Player Matchup

Pele
Pele
Bad-Dreams-HeX
Pele
Level 23
God Stats
2W - 1L
1,639 SR
Queue Stats
39W - 47L
1,322 Elo+
Solo
Medusa
Medusa
Clumsyninja8891
Medusa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Grumbledorfin
Cthulhu
Level 7
God Stats
4W - 3L
1,293 SR
Queue Stats
113W - 139L
1,235 Elo+
Solo
Skadi
Skadi
Meliodas-_-Samaa
Skadi
Level 29
God Stats
3W - 1L
1,617 SR
Queue Stats
34W - 25L
1,342 Elo+
Solo
Izanami
Izanami
Ozerinski
Izanami
Level 22
God Stats
30W - 21L
1,463 SR
Queue Stats
126W - 140L
1,295 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,339 Elo+

VS

Team Averages
Level 21
1,424 SR
1,268 Elo+
King Arthur
King Arthur
AtomicDabber420
King Arthur
Level 18
God Stats
18W - 13L
1,588 SR
Queue Stats
68W - 61L
1,376 Elo+
Solo
Horus
Horus
BlakeDaGreat753
Horus
Level 16
God Stats
0W - 3L
1,182 SR
Queue Stats
7W - 9L
1,192 Elo+
Solo
Heimdallr
Heimdallr
VestigeRebuke
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 78L
1,229 Elo+
Solo
Cerberus
Cerberus
joel_brock
Cerberus
Level 18
God Stats
3W - 8L
1,254 SR
Queue Stats
16W - 22L
1,233 Elo+
Solo
Da Ji
Da Ji
xXRafa_UmP
Da Ji
Level 28
God Stats
34W - 18L
1,596 SR
Queue Stats
222W - 195L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 3
14,710
475
9,862
29,061
12,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 10 / 1
14,159
457
7,279
19,609
8,053
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
20
4 / 9 / 8
17,349
560
17,475
28,470
42,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 9 / 6
15,129
488
22,345
20,882
6,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Ozerinski
Izanami
20
15 / 6 / 6
18,105
584
31,484
20,098
8,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AtomicDabber420
King Arthur
20
8 / 3 / 8
15,409
497
25,009
30,357
34,686
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 11 / 10
13,210
426
12,668
36,101
26,235
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
VestigeRebuke
Heimdallr
20
13 / 9 / 8
17,240
556
30,092
31,038
14,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
joel_brock
Cerberus
7
0 / 2 / 1
8,526
275
0
2,689
362
Da Ji
18
9 / 4 / 2
13,494
435
9,823
15,523
6,143
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
27
Kills
37
40
Deaths
29
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AtomicDabber420
King Arthur
8
3
8
4
W
2
6
3
0.58
L
7
11
10
1.09
W
1
10
1
0.15
W
Cthulhu
4
9
8
0.89
W
5
9
6
0.89
W
Izanami
Ozerinski
Izanami
15
6
6
3
L
Heimdallr
VestigeRebuke
Heimdallr
13
9
8
1.89
L
Cerberus
joel_brock
Cerberus
0
2
1
0.25
L
Da Ji
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,445
Damage
77,592
118,120
Taken
115,708
78,375
Mitigated
82,198
22,524
Healing
28,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AtomicDabber420
King Arthur
25,009
2,116
0
912
30,357
34,686
876
4,450
25,907
0
112,165
W
9,862
3,316
1,132
14,960
29,061
12,195
1,895
0
28,707
0
107,355
L
12,668
6,659
4,516
8,136
36,101
26,235
2,430
7,349
28,752
0
40,753
W
7,279
2,265
0
0
19,609
8,053
5,994
0
19,301
0
74,288
W
Cthulhu
17,475
3,759
0
0
28,470
42,698
1,802
0
28,172
70,537
0
W
22,345
14,908
0
3,086
20,882
6,892
3,199
0
20,621
0
79,695
W
Izanami
Ozerinski
Izanami
31,484
21,538
0
3,346
20,098
8,537
1,824
0
19,943
0
136,589
L
Heimdallr
VestigeRebuke
Heimdallr
30,092
19,908
0
10,917
31,038
14,772
5,346
4,818
26,220
0
120,724
L
Cerberus
joel_brock
Cerberus
0
0
0
46
2,689
362
0
0
2,689
0
0
L
Da Ji
9,823
3,128
0
3,599
15,523
6,143
151
858
14,665
0
67,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,452
Gold Earned
67,879
627
Minions Killed
480
0
Camps Cleared
0
2,765,937
Distance Traveled
1,772,199
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,409
497
161
5
0
529,543
0
W
Pele
14,710
475
138
4
0
587,407
4
L
Horus
13,210
426
45
1
0
514,043
1
W
Medusa
14,159
457
133
4
0
525,246
0
W
Cthulhu
17,349
560
95
3
0
539,861
0
W
Skadi
15,129
488
93
3
0
505,402
0
W
Izanami
18,105
584
168
5
0
608,021
0
L
Heimdallr
17,240
556
177
6
0
422,810
0
L
Cerberus
8,526
275
0
0
0
3,107
0
L
Da Ji
13,494
435
97
3
0
302,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role