achilles
20
4 / 2 / 7
17,159
592
20,488
37,513
46,447
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
20
4 / 7 / 6
16,925
584
23,121
26,903
19,468
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
13
13
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
BUl337
Chiron
5
3
6
2.67
L
5
8
5
0.94
L
Hercules
Gamingninja01
Hercules
4
3
7
2.5
W
Achilles
MiF777
Achilles
4
2
7
3.75
W
Chang'e
4
7
6
1
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,836
Damage
84,659
100,598
Taken
91,242
112,751
Mitigated
75,772
28,235
Healing
39,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BUl337
Chiron
41,050
19,441
1,679
5,817
26,826
9,857
2,541
9,971
16,655
0
191,526
L
21,872
8,423
2,056
8,558
40,499
51,146
822
9,969
29,871
0
108,937
L
Hercules
Gamingninja01
Hercules
20,262
7,123
0
16,594
40,001
53,574
885
7,737
31,547
0
50,765
W
Achilles
MiF777
Achilles
20,488
3,550
1,585
7,631
37,513
46,447
141
16,951
19,978
0
48,668
W
Chang'e
23,121
426
10,413
12,310
26,903
19,468
836
9,921
16,602
80,831
0
L
36,702
693
0
1,027
20,098
8,031
655
4,974
14,653
153,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,097
Gold Earned
51,687
321
Minions Killed
321
0
Camps Cleared
0
1,636,566
Distance Traveled
1,635,998
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,603
607
188
6
0
515,686
5
L
Osiris
17,022
587
88
3
0
509,760
3
L
Hercules
16,634
574
46
2
0
552,399
1
W
Achilles
17,159
592
40
1
0
605,650
4
W
Chang'e
16,925
584
93
3
0
514,662
6
L
Thoth
16,441
567
187
6
0
574,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role