Player Matchup

Yemoja
Yemoja
Aduel005
Yemoja
Level 59
God Stats
43W - 45L
1,386 SR
Queue Stats
265W - 293L
1,268 Elo+
Solo
Fenrir
Fenrir
JuiCyCh33K5
Fenrir
Level 58
God Stats
34W - 83L
1,186 SR
Queue Stats
510W - 1,032L
1,206 Elo+
Solo
Zeus
Zeus
Rev20081206
Zeus
Level 160
God Stats
88W - 29L
1,683 SR
Queue Stats
561W - 576L
1,346 Elo+
Solo
Sun Wukong
Sun Wukong
lloicfranca672
Sun Wukong
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,301 Elo+
Solo
Rama
Rama
miamimonster13
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,451 SR
1,324 Elo+

VS

Team Averages
Level 91
1,471 SR
1,347 Elo+
Jormungandr
Jormungandr
BaAked10420
Jormungandr
Level 65
God Stats
2W - 4L
1,313 SR
Queue Stats
490W - 486L
1,421 Elo+
Solo
Agni
Agni
Fallcki
Agni
Level 119
God Stats
7W - 5L
1,564 SR
Queue Stats
78W - 82L
1,417 Elo+
Solo
Tyr
Tyr
JustSilasOK
Tyr
Level 69
God Stats
7W - 8L
1,500 SR
Queue Stats
114W - 94L
1,352 Elo+
Solo
Merlin
Merlin
MAKALE 7I
Merlin
Level 147
God Stats
14W - 20L
1,477 SR
Queue Stats
188W - 217L
1,431 Elo+
Solo
Da Ji
Da Ji
breadstixs007
Da Ji
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aduel005
Yemoja
18
1 / 1 / 19
11,409
951
4,155
7,524
5,392
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
4 / 8 / 12
11,798
983
9,678
17,820
8,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 2 / 13
14,400
1,200
45,306
8,195
2,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
lloicfranca672
Sun Wukong
19
3 / 2 / 17
12,453
1,038
8,838
16,448
12,547
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 4 / 12
14,363
1,197
22,407
16,058
5,778
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

182

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaAked10420
Jormungandr
18
2 / 10 / 13
12,025
1,002
14,194
29,898
31,861
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
Fallcki
Agni
18
7 / 8 / 4
12,806
1,067
15,088
17,829
8,149
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 10
11,384
949
6,949
21,902
16,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
MAKALE 7I
Merlin
17
0 / 3 / 10
10,833
903
13,657
11,189
5,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 7 / 6
12,923
1,077
11,479
20,844
10,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
32
Kills
17
17
Deaths
32
73
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aduel005
Yemoja
1
1
19
10.5
L
Jormungandr
BaAked10420
Jormungandr
2
10
13
0.85
L
Agni
Fallcki
Agni
7
8
4
1.13
W
Fenrir
4
8
12
1.25
L
2
4
10
1.75
L
Merlin
MAKALE 7I
Merlin
0
3
10
1.67
W
13
2
13
9.75
L
6
7
6
1.29
W
Sun Wukong
lloicfranca672
Sun Wukong
3
2
17
5.75
W
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,384
Damage
61,367
66,045
Taken
101,662
35,022
Mitigated
71,839
8,594
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aduel005
Yemoja
4,155
433
2,466
1,083
7,524
5,392
0
3,872
3,652
15,272
0
L
Jormungandr
BaAked10420
Jormungandr
14,194
4,074
1,343
1,023
29,898
31,861
0
16,145
13,753
43,356
0
L
Agni
Fallcki
Agni
15,088
350
243
243
17,829
8,149
0
6,023
11,806
43,122
0
W
Fenrir
9,678
3,086
0
764
17,820
8,316
0
12,648
5,172
0
20,315
L
6,949
2,344
0
1,129
21,902
16,534
0
13,694
8,208
0
20,132
L
Merlin
MAKALE 7I
Merlin
13,657
987
231
3,692
11,189
5,059
0
4,361
6,828
34,867
0
W
45,306
4,534
1,173
2,149
8,195
2,989
0
5,618
2,577
76,794
0
L
11,479
3,153
633
966
20,844
10,236
0
9,238
11,606
0
27,884
W
Sun Wukong
lloicfranca672
Sun Wukong
8,838
2,243
0
495
16,448
12,547
0
11,599
4,849
0
32,675
W
22,407
18,536
0
464
16,058
5,778
0
9,202
6,856
0
42,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,423
Gold Earned
59,971
233
Minions Killed
211
5
Camps Cleared
6
1,024,805
Distance Traveled
987,298
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,409
951
30
3
0
162,803
0
L
Jormungandr
12,025
1,002
52
4
0
186,252
0
L
Agni
12,806
1,067
63
5
2
185,247
0
W
Fenrir
11,798
983
25
2
1
222,168
3
L
Tyr
11,384
949
25
2
2
252,010
0
L
Merlin
10,833
903
43
4
0
138,421
2
W
Zeus
14,400
1,200
66
6
1
201,503
0
L
Da Ji
12,923
1,077
28
2
2
225,368
0
W
Sun Wukong
12,453
1,038
61
5
1
247,434
0
W
Rama
14,363
1,197
51
4
2
190,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role