Player Matchup

Merlin
Merlin
AmethystTerminus
Merlin
Level 29
God Stats
7W - 5L
1,627 SR
Queue Stats
19W - 23L
1,023 Elo+
Solo
Da Ji
Da Ji
EvilSuperBuu703
Da Ji
Level 17
God Stats
6W - 10L
1,240 SR
Queue Stats
10W - 28L
938 Elo+
Solo
Loki
Loki
PrimalSpark11
Loki
Level 13
God Stats
8W - 5L
1,323 SR
Queue Stats
27W - 22L
1,003 Elo+
Party 1
Cthulhu
Cthulhu
labombachavez
Cthulhu
Level 22
God Stats
8W - 3L
1,654 SR
Queue Stats
27W - 28L
913 Elo+
Party 1
Awilix
Awilix
lari_sofigaoli
Awilix
Level 27
God Stats
3W - 1L
1,534 SR
Queue Stats
83W - 120L
1,059 Elo+
Solo
Team Averages
Level 22
1,475 SR
987 Elo+

VS

Team Averages
Level 13
1,300 SR
954 Elo+
Ratatoskr
Ratatoskr
Bwend0n
Ratatoskr
Level 13
God Stats
5W - 8L
1,365 SR
Queue Stats
13W - 24L
949 Elo+
Party 2
Neith
Neith
DarthSidious0483
Neith
Level 21
God Stats
9W - 8L
1,350 SR
Queue Stats
11W - 14L
997 Elo+
Solo
Loki
Loki
DoberSlayer403
Loki
Level 10
God Stats
4W - 10L
1,160 SR
Queue Stats
13W - 25L
989 Elo+
Party 2
Hades
Hades
EXoNickel
Hades
Level 12
God Stats
2W - 3L
1,351 SR
Queue Stats
13W - 32L
933 Elo+
Party 2
Cthulhu
Cthulhu
T1ME Comic
Cthulhu
Level 10
God Stats
9W - 11L
1,273 SR
Queue Stats
10W - 23L
903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
9,719
540
14,352
7,390
2,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
10 / 2 / 3
9,730
541
7,996
12,403
4,088
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 5
9,017
501
6,943
7,988
2,391
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
15
9 / 1 / 4
10,727
596
12,212
10,301
6,230
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 4 / 4
7,633
424
1,972
8,323
2,852

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bwend0n
Ratatoskr
12
2 / 7 / 0
7,358
409
5,389
11,887
4,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
5,244
291
391
961
225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 4 / 0
7,303
406
3,710
9,471
3,198
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
EXoNickel
Hades
11
1 / 9 / 1
6,773
376
4,323
13,055
5,781
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
T1ME Comic
Cthulhu
12
1 / 8 / 1
7,729
429
10,088
22,163
8,584
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
29
Kills
7
8
Deaths
29
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Ratatoskr
Bwend0n
Ratatoskr
2
7
0
0.29
L
0
1
0
0
L
3
4
0
0.75
L
Hades
EXoNickel
Hades
1
9
1
0.17
W
10
2
3
5.75
W
7
1
5
9.5
L
Cthulhu
T1ME Comic
Cthulhu
1
8
1
0.19
W
Cthulhu
9
1
4
11
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,475
Damage
23,901
46,405
Taken
57,537
18,273
Mitigated
22,685
4,282
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,352
419
0
610
7,390
2,712
1,726
4,781
2,609
70,777
0
L
Ratatoskr
Bwend0n
Ratatoskr
5,389
1,533
0
979
11,887
4,897
490
5,395
6,492
0
38,493
L
391
98
0
35
961
225
115
219
742
0
3,185
L
3,710
2,072
0
0
9,471
3,198
274
2,006
7,465
0
20,902
L
Hades
EXoNickel
Hades
4,323
1,165
147
1,163
13,055
5,781
412
6,542
6,513
17,887
0
W
7,996
2,376
0
2,943
12,403
4,088
1,146
3,526
8,877
0
45,398
W
6,943
3,951
0
0
7,988
2,391
876
2,576
5,412
0
31,264
L
Cthulhu
T1ME Comic
Cthulhu
10,088
1,209
212
6,385
22,163
8,584
276
12,402
9,761
49,476
0
W
Cthulhu
12,212
1,776
486
243
10,301
6,230
853
2,513
7,788
43,974
0
W
1,972
364
0
0
8,323
2,852
253
1,015
7,308
0
14,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
34,407
326
Minions Killed
231
0
Camps Cleared
0
1,694,769
Distance Traveled
1,303,321
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,719
540
129
7
0
323,277
4
L
Ratatoskr
7,358
409
68
4
0
348,259
1
L
Neith
5,244
291
5
0
0
44,237
1
L
Loki
7,303
406
36
2
0
311,269
1
L
Hades
6,773
376
32
2
0
287,932
0
W
Da Ji
9,730
541
61
3
0
344,983
0
W
Loki
9,017
501
50
3
0
325,727
0
L
Cthulhu
7,729
429
90
5
0
311,624
3
W
Cthulhu
10,727
596
61
3
0
370,794
1
W
Awilix
7,633
424
25
1
0
329,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role