Player Matchup

Horus
Horus
Odutirama
Horus
Level 47
God Stats
3W - 1L
1,809 SR
Queue Stats
27W - 25L
1,628 Elo+
Party 1
Apollo
Apollo
SlyFu
Apollo
Level 27
God Stats
1W - 2L
1,571 SR
Queue Stats
97W - 53L
1,709 Elo+
Party 2
Ymir
Ymir
TheGibz
Ymir
Level 22
God Stats
29W - 14L
1,788 SR
Queue Stats
72W - 46L
1,679 Elo+
Party 2
Kukulkan
Kukulkan
Xchocoholic
Kukulkan
Level 9
God Stats
12W - 10L
1,839 SR
Queue Stats
25W - 24L
1,647 Elo+
Party 1
Merlin
Merlin
wafoger
Merlin
Level 23
God Stats
16W - 18L
1,588 SR
Queue Stats
106W - 101L
1,493 Elo+
Solo
Team Averages
Level 26
1,719 SR
1,631 Elo+

VS

Team Averages
Level 42
1,593 SR
1,531 Elo+
Bellona
Bellona
HeadShotGuapoTTV
Bellona
Level 16
God Stats
2W - 0L
1,798 SR
Queue Stats
8W - 2L
1,613 Elo+
Party 3
Horus
Horus
ItsValence
Horus
Level 12
God Stats
2W - 1L
1,408 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 3
Merlin
Merlin
Suillito
Merlin
Level 14
God Stats
4W - 2L
1,549 SR
Queue Stats
8W - 5L
1,562 Elo+
Solo
Thor
Thor
TigerCup
Thor
Level 27
God Stats
4W - 1L
1,709 SR
Queue Stats
59W - 45L
1,624 Elo+
Solo
Ah Puch
Ah Puch
Tsukiyömi
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Odutirama
Horus
17
3 / 7 / 10
11,600
967
11,382
23,350
18,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
SlyFu
Apollo
18
5 / 7 / 5
12,536
1,045
12,639
20,003
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
TheGibz
Ymir
17
1 / 6 / 10
10,715
893
6,591
24,641
16,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Xchocoholic
Kukulkan
17
3 / 4 / 7
11,354
946
8,908
12,104
4,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
wafoger
Merlin
18
2 / 5 / 9
11,442
954
12,853
8,689
2,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

115

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 14
13,034
1,086
11,319
12,998
7,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
18
4 / 3 / 8
11,598
967
1,991
13,160
14,993
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Suillito
Merlin
20
6 / 2 / 17
13,125
1,094
25,398
8,178
3,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
2 / 6 / 15
11,580
965
10,818
14,777
6,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Tsukiyömi
Ah Puch
19
10 / 2 / 14
14,204
1,184
34,490
8,403
3,044
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
14
Kills
29
29
Deaths
14
41
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
1
14
14
W
Horus
4
3
8
2.67
L
Horus
Odutirama
Horus
3
7
10
1.14
L
Apollo
SlyFu
Apollo
5
7
5
1.07
W
Merlin
Suillito
Merlin
6
2
17
7.25
L
Ymir
TheGibz
Ymir
1
6
10
1
W
Thor
2
6
15
1.58
W
Ah Puch
Tsukiyömi
Ah Puch
10
2
14
8.5
L
Kukulkan
Xchocoholic
Kukulkan
3
4
7
1.63
L
Merlin
wafoger
Merlin
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,373
Damage
84,016
88,787
Taken
57,516
49,582
Mitigated
34,267
6,385
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,319
1,536
804
1,809
12,998
7,092
0
7,654
5,344
0
28,551
W
Horus
1,991
972
3,576
3,331
13,160
14,993
0
7,736
5,424
0
10,597
L
Horus
Odutirama
Horus
11,382
4,551
1,325
1,795
23,350
18,510
0
15,182
8,168
0
22,986
L
Apollo
SlyFu
Apollo
12,639
7,957
0
1,246
20,003
6,920
0
12,495
7,508
0
47,679
W
Merlin
Suillito
Merlin
25,398
1,498
0
775
8,178
3,117
0
4,115
4,063
55,485
0
L
Ymir
TheGibz
Ymir
6,591
761
0
1,464
24,641
16,596
0
18,500
6,141
18,586
0
W
Thor
10,818
2,440
0
0
14,777
6,021
0
5,214
9,563
0
23,559
W
Ah Puch
Tsukiyömi
Ah Puch
34,490
364
0
1,766
8,403
3,044
0
3,633
4,770
56,056
0
L
Kukulkan
Xchocoholic
Kukulkan
8,908
675
0
234
12,104
4,662
0
8,762
3,342
34,415
0
L
Merlin
wafoger
Merlin
12,853
141
214
107
8,689
2,894
0
4,949
3,740
28,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,647
Gold Earned
63,541
236
Minions Killed
226
5
Camps Cleared
10
1,062,072
Distance Traveled
1,086,365
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,034
1,086
44
4
4
250,063
0
W
Horus
11,598
967
22
2
1
223,788
0
L
Horus
11,600
967
24
2
4
226,283
0
L
Apollo
12,536
1,045
99
8
1
216,246
0
W
Merlin
13,125
1,094
74
6
1
227,027
0
L
Ymir
10,715
893
31
3
0
195,685
0
W
Thor
11,580
965
23
2
3
150,389
0
W
Ah Puch
14,204
1,184
63
5
1
235,098
0
L
Kukulkan
11,354
946
50
4
0
195,405
0
L
Merlin
11,442
954
32
3
0
228,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role