Player Matchup

Heimdallr
Heimdallr
ExtremeDarkSW
Heimdallr
Level 105
God Stats
3W - 6L
1,086 SR
Queue Stats
183W - 185L
1,477 Elo+
Party 1
Da Ji
Da Ji
Grinsome
Da Ji
Level 143
God Stats
1W - 10L
1,354 SR
Queue Stats
221W - 233L
1,471 Elo+
Solo
Jormungandr
Jormungandr
KillerRyno
Jormungandr
Level 82
God Stats
0W - 1L
1,321 SR
Queue Stats
5W - 6L
1,763 Elo+
Party 2
He Bo
He Bo
jimmylickabow
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,763 Elo+
Party 2
Merlin
Merlin
juliusvinicius
Merlin
Level 125
God Stats
4W - 4L
1,359 SR
Queue Stats
160W - 149L
1,523 Elo+
Party 1
Team Averages
Level 104
1,324 SR
1,600 Elo+

VS

Team Averages
Level 97
1,430 SR
1,503 Elo+
Loki
Loki
Cullenoscopy
Loki
Level 87
God Stats
1W - 3L
1,299 SR
Queue Stats
282W - 235L
1,497 Elo+
Solo
Cerberus
Cerberus
FuzzyRx75
Cerberus
Level 125
God Stats
3W - 1L
1,475 SR
Queue Stats
136W - 136L
1,478 Elo+
Solo
Medusa
Medusa
LtLarox
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 32L
1,543 Elo+
Solo
Bellona
Bellona
NonOpusDie
Bellona
Level 47
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Chaac
Chaac
X_Nitrogen
Chaac
Level 126
God Stats
14W - 8L
1,585 SR
Queue Stats
443W - 422L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExtremeDarkSW
Heimdallr
20
9 / 6 / 11
13,289
699
16,951
17,594
9,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Grinsome
Da Ji
19
5 / 7 / 17
12,654
666
10,910
17,684
10,080
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
KillerRyno
Jormungandr
20
7 / 4 / 12
14,559
766
18,860
18,648
31,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
1 / 10 / 15
11,787
620
11,493
17,301
7,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 5 / 14
13,253
698
22,633
14,554
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 12
14,187
747
12,758
15,959
7,109
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
FuzzyRx75
Cerberus
17
3 / 8 / 11
11,838
623
13,252
23,886
20,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
LtLarox
Medusa
20
13 / 4 / 10
15,888
836
30,412
16,537
8,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
NonOpusDie
Bellona
8
1 / 3 / 4
9,080
478
791
4,852
3,234
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
20
3 / 5 / 17
13,607
716
17,837
31,576
24,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
85
25
Kills
31
32
Deaths
25
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
11
5
12
3.4
L
Heimdallr
ExtremeDarkSW
Heimdallr
9
6
11
2.42
W
Cerberus
FuzzyRx75
Cerberus
3
8
11
1.06
L
Da Ji
Grinsome
Da Ji
5
7
17
1.93
L
Jormungandr
KillerRyno
Jormungandr
7
4
12
3.25
W
Medusa
LtLarox
Medusa
13
4
10
4.5
W
Bellona
NonOpusDie
Bellona
1
3
4
1
W
Chaac
3
5
17
2.3
L
1
10
15
0.85
L
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,847
Damage
75,050
85,781
Taken
92,810
66,432
Mitigated
62,841
18,841
Healing
38,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,758
5,281
2,884
4,211
15,959
7,109
1,988
8,355
7,604
0
27,786
L
Heimdallr
ExtremeDarkSW
Heimdallr
16,951
6,994
1,701
3,605
17,594
9,553
2,726
3,217
14,377
0
33,486
W
Cerberus
FuzzyRx75
Cerberus
13,252
499
680
5,491
23,886
20,009
125
11,948
11,938
25,361
0
L
Da Ji
Grinsome
Da Ji
10,910
1,955
362
1,219
17,684
10,080
1,357
2,691
14,993
0
13,572
L
Jormungandr
KillerRyno
Jormungandr
18,860
4,676
1,082
2,512
18,648
31,990
668
2,014
16,634
47,210
0
W
Medusa
LtLarox
Medusa
30,412
12,766
2,327
4,748
16,537
8,136
2,522
9,020
7,517
0
80,065
W
Bellona
NonOpusDie
Bellona
791
31
0
0
4,852
3,234
0
3,027
1,825
0
2,335
W
Chaac
17,837
2,833
3,473
14,642
31,576
24,353
932
20,636
10,937
0
40,463
L
11,493
317
883
1,754
17,301
7,538
439
2,267
15,034
23,852
0
L
22,633
981
2,197
3,526
14,554
7,271
419
3,063
11,491
46,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,542
Gold Earned
64,600
183
Minions Killed
202
0
Camps Cleared
0
1,541,986
Distance Traveled
1,606,818
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,187
747
36
2
0
411,158
1
L
Heimdallr
13,289
699
34
2
0
291,848
0
W
Cerberus
11,838
623
42
2
0
325,176
0
L
Da Ji
12,654
666
8
0
0
295,649
0
L
Jormungandr
14,559
766
55
3
0
348,066
1
W
Medusa
15,888
836
78
4
0
358,992
3
W
Bellona
9,080
478
0
0
0
111,651
2
W
Chaac
13,607
716
46
2
0
399,841
0
L
He Bo
11,787
620
27
1
0
299,096
0
L
Merlin
13,253
698
59
3
0
307,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role