Player Matchup

Cerberus
Cerberus
SaLtap1das
Cerberus
Level 160
God Stats
6W - 3L
1,689 SR
Queue Stats
120W - 85L
1,555 Elo+
Party 1
Ullr
Ullr
ThyiRA
Ullr
Level 159
God Stats
3W - 6L
1,460 SR
Queue Stats
448W - 346L
1,544 Elo+
Party 1
Hel
Hel
ZOR1KOS
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
karpouzelis77
Cthulhu
Level 156
God Stats
0W - 2L
1,269 SR
Queue Stats
295W - 227L
1,584 Elo+
Party 1
Arachne
Arachne
starXdas
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 202L
1,519 Elo+
Party 1
Team Averages
Level 155
1,483 SR
1,540 Elo+

VS

Team Averages
Level 122
1,511 SR
1,529 Elo+
Bellona
Bellona
Akunamori
Bellona
Level 128
God Stats
3W - 3L
1,587 SR
Queue Stats
265W - 266L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
CcYborg
Zhong Kui
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 113L
1,513 Elo+
Solo
Sylvanus
Sylvanus
JaggerGod
Sylvanus
Level 125
God Stats
1W - 0L
1,518 SR
Queue Stats
35W - 35L
1,513 Elo+
Party 2
Cthulhu
Cthulhu
Smithy202
Cthulhu
Level 120
God Stats
1W - 4L
1,451 SR
Queue Stats
310W - 320L
1,564 Elo+
Solo
Merlin
Merlin
heinekken
Merlin
Level 138
God Stats
2W - 4L
1,498 SR
Queue Stats
110W - 101L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SaLtap1das
Cerberus
19
6 / 3 / 20
12,622
701
22,615
34,600
38,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
ThyiRA
Ullr
20
10 / 4 / 14
13,214
734
25,368
20,567
11,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hel
18
2 / 6 / 14
11,411
634
10,075
16,800
9,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
20
6 / 2 / 20
12,971
721
30,167
25,246
45,012
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
starXdas
Arachne
16
3 / 8 / 10
10,772
598
11,869
18,832
9,223
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akunamori
Bellona
19
5 / 7 / 13
12,642
702
19,909
24,669
23,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
CcYborg
Zhong Kui
19
6 / 6 / 12
12,278
682
23,633
23,346
24,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
JaggerGod
Sylvanus
18
1 / 5 / 18
11,154
620
9,008
26,873
35,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cthulhu
Smithy202
Cthulhu
20
6 / 5 / 13
13,249
736
24,970
29,930
23,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
heinekken
Merlin
20
5 / 4 / 13
13,284
738
25,497
11,483
5,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
92
27
Kills
23
23
Deaths
27
78
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akunamori
Bellona
5
7
13
1.64
W
Zhong Kui
CcYborg
Zhong Kui
6
6
12
2
W
Sylvanus
JaggerGod
Sylvanus
1
5
18
2
L
Cerberus
SaLtap1das
Cerberus
6
3
20
5.33
W
Cthulhu
Smithy202
Cthulhu
6
5
13
2.5
L
Ullr
ThyiRA
Ullr
10
4
14
4.25
L
Hel
2
6
14
1.5
W
Merlin
heinekken
Merlin
5
4
13
2.88
L
Cthulhu
6
2
20
8
L
Arachne
starXdas
Arachne
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,094
Damage
103,017
116,045
Taken
116,301
113,629
Mitigated
112,019
65,764
Healing
48,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akunamori
Bellona
19,909
2,407
2,223
2,105
24,669
23,017
1,013
14,408
10,012
124
31,935
W
Zhong Kui
CcYborg
Zhong Kui
23,633
2,379
1,909
7,073
23,346
24,249
687
11,675
11,471
46,557
0
W
Sylvanus
JaggerGod
Sylvanus
9,008
1,265
10,305
6,732
26,873
35,718
463
13,435
13,163
15,624
0
L
Cerberus
SaLtap1das
Cerberus
22,615
680
1,169
10,156
34,600
38,152
254
24,085
10,340
28,764
0
W
Cthulhu
Smithy202
Cthulhu
24,970
1,407
4,439
10,335
29,930
23,638
700
15,759
13,782
65,029
0
L
Ullr
ThyiRA
Ullr
25,368
10,234
1,259
2,357
20,567
11,321
2,340
12,744
7,623
0
54,716
L
Hel
10,075
506
31,909
6,710
16,800
9,921
378
13,361
3,389
16,185
0
W
Merlin
heinekken
Merlin
25,497
2,279
2,734
1,047
11,483
5,397
1,981
6,342
5,016
55,366
0
L
Cthulhu
30,167
1,415
6,023
3,581
25,246
45,012
310
19,222
5,868
56,619
0
L
Arachne
starXdas
Arachne
11,869
8,440
287
2,313
18,832
9,223
396
13,777
4,830
0
19,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,990
Gold Earned
62,607
174
Minions Killed
241
0
Camps Cleared
0
1,614,633
Distance Traveled
1,554,541
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,642
702
33
2
0
316,381
0
W
Zhong Kui
12,278
682
62
3
0
268,762
2
W
Sylvanus
11,154
620
11
1
0
308,365
1
L
Cerberus
12,622
701
30
2
0
319,058
1
W
Cthulhu
13,249
736
67
4
0
354,533
1
L
Ullr
13,214
734
55
3
0
323,534
5
L
Hel
11,411
634
21
1
0
300,925
1
W
Merlin
13,284
738
68
4
0
306,500
2
L
Cthulhu
12,971
721
46
3
0
340,529
0
L
Arachne
10,772
598
22
1
0
330,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role