Player Matchup

Baron Samedi
Baron Samedi
Crowbob
Baron Samedi
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
22W - 8L
1,652 Elo+
Party 2
Merlin
Merlin
JAVArtist
Merlin
Level 27
God Stats
7W - 8L
1,476 SR
Queue Stats
136W - 131L
1,506 Elo+
Solo
Jormungandr
Jormungandr
KepWolf
Jormungandr
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,645 Elo+
Party 2
Geb
Geb
ManInblueboxers
Geb
Level 8
God Stats
2W - 0L
1,733 SR
Queue Stats
5W - 3L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
target956
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,709 Elo+
Party 2
Team Averages
Level 35
1,582 SR
1,589 Elo+

VS

Team Averages
Level 36
1,514 SR
1,426 Elo+
Vulcan
Vulcan
DabFlower916
Vulcan
Level 46
God Stats
1W - 3L
1,676 SR
Queue Stats
36W - 57L
1,259 Elo+
Party 1
Khepri
Khepri
Grndahl
Khepri
Level 26
God Stats
0W - 2L
1,491 SR
Queue Stats
72W - 53L
1,591 Elo+
Solo
Ra
Ra
Thesandman5000
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Winhalla
Cthulhu
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 53L
1,483 Elo+
Party 3
Arachne
Arachne
juliannulbahh
Arachne
Level 15
God Stats
31W - 42L
1,402 SR
Queue Stats
40W - 58L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crowbob
Baron Samedi
19
2 / 6 / 14
12,635
903
17,267
14,930
6,437
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
JAVArtist
Merlin
20
5 / 2 / 11
14,032
1,002
22,519
15,984
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KepWolf
Jormungandr
20
11 / 3 / 10
14,820
1,059
22,568
18,405
15,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 2 / 17
12,959
926
14,754
14,907
19,997
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
target956
Kukulkan
18
5 / 4 / 10
12,642
903
14,982
14,035
5,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 0 / 0
10,030
716
0
0
0
Khepri
Grndahl
Khepri
20
5 / 6 / 11
14,583
1,042
16,034
36,002
49,469
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 13 / 9
12,381
884
13,926
25,257
10,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Winhalla
Cthulhu
20
10 / 6 / 7
15,499
1,107
39,214
34,373
40,048
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
14
0 / 0 / 0
10,030
716
0
0
0

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
25
Kills
17
17
Deaths
25
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crowbob
Baron Samedi
2
6
14
1.5
L
Vulcan
0
0
0
0
L
Khepri
Grndahl
Khepri
5
6
11
1.75
W
Merlin
JAVArtist
Merlin
5
2
11
5.25
W
Jormungandr
KepWolf
Jormungandr
11
3
10
5.33
W
2
2
17
5.25
L
2
13
9
0.5
L
Cthulhu
Winhalla
Cthulhu
10
6
7
2.25
L
Arachne
0
0
0
0
W
Kukulkan
target956
Kukulkan
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,090
Damage
69,174
78,261
Taken
95,632
54,821
Mitigated
100,125
21,161
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crowbob
Baron Samedi
17,267
3,007
6,074
4,993
14,930
6,437
0
14,134
596
26,011
0
L
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Grndahl
Khepri
16,034
946
0
7,282
36,002
49,469
0
35,520
482
21,077
0
W
Merlin
JAVArtist
Merlin
22,519
2,041
572
1,385
15,984
7,618
0
12,593
3,191
75,183
0
W
Jormungandr
KepWolf
Jormungandr
22,568
7,615
1,628
3,408
18,405
15,255
0
15,093
3,137
54,749
0
W
14,754
3,098
563
929
14,907
19,997
0
13,099
1,633
23,552
0
L
13,926
896
1,158
1,140
25,257
10,608
0
24,631
626
24,376
0
L
Cthulhu
Winhalla
Cthulhu
39,214
3,246
501
6,195
34,373
40,048
0
31,939
2,434
81,409
0
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
target956
Kukulkan
14,982
3,127
601
1,008
14,035
5,514
0
13,355
530
19,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,088
Gold Earned
62,523
258
Minions Killed
151
10
Camps Cleared
1
1,075,358
Distance Traveled
629,881
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,635
903
33
2
1
172,351
0
L
Vulcan
10,030
716
0
0
0
0
0
L
Khepri
14,583
1,042
15
1
0
226,883
0
W
Merlin
14,032
1,002
114
8
5
238,036
1
W
Jormungandr
14,820
1,059
76
5
3
231,748
0
W
Geb
12,959
926
24
2
1
241,500
0
L
Ra
12,381
884
32
2
1
161,400
1
L
Cthulhu
15,499
1,107
104
7
0
241,598
0
L
Arachne
10,030
716
0
0
0
0
0
W
Kukulkan
12,642
903
11
1
0
191,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role