Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
LSDKirby
Hel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,162 Elo+
Party 1
Medusa
Medusa
XkompanarieX
Medusa
Level 140
God Stats
1W - 1L
1,383 SR
Queue Stats
28W - 22L
1,421 Elo+
Party 1
Team Averages
Level 99
1,461 SR
1,361 Elo+

VS

Team Averages
Level 52
1,636 SR
1,395 Elo+
Hercules
Hercules
Brekcha
Hercules
Level 15
God Stats
2W - 4L
1,761 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 2
Discordia
Discordia
KFC-Scythe
Discordia
Level 88
God Stats
18W - 15L
1,656 SR
Queue Stats
394W - 297L
1,563 Elo+
Party 2
Geb
Geb
elite96tinofin
Geb
Level 54
God Stats
4W - 6L
1,490 SR
Queue Stats
92W - 141L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
6 / 0 / 11
10,164
782
16,454
20,541
19,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 0 / 12
9,385
722
6,595
12,213
4,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
8 / 4 / 9
10,561
812
12,344
15,760
6,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brekcha
Hercules
10
3 / 4 / 1
8,134
626
12,052
16,173
14,050
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
KFC-Scythe
Discordia
11
1 / 6 / 3
8,129
625
17,921
8,693
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 3
8,081
622
6,949
15,600
6,880
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
11
11.5
L
Hercules
Brekcha
Hercules
3
4
1
0.88
L
Discordia
KFC-Scythe
Discordia
1
6
3
0.42
W
4
0
12
10
W
Medusa
8
4
9
3.13
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,393
Damage
36,922
48,514
Taken
40,466
30,043
Mitigated
23,266
35,073
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,454
3,338
855
8,797
20,541
19,221
345
9,811
10,355
0
42,541
L
Hercules
Brekcha
Hercules
12,052
3,861
588
3,853
16,173
14,050
68
3,492
12,431
0
18,084
L
Discordia
KFC-Scythe
Discordia
17,921
474
0
1,868
8,693
2,336
0
765
7,728
49,173
0
W
6,595
469
13,129
9,883
12,213
4,770
54
8,189
3,874
12,359
0
W
Medusa
12,344
5,713
735
1,674
15,760
6,052
1,687
7,151
8,484
0
58,515
L
6,949
1,535
795
2,673
15,600
6,880
0
2,346
12,854
18,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
24,344
130
Minions Killed
104
0
Camps Cleared
0
754,910
Distance Traveled
707,144
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,164
782
31
2
0
268,247
3
L
Hercules
8,134
626
17
1
0
244,178
0
L
Discordia
8,129
625
70
5
0
224,368
4
W
Hel
9,385
722
10
1
0
267,451
1
W
Medusa
10,561
812
89
7
0
219,212
2
L
Geb
8,081
622
17
1
0
238,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role