Player Matchup

Nemesis
Nemesis
AzerVect
Nemesis
Level 17
God Stats
8W - 4L
1,432 SR
Queue Stats
95W - 97L
1,372 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CsupiHU
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Vulcan
Vulcan
Destroyer39990
Vulcan
Level 29
God Stats
0W - 1L
1,553 SR
Queue Stats
65W - 87L
1,311 Elo+
Solo
He Bo
He Bo
Mephetram
He Bo
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 31L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
patrik261
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Team Averages
Level 16
1,497 SR
1,411 Elo+

VS

Team Averages
Level 16
1,507 SR
1,338 Elo+
Sol
Sol
Arandyl
Sol
Level 8
God Stats
7W - 4L
1,200 SR
Queue Stats
41W - 46L
1,252 Elo+
Solo
Thanatos
Thanatos
Forepaa
Thanatos
Level 16
God Stats
4W - 1L
1,606 SR
Queue Stats
35W - 42L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
IPelmeshkaI
Guan Yu
Level 14
God Stats
9W - 3L
1,745 SR
Queue Stats
34W - 43L
1,250 Elo+
Solo
Neith
Neith
Karasugoi
Neith
Level 12
God Stats
7W - 6L
1,322 SR
Queue Stats
68W - 69L
1,409 Elo+
Party 1
Medusa
Medusa
T0m0hawk
Medusa
Level 28
God Stats
4W - 4L
1,663 SR
Queue Stats
64W - 52L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzerVect
Nemesis
20
10 / 4 / 11
16,040
1,146
27,748
19,497
6,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
CsupiHU
Kumbhakarna
20
3 / 15 / 10
13,514
965
12,025
37,115
27,337
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 5 / 14
15,666
1,119
37,433
15,749
5,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Mephetram
He Bo
20
11 / 9 / 9
15,682
1,120
24,978
15,881
4,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
patrik261
Cthulhu
19
0 / 13 / 10
12,376
884
13,201
32,012
17,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
3 / 9 / 28
14,208
1,015
21,244
27,545
10,789
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Forepaa
Thanatos
20
12 / 6 / 17
14,669
1,048
21,070
22,173
9,435
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Guan Yu
IPelmeshkaI
Guan Yu
20
6 / 5 / 29
14,349
1,025
14,870
28,993
49,115
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Karasugoi
Neith
20
13 / 4 / 21
15,065
1,076
35,956
20,997
9,081
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
T0m0hawk
Medusa
20
12 / 5 / 16
15,346
1,096
17,730
21,670
9,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
157
29
Kills
46
46
Deaths
29
54
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Sol
3
9
28
1.89
L
Nemesis
AzerVect
Nemesis
10
4
11
3.88
L
Kumbhakarna
CsupiHU
Kumbhakarna
3
15
10
0.53
L
5
5
14
2.4
W
Thanatos
Forepaa
Thanatos
12
6
17
3.42
W
Guan Yu
IPelmeshkaI
Guan Yu
6
5
29
4.1
W
Neith
Karasugoi
Neith
13
4
21
5.88
L
He Bo
Mephetram
He Bo
11
9
9
1.72
W
Medusa
T0m0hawk
Medusa
12
5
16
4
L
Cthulhu
patrik261
Cthulhu
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,385
Damage
110,870
120,254
Taken
121,378
60,566
Mitigated
87,739
13,972
Healing
30,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
21,244
11,223
0
4,623
27,545
10,789
0
22,957
4,463
47,130
0
L
Nemesis
AzerVect
Nemesis
27,748
14,248
0
6,809
19,497
6,323
0
2,835
16,662
0
42,725
L
Kumbhakarna
CsupiHU
Kumbhakarna
12,025
1,547
0
800
37,115
27,337
0
7,703
29,412
24,929
0
L
37,433
10,728
344
2,744
15,749
5,769
0
2,168
13,581
97,737
0
W
Thanatos
Forepaa
Thanatos
21,070
4,222
0
6,815
22,173
9,435
0
10,822
11,276
0
25,544
W
Guan Yu
IPelmeshkaI
Guan Yu
14,870
3,004
4,810
6,651
28,993
49,115
0
22,666
5,870
0
26,009
W
Neith
Karasugoi
Neith
35,956
18,329
1,058
3,761
20,997
9,081
0
14,036
6,911
0
58,149
L
He Bo
Mephetram
He Bo
24,978
1,201
0
742
15,881
4,092
0
2,361
13,520
43,570
0
W
Medusa
T0m0hawk
Medusa
17,730
8,832
630
1,719
21,670
9,319
0
16,374
5,221
53
59,219
L
Cthulhu
patrik261
Cthulhu
13,201
1,347
279
2,254
32,012
17,045
0
6,230
25,782
26,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,278
Gold Earned
73,637
250
Minions Killed
249
9
Camps Cleared
5
1,396,535
Distance Traveled
1,122,320
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,208
1,015
60
4
0
208,293
0
L
Nemesis
16,040
1,146
11
1
6
311,883
0
L
Kumbhakarna
13,514
965
32
2
0
242,414
0
L
Vulcan
15,666
1,119
128
9
2
287,227
0
W
Thanatos
14,669
1,048
10
1
2
261,287
1
W
Guan Yu
14,349
1,025
30
2
0
219,952
0
W
Neith
15,065
1,076
54
4
2
217,190
0
L
He Bo
15,682
1,120
46
3
1
274,804
0
W
Medusa
15,346
1,096
95
7
1
215,598
0
L
Cthulhu
12,376
884
33
2
0
280,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role