Player Matchup

Mulan
Mulan
EthanSaysHi-
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 2
Merlin
Merlin
EuphoriaLY
Merlin
Level 62
God Stats
4W - 7L
1,491 SR
Queue Stats
23W - 24L
1,390 Elo+
Party 2
Cupid
Cupid
Youtb3420
Cupid
Level 100
God Stats
2W - 1L
1,699 SR
Queue Stats
33W - 30L
1,490 Elo+
Party 2
Team Averages
Level 60
1,563 SR
1,387 Elo+

VS

Team Averages
Level 41
1,684 SR
1,420 Elo+
Hel
Hel
Afroboy005
Hel
Level 29
God Stats
2W - 0L
1,532 SR
Queue Stats
97W - 142L
1,400 Elo+
Party 1
Fenrir
Fenrir
Colorful Bluntt
Fenrir
Level 28
God Stats
33W - 18L
1,626 SR
Queue Stats
253W - 291L
1,319 Elo+
Solo
Cthulhu
Cthulhu
JXC12
Cthulhu
Level 65
God Stats
2W - 5L
1,894 SR
Queue Stats
55W - 47L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 12 / 6
9,590
639
8,411
18,127
19,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
EuphoriaLY
Merlin
13
4 / 10 / 4
10,584
706
13,859
13,189
4,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Youtb3420
Cupid
13
4 / 11 / 4
10,161
677
12,056
16,024
5,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 16
12,290
819
15,356
12,310
4,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 3 / 12
11,805
787
12,781
22,095
9,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
JXC12
Cthulhu
16
12 / 4 / 17
12,762
851
12,410
18,616
13,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
10
Kills
33
33
Deaths
11
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
10
4
16
4.5
W
11
3
12
5.67
L
2
12
6
0.42
L
Merlin
EuphoriaLY
Merlin
4
10
4
0.6
W
Cthulhu
JXC12
Cthulhu
12
4
17
5.13
L
Cupid
Youtb3420
Cupid
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
40,547
47,340
Taken
53,021
29,919
Mitigated
28,016
5,336
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,356
2,718
9,348
5,871
12,310
4,636
892
5,055
7,255
48,233
0
W
12,781
3,808
1,110
4,387
22,095
9,624
1,144
4,650
17,445
0
28,029
L
8,411
1,781
0
596
18,127
19,897
0
9,171
8,956
0
14,957
L
Merlin
EuphoriaLY
Merlin
13,859
1,959
301
1,623
13,189
4,187
35
9,440
3,749
43,959
0
W
Cthulhu
JXC12
Cthulhu
12,410
1,075
1,111
915
18,616
13,756
420
4,230
14,386
43,599
0
L
Cupid
Youtb3420
Cupid
12,056
7,389
390
2,426
16,024
5,835
741
9,179
6,845
0
39,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
36,857
117
Minions Killed
147
0
Camps Cleared
0
580,811
Distance Traveled
868,184
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,290
819
60
4
0
310,894
0
W
Fenrir
11,805
787
34
2
0
280,204
0
L
Mulan
9,590
639
9
1
0
188,535
0
L
Merlin
10,584
706
56
4
0
200,727
0
W
Cthulhu
12,762
851
53
4
0
277,086
0
L
Cupid
10,161
677
52
3
0
191,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role