Player Matchup

King Arthur
King Arthur
Joelshooter82
King Arthur
Level 12
God Stats
1W - 6L
1,066 SR
Queue Stats
24W - 37L
1,111 Elo+
Solo
Thanatos
Thanatos
Sandman Gaara1
Thanatos
Level 20
God Stats
3W - 7L
1,334 SR
Queue Stats
51W - 49L
1,142 Elo+
Party 1
Skadi
Skadi
THEGOD5500
Skadi
Level 26
God Stats
4W - 3L
1,831 SR
Queue Stats
51W - 41L
1,297 Elo+
Solo
Zeus
Zeus
jcjoker1218
Zeus
Level 27
God Stats
28W - 21L
1,459 SR
Queue Stats
186W - 170L
1,223 Elo+
Party 1
Nemesis
Nemesis
thejorge239
Nemesis
Level 24
God Stats
22W - 11L
1,583 SR
Queue Stats
23W - 12L
1,324 Elo+
Party 1
Team Averages
Level 22
1,455 SR
1,219 Elo+

VS

Team Averages
Level 14
1,419 SR
1,199 Elo+
Agni
Agni
BigTrussWoo
Agni
Level 17
God Stats
1W - 2L
1,314 SR
Queue Stats
110W - 148L
1,075 Elo+
Solo
Medusa
Medusa
StormyCreed05
Medusa
Level 16
God Stats
7W - 10L
1,423 SR
Queue Stats
103W - 82L
1,106 Elo+
Solo
Olorun
Olorun
Subtle Expert
Olorun
Level 12
God Stats
29W - 39L
1,358 SR
Queue Stats
65W - 93L
1,112 Elo+
Solo
Cerberus
Cerberus
crazytrex2017
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
simon_faca
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joelshooter82
King Arthur
17
3 / 3 / 8
10,507
955
6,120
8,640
3,714
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
17
2 / 1 / 12
10,140
922
10,435
8,547
6,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
17
10 / 0 / 6
11,235
1,021
14,358
5,831
2,323
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
13 / 0 / 12
12,637
1,149
24,307
11,172
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
thejorge239
Nemesis
18
8 / 0 / 12
11,877
1,080
15,694
9,348
4,283
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,172
834
8,039
12,027
8,417
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 11 / 0
9,398
854
15,816
22,515
9,364
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 1
8,880
807
6,825
14,069
7,345
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
crazytrex2017
Cerberus
14
0 / 8 / 0
8,493
772
2,628
14,489
6,268
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Osiris
simon_faca
Osiris
15
0 / 5 / 1
8,837
803
1,461
12,832
8,185

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
36
Kills
3
4
Deaths
36
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
King Arthur
Joelshooter82
King Arthur
3
3
8
2.33
W
Thanatos
2
1
12
8
L
3
11
0
0.27
L
0
8
1
0.06
W
Skadi
10
0
6
13
L
Cerberus
crazytrex2017
Cerberus
0
8
0
0
W
13
0
12
19
L
Osiris
simon_faca
Osiris
0
5
1
0.1
W
Nemesis
thejorge239
Nemesis
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,914
Damage
34,769
43,538
Taken
75,932
21,067
Mitigated
39,579
7,221
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,039
1,282
0
0
12,027
8,417
0
3,245
8,782
39,911
0
W
King Arthur
Joelshooter82
King Arthur
6,120
1,793
255
420
8,640
3,714
0
3,318
5,322
0
26,257
W
Thanatos
10,435
4,807
0
3,930
8,547
6,222
0
4,068
4,479
0
19,719
L
15,816
7,393
0
742
22,515
9,364
0
7,434
15,081
0
19,827
L
6,825
3,178
204
1,447
14,069
7,345
0
2,711
11,358
19,403
0
W
Skadi
14,358
6,917
183
462
5,831
2,323
0
2,921
2,910
0
26,982
L
Cerberus
crazytrex2017
Cerberus
2,628
304
0
749
14,489
6,268
0
7,182
7,307
7,667
0
W
24,307
7,003
0
1,648
11,172
4,525
0
3,942
7,230
41,418
0
L
Osiris
simon_faca
Osiris
1,461
502
0
0
12,832
8,185
0
3,735
9,097
0
7,596
W
Nemesis
thejorge239
Nemesis
15,694
6,669
0
323
9,348
4,283
0
3,243
6,105
0
40,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,396
Gold Earned
44,780
199
Minions Killed
129
6
Camps Cleared
1
1,025,770
Distance Traveled
784,122
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,172
834
64
6
0
149,475
1
W
King Arthur
10,507
955
51
5
2
195,935
2
W
Thanatos
10,140
922
11
1
3
175,824
0
L
Medusa
9,398
854
8
1
0
194,910
1
L
Olorun
8,880
807
26
2
1
102,289
0
W
Skadi
11,235
1,021
23
2
0
213,374
0
L
Cerberus
8,493
772
16
1
0
156,829
2
W
Zeus
12,637
1,149
45
4
1
177,400
0
L
Osiris
8,837
803
15
1
0
180,619
0
W
Nemesis
11,877
1,080
69
6
0
263,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role