Player Matchup

Da Ji
Da Ji
HalfASoul
Da Ji
Level 123
God Stats
1W - 2L
1,557 SR
Queue Stats
58W - 57L
1,565 Elo+
Solo
Artemis
Artemis
Kisumih
Artemis
Level 152
God Stats
4W - 4L
1,847 SR
Queue Stats
96W - 85L
1,620 Elo+
Party 2
Merlin
Merlin
PinjaAnanas
Merlin
Level 52
God Stats
1W - 1L
1,770 SR
Queue Stats
47W - 25L
1,748 Elo+
Party 2
Cthulhu
Cthulhu
schneba
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
xK1II3Rx
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 127
1,635 SR
1,587 Elo+

VS

Team Averages
Level 125
1,646 SR
1,629 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AdamWhitey727
Hades
Level 127
God Stats
4W - 1L
1,665 SR
Queue Stats
389W - 284L
1,669 Elo+
Party 1
Ra
Ra
Jammes98
Ra
Level 87
God Stats
31W - 17L
1,667 SR
Queue Stats
172W - 112L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
Kyldeth
Cthulhu
Level 155
God Stats
36W - 32L
1,607 SR
Queue Stats
73W - 64L
1,629 Elo+
Solo
Set
Set
lazyboy708
Set
Level 128
God Stats
39W - 15L
1,789 SR
Queue Stats
497W - 324L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HalfASoul
Da Ji
10
3 / 3 / 0
6,165
617
6,344
9,221
2,598
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Artemis
Kisumih
Artemis
8
0 / 3 / 0
4,775
478
2,961
4,334
871
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
9
0 / 4 / 2
5,407
541
3,277
4,842
1,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
schneba
Cthulhu
9
0 / 2 / 0
5,286
529
1,625
6,689
3,823
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
xK1II3Rx
Sobek
8
0 / 4 / 3
5,011
501
3,470
8,438
3,581
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
2 / 0 / 4
6,133
613
3,727
3,456
862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 0
7,086
709
2,425
3,177
1,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 2 / 0
6,204
620
295
3,800
1,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kyldeth
Cthulhu
10
2 / 1 / 7
6,467
647
6,439
11,125
4,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
10 / 0 / 4
8,521
852
8,694
9,297
3,875
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
16
16
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
4
4
W
2
0
0
2
L
Da Ji
HalfASoul
Da Ji
3
3
0
1
W
0
2
0
0
L
Artemis
Kisumih
Artemis
0
3
0
0
W
Cthulhu
Kyldeth
Cthulhu
2
1
7
5.5
L
Merlin
0
4
2
0.25
W
10
0
4
12
L
Cthulhu
schneba
Cthulhu
0
2
0
0
L
Sobek
xK1II3Rx
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
21,580
33,524
Taken
30,855
11,941
Mitigated
11,760
6,789
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
3,727
1,235
0
2,211
3,456
862
650
482
2,974
0
29,709
W
2,425
1,023
238
2,644
3,177
1,382
0
1,327
1,552
40,147
0
L
Da Ji
HalfASoul
Da Ji
6,344
1,765
0
2,947
9,221
2,598
0
1,787
7,434
0
38,250
W
295
115
290
1,199
3,800
1,270
0
1,549
2,251
35,931
0
L
Artemis
Kisumih
Artemis
2,961
1,757
0
750
4,334
871
0
951
3,383
0
20,530
W
Cthulhu
Kyldeth
Cthulhu
6,439
839
163
4,082
11,125
4,371
94
3,570
7,555
16,297
0
L
Merlin
3,277
44
0
146
4,842
1,068
0
1,391
3,451
26,528
0
W
8,694
4,254
0
3,964
9,297
3,875
0
1,146
8,151
0
56,161
L
Cthulhu
schneba
Cthulhu
1,625
30
0
1,250
6,689
3,823
0
2,115
4,574
31,139
0
L
Sobek
xK1II3Rx
Sobek
3,470
349
0
1,696
8,438
3,581
0
2,915
5,523
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,644
Gold Earned
34,411
244
Minions Killed
374
0
Camps Cleared
0
907,056
Distance Traveled
1,009,298
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,133
613
69
7
0
188,492
0
W
Hades
7,086
709
108
11
0
192,490
1
L
Da Ji
6,165
617
69
7
0
197,659
1
W
Ra
6,204
620
81
8
0
195,518
3
L
Artemis
4,775
478
40
4
0
160,154
3
W
Cthulhu
6,467
647
16
2
0
215,784
7
L
Merlin
5,407
541
63
6
0
163,301
7
W
Set
8,521
852
100
10
0
217,014
2
L
Cthulhu
5,286
529
61
6
0
170,565
1
L
Sobek
5,011
501
11
1
0
215,377
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role