Player Matchup

Bacchus
Bacchus
Bananacou
Bacchus
Level 17
God Stats
3W - 3L
1,843 SR
Queue Stats
19W - 15L
1,464 Elo+
Party 1
He Bo
He Bo
Inurki
He Bo
Level 145
God Stats
1W - 1L
1,823 SR
Queue Stats
61W - 58L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Prulli
Cthulhu
Level 118
God Stats
3W - 1L
1,362 SR
Queue Stats
27W - 27L
1,518 Elo+
Party 3
Neith
Neith
Trethic
Neith
Level 108
God Stats
1W - 0L
1,254 SR
Queue Stats
27W - 26L
1,518 Elo+
Party 3
Team Averages
Level 97
1,570 SR
1,506 Elo+

VS

Team Averages
Level 79
1,454 SR
1,308 Elo+
Fenrir
Fenrir
FIN-_-POIKA-_-
Fenrir
Level 64
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 2
Merlin
Merlin
faith_Secret_OG
Merlin
Level 116
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 3L
1,318 Elo+
Party 2
Xing Tian
Xing Tian
kuuvi
Xing Tian
Level 107
God Stats
0W - 1L
1,674 SR
Queue Stats
5W - 12L
1,333 Elo+
Party 2
Olorun
Olorun
pitterio
Olorun
Level 29
God Stats
0W - 1L
1,246 SR
Queue Stats
36W - 45L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bananacou
Bacchus
15
2 / 2 / 10
10,063
839
4,192
9,101
8,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Inurki
He Bo
17
9 / 2 / 0
11,000
917
8,180
7,264
2,526
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Prulli
Cthulhu
15
3 / 0 / 7
10,021
835
10,565
9,259
8,555
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Trethic
Neith
15
5 / 4 / 4
9,963
830
12,978
8,424
3,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,682
724
6,509
12,845
5,538
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 1
9,223
769
5,422
7,922
3,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
kuuvi
Xing Tian
13
2 / 3 / 2
8,495
708
6,882
13,617
8,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
pitterio
Olorun
13
0 / 7 / 4
7,749
646
3,925
11,642
4,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
19
Kills
8
8
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bananacou
Bacchus
2
2
10
3.5
L
2
5
1
0.5
W
He Bo
Inurki
He Bo
9
2
0
4.5
W
Cthulhu
Prulli
Cthulhu
3
0
7
6.5
W
Neith
Trethic
Neith
5
4
4
1.75
L
4
4
1
1.13
L
Xing Tian
kuuvi
Xing Tian
2
3
2
1
L
Olorun
pitterio
Olorun
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,915
Damage
22,738
34,048
Taken
46,026
23,212
Mitigated
21,464
6,338
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bananacou
Bacchus
4,192
512
0
250
9,101
8,732
105
4,860
4,241
10,135
0
L
6,509
853
0
2,190
12,845
5,538
0
5,858
6,987
0
20,348
W
He Bo
Inurki
He Bo
8,180
506
0
2,528
7,264
2,526
800
3,038
4,226
50,257
0
W
Cthulhu
Prulli
Cthulhu
10,565
192
775
1,496
9,259
8,555
595
5,236
4,023
33,896
0
W
Neith
Trethic
Neith
12,978
6,731
0
1,289
8,424
3,399
4,301
3,526
4,898
0
34,563
L
5,422
376
0
596
7,922
3,175
276
5,472
2,450
27,151
0
L
Xing Tian
kuuvi
Xing Tian
6,882
613
0
985
13,617
8,375
29
6,177
7,440
22,406
0
L
Olorun
pitterio
Olorun
3,925
2,090
372
1,934
11,642
4,376
123
5,940
5,702
15,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
34,149
204
Minions Killed
140
15
Camps Cleared
6
944,130
Distance Traveled
730,342
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,063
839
9
1
1
257,934
0
L
Fenrir
8,682
724
36
3
0
204,531
2
W
He Bo
11,000
917
87
7
9
230,201
4
W
Cthulhu
10,021
835
55
5
2
263,437
2
W
Neith
9,963
830
53
4
3
192,558
0
L
Merlin
9,223
769
53
4
1
172,794
3
L
Xing Tian
8,495
708
23
2
4
203,612
4
L
Olorun
7,749
646
28
2
1
149,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role