Player Matchup

Cerberus
Cerberus
FourHorsemenWAR
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,042 Elo+
Party 2
Neith
Neith
OGxWafflesx
Neith
Level 65
God Stats
0W - 3L
1,209 SR
Queue Stats
1W - 4L
1,033 Elo+
Party 2
Thor
Thor
The Samoan Guy
Thor
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 18L
1,033 Elo+
Party 2
Team Averages
Level 30
1,403 SR
1,036 Elo+

VS

Team Averages
Level 36
1,572 SR
1,189 Elo+
Bakasura
Bakasura
Benyelcrak
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,095 Elo+
Party 1
Hades
Hades
jhan30
Hades
Level 87
God Stats
1W - 1L
1,625 SR
Queue Stats
36W - 44L
1,269 Elo+
Party 1
Ah Puch
Ah Puch
mAlKmAsOn687
Ah Puch
Level 17
God Stats
17W - 9L
1,591 SR
Queue Stats
55W - 73L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
3 / 13 / 5
8,536
711
9,207
19,094
8,134
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
8 / 7 / 0
10,405
867
9,454
10,418
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 12 / 2
7,054
588
4,304
13,933
4,562
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Benyelcrak
Bakasura
12
2 / 8 / 14
9,240
770
4,592
11,361
3,590
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
jhan30
Hades
16
19 / 2 / 12
12,362
1,030
19,324
17,410
7,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
mAlKmAsOn687
Ah Puch
14
11 / 2 / 15
10,908
909
9,552
5,227
2,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
11
Kills
32
32
Deaths
12
7
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Benyelcrak
Bakasura
2
8
14
1.13
L
Cerberus
3
13
5
0.42
L
8
7
0
1.14
L
0
12
2
0.08
W
Hades
jhan30
Hades
19
2
12
12.5
W
Ah Puch
mAlKmAsOn687
Ah Puch
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,965
Damage
33,468
43,445
Taken
33,998
16,098
Mitigated
14,337
4,527
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Benyelcrak
Bakasura
4,592
3,704
0
243
11,361
3,590
1,087
3,057
8,304
0
25,396
L
Cerberus
9,207
786
0
2,177
19,094
8,134
0
14,386
4,708
22,380
0
L
9,454
4,381
202
1,630
10,418
3,402
0
6,103
4,124
0
35,684
L
4,304
1,681
0
518
13,933
4,562
0
8,439
5,359
0
14,017
W
Hades
jhan30
Hades
19,324
3,928
1,258
8,849
17,410
7,981
689
4,023
13,387
44,376
0
W
Ah Puch
mAlKmAsOn687
Ah Puch
9,552
1,226
695
894
5,227
2,766
478
2,179
3,048
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
32,510
94
Minions Killed
121
0
Camps Cleared
0
449,035
Distance Traveled
629,525
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,240
770
34
3
0
222,260
0
L
Cerberus
8,536
711
33
3
0
147,721
0
L
Neith
10,405
867
45
4
0
158,519
0
L
Thor
7,054
588
16
1
0
142,795
0
W
Hades
12,362
1,030
63
5
0
214,224
0
W
Ah Puch
10,908
909
24
2
0
193,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role