Player Matchup

Ymir
Ymir
KadeRat702
Ymir
Level 12
God Stats
3W - 2L
1,670 SR
Queue Stats
7W - 12L
1,024 Elo+
Party 2
Tyr
Tyr
Oacoskun
Tyr
Level 58
God Stats
0W - 1L
1,269 SR
Queue Stats
67W - 79L
1,312 Elo+
Solo
Discordia
Discordia
Serek702
Discordia
Level 28
God Stats
0W - 3L
1,704 SR
Queue Stats
35W - 37L
1,175 Elo+
Party 2
Team Averages
Level 33
1,548 SR
1,170 Elo+

VS

Team Averages
Level 21
1,421 SR
1,185 Elo+
Cthulhu
Cthulhu
AsTroProYT
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,154 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrRigidSword
Ah Muzen Cab
Level 29
God Stats
1W - 3L
1,121 SR
Queue Stats
22W - 29L
1,201 Elo+
Party 1
Xbalanque
Xbalanque
ShowtimeBaby88-
Xbalanque
Level 25
God Stats
13W - 9L
1,642 SR
Queue Stats
30W - 32L
1,201 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 16
18,349
706
21,902
21,560
24,210
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 3 / 16
15,374
591
7,363
24,409
20,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Serek702
Discordia
20
16 / 4 / 10
18,121
697
35,504
16,228
6,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AsTroProYT
Cthulhu
14
0 / 10 / 2
13,117
505
4,904
29,793
16,544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
MrRigidSword
Ah Muzen Cab
20
3 / 10 / 4
16,680
642
19,369
25,928
10,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
ShowtimeBaby88-
Xbalanque
20
5 / 9 / 0
17,115
658
22,969
22,437
8,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
29
Kills
8
8
Deaths
29
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AsTroProYT
Cthulhu
0
10
2
0.1
L
11
1
16
19
W
Ah Muzen Cab
MrRigidSword
Ah Muzen Cab
3
10
4
0.5
L
2
3
16
3.33
L
Discordia
Serek702
Discordia
16
4
10
5.25
W
Xbalanque
ShowtimeBaby88-
Xbalanque
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
47,242
62,197
Taken
78,158
50,415
Mitigated
35,466
17,987
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AsTroProYT
Cthulhu
4,904
465
0
918
29,793
16,544
111
22,761
7,032
36,963
0
L
21,902
4,292
0
4,212
21,560
24,210
671
1,999
19,561
76,624
0
W
Ah Muzen Cab
MrRigidSword
Ah Muzen Cab
19,369
10,563
801
5,650
25,928
10,420
1,519
18,666
7,262
0
93,620
L
7,363
2,999
929
8,589
24,409
20,095
696
2,159
22,250
0
46,170
L
Discordia
Serek702
Discordia
35,504
3,573
0
4,257
16,228
6,110
2,150
1,368
14,860
116,217
0
W
Xbalanque
ShowtimeBaby88-
Xbalanque
22,969
11,916
0
1,438
22,437
8,502
1,700
16,117
6,320
0
128,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
46,912
240
Minions Killed
277
0
Camps Cleared
0
1,204,748
Distance Traveled
1,149,118
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,117
505
45
2
0
359,623
3
L
Ymir
18,349
706
82
3
0
416,493
0
W
Ah Muzen Cab
16,680
642
109
4
0
370,968
0
L
Tyr
15,374
591
49
2
0
425,447
3
L
Discordia
18,121
697
109
4
0
362,808
0
W
Xbalanque
17,115
658
123
5
0
418,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role